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Alex

4/19/2015 - Vacation Mode

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This is a very, very long awaited feature.

 

I'm happy to announce Vacation Mode! No more need for nation sitting, if you're going to be gone you can simply enable Vacation Mode and your nation will be frozen for a duration of time of your choosing. Vacation Mode is not a "peace mode" and it is not intended to function as one. To use Vacation Mode, you must enter in the length of your absence in days, with a minimum of 14 days to use it.

 

The Vacation Mode page is available here, or via the Edit Nation page.

 

What is disabled when your nation is in Vacation Mode?

 

  • All forms of war. If you're in a war and jump into Vacation Mode, you will be unable to retaliate in battles.
  • War Declaration. You cannot declare war on or be declared on while in Vacation Mode.
  • Espionage. You cannot spy on people, nor can they spy on you.
  • Turn Revenue. You will not pay any bills or receive any money at turn updates.
  • Trading. You will be unable to create or accept any trade offers while in Vacation Mode. Any open offers made before going into Vacation Mode will be unacceptable by other players.
  • Bank Activity. You are unable to use alliance banks.
  • Alliance Score. Your nation will not count towards your alliance's composite score until it is out of vacation mode.
  • Nation Searching. You won't be able to find nations in Vacation Mode by doing searches (if you have the link to them, they're still accessible).

This should be a big convenience to our players who are gone for extending periods of time for whatever reason.

 

I do not think that this is going to be abused and used as a "peace mode" feature, but should that become the new meta there will be changes so that it doesn't happen. This game does not have a "peace mode" nor will it, and this won't become any sort of "peace mode".

 

Thanks, and enjoy the update!

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!@#$ yeah

 

my only suggestion would be to auto-cancel all open trade offers rather than just making them unusable, seeing as they won't be usable for at least 2 weeks

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!@#$ yeah

 

my only suggestion would be to auto-cancel all open trade offers rather than just making them unusable, seeing as they won't be usable for at least 2 weeks

 

Probably a good idea. Trade offers are automatically removed after a few days if unaccepted, though, so they'll disappear after a few days already.

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Nice. I enjoy the first bullet. If someone slides into vacation mode after the war starts, they can't attack back but can still be hit from the opponent allowing the opponent to finish war if I read that correctly.

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Great idea, but you should be able to go in vacation mode for at least one week.

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So.. if someone chickened out and go into vacation mode while I'm still at war with them, the war still goes on and I get to missile him freely?

 

Awesome update :D

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Nice. I enjoy the first bullet. If someone slides into vacation mode after the war starts, they can't attack back but can still be hit from the opponent allowing the opponent to finish war if I read that correctly.

 

Yes, you did understand correctly.

 

Great idea, but you should be able to go in vacation mode for at least one week.

 

I agree that would make it more convenient, but I feel it would also increase the likelihood of players simply using it to avoid wars. Having a 2 week minimum should deter quite a few people from using it to avoid taking damage.

 

So.. if someone chickened out and go into vacation mode while I'm still at war with them, the war still goes on and I get to missile him freely?

 

Awesome update :D

 

Yes, this is correct, and he is unable to attack you back.

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I really honestly think we should make it 7 days. If you cant do anything, I dont see the difference. Perhaps make it token based for shorter times.

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As someone with an extremely time and energy intensive summer job, where I have little to no internet connection for a week or two at a time over the course of around two months, this is very good to see. Thank you! :)

Edited by Kurdanak
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One thing I don't see listed in the OP, but assume you took into account Sheepy is the automatic slide to gray from inactivity. You freeze the inactivity timer I hope.

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I agree that would make it more convenient, but I feel it would also increase the likelihood of players simply using it to avoid wars. Having a 2 week minimum should deter quite a few people from using it to avoid taking damage.

You'd be surprised.

 

inb4 vacation mode spam by weak alliances.

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You'd be surprised.

 

inb4 vacation mode spam by weak alliances.

 

and when they come out, after not having grown for an indeterminate period of time, they get attacked anyway. or better yet, sheepy notices it and just takes them all back out again prematurely.

 

what i'm really surprised by is that people can find a negative to vacation mode, but then you've always been great at posting garbage.

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Agreed on the one week time table. Most people don't go on vacation for more than a week. Filthy peasants. 

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what i'm really surprised by is that people can find a negative to vacation mode, but then you've always been great at posting garbage.

And you've always been great at pissing people off and getting rolled.

 

Yay for personal strengths \o/

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Huzzah! Not only will I be able to do nothing within my alliance [related to my job] but I can do nothing in-game too!

 

All jokes aside, this is wonderful. Thanks!

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Good update overall.  This will be used to avoid war, although I figure the community/an alliance will just keep that nation on a target list to attack when they leave vacation mode. 

 

14 days is a good average between 7 (too short) and 30 days (more my style, really penalize it's usage).

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Should have to book it in advance, at least 14 days early too.

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I like it.

Just hope it's used for what it is intended for and that it won't turn into a war-strategy to keep your nation safe from harm

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