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Princess Bubblegum
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Or, or, or, I can just play it in #werewolf-game

 

Orbis Wars   |   CSI: UPN   |   B I G O O F   |   PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings

TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea.

On 1/4/2016 at 6:37 PM, Sheepy said:
Sheepy said:

I'm retarded, you win

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  • 2 weeks later...
MN9Zb6I.jpg

 


Introducing a new Player vs. Player vs. House casino game: 


 


MULTIPLAYER BLACKJACK



 

 

In this Blackjack variant, up to four players may compete against each other, but they also compete against the House. The winner gets the entire pot!

 

Note: This variant has no splitting on hands.

 

Minimum wager: 50

 

Command List:

 

!bjstart <wager>          >>> Will begin a game of Multiplayer Blackjack. <wager> sets the amount each player contributes to the game pot. 

!bjjoin                              >>> Will join a game in the signups phase.

!bjhit                                >>> During the player's turn, will add a card to their hand.                        

!bjstand                           >>> Ends the player's turn.

!bjsurrender                     >>> If the dealer is showing an Ace card, this command will return 50% of the player's wager to the player's account.

!bjdouble                          >>> If there is only one player, the player may choose to Double Down. This will double the wager. The player will receive one more card as a hit, then the player's turn will end.

 

Come on over to #casino and give Multiplayer Blackjack a try today!

​


Edited by Princess Bubblegum
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Now Available At Any Time: 

 

 

TEXAS HOLD'EM

 

 

I've modified Texas Hold'em so that it can be started without my presence. The only difference is everyone contributes a blind bet every game.

 

Minimum pot limit: 100
Blind: 1/25 of the pot limit
 
Command List:

 

!txstart <pot limit>     >>> Will begin a new game of Texas hold'em. The minimum pot limit at this time is 100 casino credits.
!txjoin                       >>> Will join a game in the signups phase.
!txbet <quantity>      >>> Will make a bet during the betting phase.
!txcheck                   >>> Will pass the turn onto the next player if no bet has been made and the player does not wish to make a bet.
!txcall                       >>> Will match the current bet.
!txraise <quantity>   >>> Will match the current bet and raise it another <quantity>
!txallin                      >>> Will make the bet the game's pot limit.
!txfold                      >>> Will let the player fold and quit the game.

!txhand                    >>> Will resend your hole cards to you

 

Come on over to #casino and give Texas Hold'em a try today!

https://www.youtube.com/watch?v=QrwO8b9iq34

Edited by Princess Bubblegum
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This is awesome. \o/

  • Upvote 1

☾☆

Priest of Dio


º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸
¨°º¤ø„¸ GOD EMPEROR DIO BRANDO¨°º¤ø„¸
¨°º¤ø„¸ DIO BRANDO GOD EMPEROR¨°º¤ø„¸
¨°º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸
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Introducing a new Player vs. Player casino game: 

 

BORDER CHECKPOINT

 

This game is debugged and working.

 

You will assume the role of a border inspector whose been assigned to keep contraband out of your Glorious Motherland while your fellow players attempt to get those goods past you! But seeing as the pay of a border inspector isn't all that great, perhaps your fellow players can offer you a little something to help get their goods across the border unmolested? Or will you inspect them for contraband and be the hero of the Motherland? The choice is yours!

 

Gameplay:

 

Each player starts with a default score of 20. The role of Border Inspector is assigned to a random player. All other players receive a hand of six cards. Those six cards have the possibility of containing up to 8 different goods. There are three legal goods (Apples, BreadProducts, and Chickens) and 5 contraband goods (Drugs, Explosives, Firearms, GoldBullion, and HumanCargo). Each good is listed in card format by the first letter of the name. Each has a value for getting past the inspector and a penalty value. There are 158 total cards distributed as follows:

 

                                value       penalty         quantity in deck

A Apples                 2             2                   50

B BreadProducts     3             2                   40

C Chickens              4             2                   25

 

D Drugs                   6             4                   18

E Explosives            7             4                   14

F Firearms               8             4                   10

G GoldBullion          9             5                    6

H HumanCargo       10            5                    2

                                                                    158 total

 

The first stage consists of all players other than the Border Inspector selecting up to five cards to submit for inspection. They can be any cards so long as they are in your hand. 

 

Once cards have been selected, the players claim what legal good they are transporting. For example, if 4 cards were selected by a player: A A D D, the player would claim they are transporting apples. Publicly, this claim would appear as a claim of 4 apples.

 

Once players have made their claims, it is inspection time. The players have an opportunity to negotiate with the Border inspector and offer bribes to him/her. The Border Inspector can attempt extort these bribes out of these players, or if no bribes are forthcoming that are worth it, may choose to inspect the goods instead.

 

If the Border Inspector takes the bribe, the goods are not inspected and are scored at full value and the points are awarded to the player who submitted them.

 

If the Border Inspector chooses to inspect a player's goods, two possibilities arise:

 

1) The goods match the claim. In this event the Border Inspector pays the penalty value of all the goods to the player.

 

2) The goods don't match the claim. In this event the player pays the penalty value of the undeclared goods to the Border Inspector. The goods that were declared, however, do get scored and those points will go to the player.

 

Each player will have the opportunity to be the Border Inspector once. Once everyone has been the inspector, the game ends and the final score is calculated.

 

If a player is bankrupt at the end of a round (has less than 0 in score), they are hauled off to a work gulag to pay their debts and removed from the game.

 

The pot winnings are distributed 80% to the winner and 16% to the runner up.

If there are multiple players with the top score, 96% of the pot is divided among the winners.

If there are multiple runners up, The winner gets 80% of the pot and 16% of the pot is distributed among the runners up.

 

Command list:

!bcstart <wager>                               >>> Will begin a new game of Border Checkpoint. <wager> is the amount each player contributes to the pot.

!bcjoin                                               >>> Will join a game in the signups phase

/msg CasinoBot !bcplay A A A D D   >>> (Example) This is the command to select what cards you will try to get past the Inspector (Up to 5 cards, letters A-H). 

!bcclaim A                                         >>> Will publicly claim what kind of goods you say you are bringing across the border. Can only claim legal goods (A-C)

!bcinsp <playernick>                         >>> Will mark the player to be inspected

!bcnoinsp <playernick>                     >>> Will cancel inspection on the player

!bchand                                             >>> Will resend your hand to you

!bcbribe <quantity>                           >>> Will offer a bribe to the Inspector. Will be deducted from the player's score and added to the Inspector's score if the Inspector does not inspect the player's goods.

 

 


This game is modeled after the card game Sheriff of Nottingham

 


Edited by Princess Bubblegum
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X8Ij5EL.jpg


Introducing a new Player vs. Player casino game: 


 


SEVEN CARD STUD


 


 


The old-time favorite poker variant comes to #casino!


 


Minimum pot limit: 100


Blind: 1/25 of the pot limit

 

Command List:

 


!svstart <pot limit>     >>> Will begin a new game of Seven Card Stud. The minimum pot limit at this time is 100 casino credits.


!svjoin                       >>> Will join a game in the signups phase.

!svbet <quantity>      >>> Will make a bet during the betting phase.

!svcheck                   >>> Will pass the turn onto the next player if no bet has been made and the player does not wish to make a bet.

!svcall                       >>> Will match the current bet.

!svraise <quantity>   >>> Will match the current bet and raise it another <quantity>

!svallin                      >>> Will make the bet the game's pot limit.

!svfold                      >>> Will let the player fold and quit the game.


!tsvhand                    >>> Will resend your hole cards to you> join a game that is in the signups phase.


 



Edited by Princess Bubblegum
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zPv6mSy.jpg

 

 

 

Introducing a new (free to play!) Player vs. Player casino game: 

 

GET BIT!

 

See the game in action: https://youtu.be/NMtlQxJeWvc?t=19m26s
For 4-6 players.
 
In Get Bit! a group of swimmers are being chased by a voracious shark. The player last in line and closest to the shark loses a limb each turn. Each swimmer has 4 limbs. If a swimmer loses all 4 limbs, they are completely devoured. Each swimmer/player starts with a hand of cards, valued 1-7 (six player games), 1-6 (five player games), or 1-5 (four player games). During each turn, each player chooses a card from their hand. If any player chooses the same card as another player, those players do not move. All other players will move to the front of the line in order, starting first with a player who played card 1, and last to a player who played card 7 (or 5/6 depending on player count). The higher the card value played, the further towards the front of the line, and away from the shark, the swimmer/player will get.
 
Once a player is down to 1 card or if the player gets bitten, the player's hand is refilled to the starting set of cards.
 
Note: cards are listed with a "c" in front of the card value. This is for coding purposes. 
c1 = 1
c2 = 2
etc
 
Command List:

 

!gbstart <wager>                >>> Will begin a new game of Get Bit! The minimum wager at this time is 0 casino credits, meaning it is free to play.
!gbjoin                                 >>> Will join a game in the signups phase.
/msg CasinoBot !gbplay c1   >>> (Example) This is the command to submit a card to play.
 

 

Come on over to #casino and give Get Bit! a try today!

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I jus went broke, !color red 500, not too good an idea. Jus sayin :P

 

 

<ni431> oh my

<ni431> something moved in my pants

<Kurdanak[Rose]> sorry, that was me

<Kurdanak[Rose]> carry on

* jack3top slaps Melisandre around with a large fishing trout

<Melisandre> The !@#$ was that for

<Melisandre> Noeryu was showing you porn, not me

<jack3top> for raping me just now

 

7EIPSS0.gif

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True dat

 

 

<ni431> oh my

<ni431> something moved in my pants

<Kurdanak[Rose]> sorry, that was me

<Kurdanak[Rose]> carry on

* jack3top slaps Melisandre around with a large fishing trout

<Melisandre> The !@#$ was that for

<Melisandre> Noeryu was showing you porn, not me

<jack3top> for raping me just now

 

7EIPSS0.gif

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I've gone ahead and made all games (except for the slot machines) free to play. The minimum wager/pot for all games is now 0, so anyone can play for free if the wager/pot is set to 0 at the start of a game.

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Introducing a new (free to play!) Player vs. Player casino game: 


 


ZOMBIE DICE



 

 

See the game in action: https://youtu.be/NMtlQxJeWvc?t=10m23s

 

In zombie dice, each player acts as a zombie in a race to eat 13 brains. Each player takes turns rolling three dice at a time. They can roll as many times as they want until they end their turn or until they have accumulated 3 shotgun hits. If 3 or more hits are accumulated during the turn, the player scores zero brains for the turn and the turn is over. If a player rolls a "runner," that die is re-rolled next roll.

 

There are 16 normal dice and one special 12-sided die, the school bus die:

 

Green Dice

Quantity: 6

Brains: 3

Runners: 2

Shotgun: 1

 

Yellow Dice

Quantity: 4

Brains: 2

Runners: 2

Shotgun: 2

 

Red Dice

Quantity: 3

Brains: 1

Runners: 2

Shotgun: 3

 

Hunk Die

Quantity: 1

Double Brains: 2

Runners: 2

Shotgun: 1

Double Shotgun: 1

 

Hottie Die

Quantity: 1

Brains: 1

Runners: 3

Shotgun: 2

 

 

Santa Die

Quantity: 1

Brains: 1

Double Brains: 1

Armor: 1

Energy Drink: 1

Shotgun: 1

Runners: 1

 

About the Santa Die: 

Armor will give you -1 shotgun hit. 

Energy Drink will let you catch a runner. Accumulates if no runners.

 

School Bus Die:

Quantity: 1

Stop: 1

Yield: 1

Dead End: 1

Run Over: 1

1 brain: 2 

1 brain, 1 gun: 1

2 brains: 1

2 brains, 1 gun: 1

3 brains: 1

1 gun: 1

2 guns: 1

 

About the school bus: During a player's turn, the player may choose to get on the school bus which will replace one of the 6-sided dice with the school bus die. While on the bus, any runner cannot be re-rolled.

Stop: Will end the player's turn

Yield: Will turn shotguns for the roll into runners

Dead End: Will turn runners for the roll into brains

Run Over: Will cause the player to lose a brain for the round

 

 

Commands:

!zdstart <wager>     >>> Will begin a game of Zombie Dice

!zdjoin                     >>> Will join a game in the signups phase

!zdroll                      >>> Will initiate a roll

!zdonbus                 >>> Will set your roll to include the 12-sided bus die

!zdoffbus                 >>> Will return to rolling 3 normal dice

!zdend                     >>> Will end the player's turn

 

Come on over to #casino and give Zombie Dice a try today!

2KVDDG3.jpg

Edited by Princess Bubblegum
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81Su%2B%2BiXIxL._SL1500_.jpg

Introducing a new (free to play!) Player vs. Player casino game: 

 

LOVE LETTER

 
 

 

In this game of elimination, 2-4 players act as suitors trying to deliver love letters to the Princess of the realm. To do this, the players will use their allies within the royal court to make sure their letter reaches the Princess, and only their letter. If the deck runs out of cards and there is more than one player remaining, the player with the highest value card (the ally closest to the Princess) will successfully deliver a letter for the round. The first person to deliver two letters to the Princess wins her heart! 

 

 

81AxqwGA4oL._SL1024_.jpg

 

Card Count:

5 Guards

2 Priests

2 Barons

2 Handmaids

2 Princes

1 King

1 Countess

1 Princess

 

Commands:

!lvstart <wager>
!lvjoin
 
Subcommands:
!lvguard <cardtype> <playername>     >>> Command for playing the Guard
!lvpriest <playername>                        >>> Command for playing the Priest
!lvbaron <playername>                        >>> Command for playing the Baron
!lvhandmaid                                         >>> Command for playing the Handmaid
!lvprince <playername>                       >>> Command for playing the Prince
!lvking <playername>                           >>> Command for playing the King
!lvcountess                                           >>> Command for playing the Countess
 
 
Come on over to #casino and give Love Letter a try today!

Edited by Princess Bubblegum
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  • 1 month later...

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