Fish Posted October 8 Share Posted October 8 Cost of a nuke should be higher and daily operational cost should be higher to maintain them too. In an ideal world, the cost per day of holding a nuke should increase exponentially based on how many you hold. 1 Quote Link to comment Share on other sites More sharing options...
Grave Posted October 9 Share Posted October 9 On 10/4/2024 at 9:54 PM, Abaddon said: I'm so glad you finally brought this up, because the community is already vastly in favor of nerfing the up-declare range lol. On the original poll where Village was determining what the community thought about this, the 2.5x option won out narrowly over no change. Over time as new people trickled in and voted on the topic, people voted vastly in favor of not changing the mechanic and this was never addressed by the game design team. This shows that the vast majority of the community currently recognizes the 2.5x range is too high and everybody I've talked to regarding this topic is vastly in favor of nerfing it. This was one of those cases where a minority of people carried a topic forward with their hype and things were pushed out too quickly without weighing in the consequences. Additionally, the options given were too high and a 2x option wasn't considered and given when the vote took place. 2x still allows players to target whales during wars, not allowing them to sit out of range - whilst balancing the game so that players have other options. Because turreting is so good and everybody has recognized that, other strategies aren't being performed by alliances. EVH tried having fun this war and attempted building military and got severely punished because they couldn't carry out a combined effort with The Syndicate - because turreting is way too good and attempting any other strategy is foolish and inefficient. Trying to stand out and do something interesting isn't possible because the default option is way too good. The design team should listen to the community which has voiced their concerns on the original poll and nerf the up-declare range down to 2x Shows a 25% increase , called it "vastly" Quote Link to comment Share on other sites More sharing options...
Anarchist Empire Posted October 20 Share Posted October 20 Reducing updeclare range so nation can just avoid war by bloating their nations I think is bad idea. As for the Uranium cost of nukes, they do barely use any uranium to make. So I'm indifferent to that. Could boost the value of uranium I make if nukes use more of it. Could maybe do so they use to 500 gas, 500 aluminum, 500 Uranium. Rather than 750 aluminum and 250 uranium. Quote Link to comment Share on other sites More sharing options...
Gul le Necro Posted October 24 Share Posted October 24 (edited) The change that you have made is good, keep it the same. 2,5x uprange is excellent, so extra big whales cant be extra safe. More possibility of wart = more activity = a live game. No war = dead game. Edited October 25 by Gul le Necro Quote Link to comment Share on other sites More sharing options...
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