Jump to content

New Espionage idea


Tubby
 Share

Recommended Posts

So, I am currently being beige cycled in a war and I had a thought. I understand the purpose of cycling and can appreciate it use, but my suggestion is to make better use of the espionage system by allowing allies to try and smuggle goods into a nation currently being blockaded. This would allow alliances to support members and add a bit of intrigue into wars. I haven't totally thought it through, but on a failed attempt I would consider goods lost or possibly stolen by the nation with the blockade. Or if facing full slots, the items simply are destroyed in the attempt.

 

Just a thought as I sit with zero gasoline and munitions and was thinking of ways that a nation that is in my predicament could find help.

  • Upvote 1
Link to comment
Share on other sites

This is a interesting idea but would likely be more work than its worth, as Sheepy would need to rework all the logic behind allies and your own alliance spying members / allies members. I understand that credits may seem weird, however you can purchase them with game money and then redeem them during war to get you out of sticky situations, I have found this to be helpful in the past and generally keep 10 credits on me. 

0b3897cd640f95254329f7a2d45d8c77b1c120e.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.