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Question; Tutorial + Objective Cash Payments?


BrythonLexi
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Just a quick and fast question:

How much money does completing the tutorial and all objectives give a new player starting out?  I'm bored and wanting to work out starting builds for new players, and would like to know how much money they could theoretically have to play around with.

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10 minutes ago, MinesomeMC said:

Alliances should be able to provide some cash to their members. Just don’t invest too much into them at the start unless you can get a nice ROI from them. 

Yeah, that's fair and what I would recommend as well - but I'm asking specifically about the in-game tutorial and objectives for the sake of experiment.

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I think each objective gave them like 50-100k? There was an objective that costed required 200 munitions to complete (buy 200 munitions), and getting 100k from it was simply not worth it. I think in total maybe around a million, which isn't much. If your members need cash then maybe send a couple million so they can start raiding and make money by themselves around 4 cities.

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6 hours ago, Alexandra B said:

Just a quick and fast question:

How much money does completing the tutorial and all objectives give a new player starting out?  I'm bored and wanting to work out starting builds for new players, and would like to know how much money they could theoretically have to play around with.

100k for tutorial

Edited by Indger

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Guest Zephyr
10 hours ago, Alexandra B said:

Just a quick and fast question:

How much money does completing the tutorial and all objectives give a new player starting out?  I'm bored and wanting to work out starting builds for new players, and would like to know how much money they could theoretically have to play around with.

It's been a while since I took notes on this so it may have changed, but based on my notes...

Basic Nation Building Quiz: $75,000
Game Tutorial: $100,000
Objectives (Total): $1,575,000
Player Survey: $50,000
Starting Capital for New Nations: $300,000, 5 coal, 5 oil, 250 food

Note that it is not possible to complete all the objectives in the first day without help, players will get stuck at objective #22 and #23 where they are required to stockpile 250 munitions, and 150 gasoline (you could just give these to them, then once they are rewarded, ask them to deposit it in the bank again). Objective #24 will then require having 10,000 soldiers, and #25 the purchase of the third city. So in the first day a player should be able to independently complete the first 21 objectives for $1,300,000.

 

11 hours ago, MinesomeMC said:

Alliances should be able to provide some cash to their members. Just don’t invest too much into them at the start unless you can get a nice ROI from them. 

Thanks for the useless response, it's like you didn't even bother reading the thread.

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4 hours ago, Zephyr said:

It's been a while since I took notes on this so it may have changed, but based on my notes...

Basic Nation Building Quiz: $75,000
Game Tutorial: $100,000
Objectives (Total): $1,575,000
Player Survey: $50,000
Starting Capital for New Nations: $300,000, 5 coal, 5 oil, 250 food

Note that it is not possible to complete all the objectives in the first day without help, players will get stuck at objective #22 and #23 where they are required to stockpile 250 munitions, and 150 gasoline (you could just give these to them, then once they are rewarded, ask them to deposit it in the bank again). Objective #24 will then require having 10,000 soldiers, and #25 the purchase of the third city. So in the first day a player should be able to independently complete the first 21 objectives for $1,300,000.

Thank you for the numbers!  That is, like, an order of magnitude less than I expected - but makes sense.

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11 hours ago, Zephyr said:

It's been a while since I took notes on this so it may have changed, but based on my notes...

Basic Nation Building Quiz: $75,000
Game Tutorial: $100,000
Objectives (Total): $1,575,000
Player Survey: $50,000
Starting Capital for New Nations: $300,000, 5 coal, 5 oil, 250 food

Note that it is not possible to complete all the objectives in the first day without help, players will get stuck at objective #22 and #23 where they are required to stockpile 250 munitions, and 150 gasoline (you could just give these to them, then once they are rewarded, ask them to deposit it in the bank again). Objective #24 will then require having 10,000 soldiers, and #25 the purchase of the third city. So in the first day a player should be able to independently complete the first 21 objectives for $1,300,000.

 

Thanks for the useless response, it's like you didn't even bother reading the thread.

You’re welcome 

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