Ukunaka Posted May 24, 2021 Share Posted May 24, 2021 (edited) Increased daily spy purchases you can now buy 5 Spies a day (now takes 10 days instead of 25 to max[50]) Intel Agency adds ability to purchase 1 more spy a day (now takes 10 days instead of 20 to max [60]) Spy Satellite adds ability to purchase 1 more spy a day (maxes at ~9 days (8.5 days with Intel Agency[60], 8.3 days without[50]) Intel Report operations separated from limits on other Operations you get 1 spy op & 2 intel reports without Intel Agency, and 2 spy ops, 3 intel reports with Intel Agency New Operations Instigate Riots/Unrest - adds a Crime factor that ignores police for 12 turns Sabotage Banking Network - adds a temporary reduction to commerce in the city with the highest commerce for 12 turns Special Operationsthese operations can only be used on nations you are engaged in war with Sabotage Logistics - Removes 1 MAP from target's war with you Blockade Run / Blockade Break - Breaks Target's Blockade on you [option 1: temporarily allows trade for 2 turns (does not technically remove blockade so bombardment can still occur (when that update comes) and doesn't require re-blockading)] [option 2: breaks blockade] Buff to Operations on targets engaged in war with you do 50% more damage when executing sabotage unit operations on nations you are currently in a war with (excludes spy assassinations, missile sabotage, & nuke sabotage) Change to Infra Sabotage Operation Infra Sabotage operations now have a miniscule chance to break non-military, non-power improvements if successful, and the infra damage they do is increased slightly Bugfixes and balance patches coming soon, please leave feedback and report any bugs you find. Edited May 25, 2021 by Ukunaka Quote Join The Empire of the Moonlit Sakura Link to comment Share on other sites More sharing options...
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