Soxirella Posted May 5, 2021 Share Posted May 5, 2021 When we look at a list of wars in the 'Wars' page, we can see how many MAPs our opponents have. In my opinion, this should be privileged information, and should not be visible to the opponents, unless perhaps if they do a Spy attack. Knowing how many points the opponent has may allow the opponent to strategise accordingly and be more alert. Not showing that adds an element of uncertainty. Quote Link to comment Share on other sites More sharing options...
Mr. Pants Posted May 5, 2021 Share Posted May 5, 2021 It’s really easy to calculate the number of MAPs an opponent has though Quote Link to comment Share on other sites More sharing options...
Soxirella Posted May 5, 2021 Author Share Posted May 5, 2021 1 minute ago, Mr. Pants said: It’s really easy to calculate the number of MAPs an opponent has though Agreed, but it's still something that the player has to do, instead of the information being readily available. Quote Link to comment Share on other sites More sharing options...
JadenStar10 Posted May 5, 2021 Share Posted May 5, 2021 9 minutes ago, Soxirella said: Agreed, but it's still something that the player has to do, instead of the information being readily available. Or Borg adds a feature to Locutus that calculates it. Lol Quote Coal Duke (Imperator Emeritus) of The Coal Mines Diety Emeritus of The Immortals, Patres Conscripti (President Emeritus) of the Independent Republic of Orange Nations, Lieutenant Emeritus of Black Skies, Imperator Emeritus of the Valyrian Freehold, Imperator Emeritus of the Divine Phoenix, Prefect Emeritus of Carthago, Regent Emeritus of the New Polar Order Link to comment Share on other sites More sharing options...
BelgiumFury Posted May 5, 2021 Share Posted May 5, 2021 21 minutes ago, Mr. Pants said: It’s really easy to calculate the number of MAPs an opponent has though Most of the time it is, sometimes MAP glitches still happen though. I think it's a fair QoL feauture to ask to make it more accesible to war without making it less interesting. A general hint in game design is that mechanics (eg calculating the MAP's someone has left) that arent't interesting should be removed for quality of life. Quote Link to comment Share on other sites More sharing options...
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