Ivan VII Posted May 3, 2021 Share Posted May 3, 2021 The country should immediately lose if there are 0 soldiers and the winner gets to take the land, puppet the country, or sattelite it like in real life. 9 Quote Link to comment Share on other sites More sharing options...
Chad Posted May 3, 2021 Share Posted May 3, 2021 Yah maybe but it could not work in the format of this game. 1 Quote Why are you reading this. Link to comment Share on other sites More sharing options...
bmp15 Posted May 3, 2021 Share Posted May 3, 2021 This is not hearts of iron iv 4 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted May 3, 2021 Share Posted May 3, 2021 9 minutes ago, bmp15 said: This is not hearts of iron iv nor should it be 4 Quote Link to comment Share on other sites More sharing options...
Chad Posted May 3, 2021 Share Posted May 3, 2021 (edited) we our playing a text based game if the mechanic were to go people who played for years would lose their work in a matter of days. Edited May 3, 2021 by chad spelling Quote Why are you reading this. Link to comment Share on other sites More sharing options...
Scatheon Posted May 3, 2021 Share Posted May 3, 2021 Some sort of "occupation" phase could be cool in the event of a lost war (maybe a new war type would be more appropriate for this). The aggressor stations an occupational force in your country for a capped amount of time (probably on the short end), and each turn the defender has an opportunity to roll for some sort of resistance that has potential to do damage to the occupational force and even break the occupation. During the occupation, a percentage of the resources generated gets taken by the occupier, but they also spend a lot to do the occupying. No idea whether that kind of concept would be fun but it seems interesting in my head. 6 Quote Yes hello I am a politic and war    Link to comment Share on other sites More sharing options...
Chad Posted May 3, 2021 Share Posted May 3, 2021 yah that seems like something that could work but Alex will put that in maybe 2 years. Quote Why are you reading this. Link to comment Share on other sites More sharing options...
Ivan VII Posted May 3, 2021 Author Share Posted May 3, 2021 51 minutes ago, bmp15 said: This is not hearts of iron iv This happens in real politics, but it doesn’t happen much 24 minutes ago, Blast said: Some sort of "occupation" phase could be cool in the event of a lost war (maybe a new war type would be more appropriate for this). The aggressor stations an occupational force in your country for a capped amount of time (probably on the short end), and each turn the defender has an opportunity to roll for some sort of resistance that has potential to do damage to the occupational force and even break the occupation. During the occupation, a percentage of the resources generated gets taken by the occupier, but they also spend a lot to do the occupying. No idea whether that kind of concept would be fun but it seems interesting in my head. Kind of my idea Quote Link to comment Share on other sites More sharing options...
Spukey Posted May 3, 2021 Share Posted May 3, 2021 I feel this would make wars rather one sided. Quote Link to comment Share on other sites More sharing options...
Rin Posted May 3, 2021 Share Posted May 3, 2021 Watch as raider alliances build a whole constellation of puppet states. Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted May 3, 2021 Share Posted May 3, 2021 Another game had the mechanic where if you had soldiers on the opponents' nation and they did not, then you took over their entire account wholesale. ...There was, in the end, only one player. Nuff said. 1 Quote Link to comment Share on other sites More sharing options...
WarriorSoul Posted May 3, 2021 Share Posted May 3, 2021 a slippery slope from here to circa 2007 viceroys Quote Link to comment Share on other sites More sharing options...
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