Popular Post Majima Goro Posted April 12, 2021 Popular Post Share Posted April 12, 2021 Currently, the game rules ban "Treasure Trading", ie, the ability to transfer treasures to a different person or alliance for in-game cash. The way treasures work is that if you hold a treasure and someone defeats you in a war, you forfeit your treasure to the victor. This can work as a treasure transfer mechanic where you can ask someone to declare war on you or declare war on them and lose the war to transfer treasures to them. Earlier, treasure trading wasn't banned and I've talked to people who sold treasures to different alliances for a big chunk of money ranging in the hundreds of millions. Infact, the reason treasure trading was such a big business was because treasures give your alliance a 2% monetary production bonus, ie, if you have a treasure in your alliance , your alliance revenue goes up by 2%. Since a treasure can stay in your nation for upto 60 days since spawn, an alliance like say Error 404 making 250m/day or The $yndicate making 1.6bn/day in cash would make 5m and 32m a day more respectively if they had a treasure in their alliance, translating to upto 300m and 1.9bn over a 60 day period respectively. However, an alliance like Arrgh(12.5m/day) or Knights Templar(-9m/day) won't much benefit from having treasures in their alliance. Instead, these two alliances can make a lot more by selling their treasures to other revenue-based alliances and make some good money off it. I'm not exactly sure why treasure trading was banned but if the objective of the game is to have more smaller wars, treasure trading is the way to do it. Once someone steals your treasure, it can be a a cb for war against them or their alliance. If the treasure is stolen with the purpose of selling it to someone, this can be a cb for war against the buying alliance. Once someone has sold a treasure and has some money on their nation, raiders can come in to steal that money as well. Treasure trading can be a dynamic way to keep treasures moving about in the game even in peace time which I feel is lacking in the game. This also makes piracy a tad more interesting. And the best thing about this change is that it can be done within 10 minutes by Alex without ever needing to touch the coding of the game at all. Just an announcement and maybe a changelog update and that's all we'd need. I understand there is a system currently being developed to trade treasures on the market. However, I've been told it has been in development for a very long time as well. If such a system is hard to implement, this is an easy fix I'd say. 16 Quote Link to comment Share on other sites More sharing options...
MUT Posted April 12, 2021 Share Posted April 12, 2021 First time I heard of Treasure Trading, I thought it was just some kind of status with a bonus rather than a tradeable item 2 Quote Sultan of United Ummah, Head of Foreign Affairs.Inshallah, I will get some sleep. Link to comment Share on other sites More sharing options...
Avatar Patrick Posted April 12, 2021 Share Posted April 12, 2021 1 hour ago, Majima Goro said: I'm not exactly sure why treasure trading was banned uhhhhh it's a long story 😅 4 Quote Link to comment Share on other sites More sharing options...
Ragnarok8085 Posted April 12, 2021 Share Posted April 12, 2021 (edited) How about we make Aircraft useful again and revert the change that lets tanks kill them instead. Edited April 12, 2021 by Ragnarok8085 Fixed Spelling Quote Link to comment Share on other sites More sharing options...
Ogaden Posted April 12, 2021 Share Posted April 12, 2021 Ahh this brings back wonderful memories 2 Quote Link to comment Share on other sites More sharing options...
synthesis Posted April 12, 2021 Share Posted April 12, 2021 11 hours ago, Majima Goro said: I'm not exactly sure why treasure trading was banned but if the objective of the game is to have more smaller wars, treasure trading is the way to do it. Once someone steals your treasure, it can be a cb for war against them or their alliance. If the treasure is stolen with the purpose of selling it to someone, this can be a cb for war against the buying alliance. Once someone has sold a treasure and has some money on their nation, raiders can come in to steal that money as well. Treasure trading can be a dynamic way to keep treasures moving about in the game even in peace time which I feel is lacking in the game. This also makes piracy a tad more interesting. It was banned because as with many features of this game, it was not fully thought out before implementation, and so it was used in ways other than intended. Lookup the history of Treasure Island which started all this... For the rest, this this makes absolutely no sense... If you get a treasure during war, why would that be a valid CB on the "buying alliance"? For starters, they haven't "bought" anything - they won it during war, so that's just tough on the losing alliance. Plus, you would have no way of knowing if they were to sell it onwards and if they were, it is already against the rules, rendering this whole thing moot. Lastly, anyone selling a treasure isn't going to keep hundreds of millions on them - it would be deposited into a bank or used before then. Pointless. 1 Quote Link to comment Share on other sites More sharing options...
Majima Goro Posted April 12, 2021 Author Share Posted April 12, 2021 4 minutes ago, synthesis said: If you get a treasure during war, why would that be a valid CB on the "buying alliance"? What was Rose's CB for their Quack war? Besides the point is there are less downsides to allowing this than not allowing this. We all want a more dynamic game, not one where doing intelligent things is banned since the rest are too dumb. Quote Link to comment Share on other sites More sharing options...
synthesis Posted April 12, 2021 Share Posted April 12, 2021 22 minutes ago, Majima Goro said: What was Rose's CB for their Quack war? Besides the point is there are less downsides to allowing this than not allowing this. We all want a more dynamic game, not one where doing intelligent things is banned since the rest are too dumb. I have no idea? Was it? I don't follow CBs - they are generally all BS anyway. Agreed - but the problem, is that everyone that didn't think of that intelligent thing will cry and whine until the rules get changed to stop those that did. It happens in real life and it happens here. On the other hand, if it had been thought out properly in the first place then this would never be an issue, and the rules would be half the length they are now. i.e. what they actually say is that you can't do X, Y and Z because it's too difficult/lengthy to put technical measures in place to stop you. Quote Link to comment Share on other sites More sharing options...
Prefontaine Posted April 12, 2021 Share Posted April 12, 2021 2 1 Quote Link to comment Share on other sites More sharing options...
Majima Goro Posted April 12, 2021 Author Share Posted April 12, 2021 3 hours ago, Prefontaine said: Pre I know about this but this is years late now. Either get it done soon enough or just allow us to go the OG way till it is done. 1 Quote Link to comment Share on other sites More sharing options...
zigbigadorlou Posted April 13, 2021 Share Posted April 13, 2021 On 4/12/2021 at 2:58 AM, Majima Goro said: Currently, the game rules ban "Treasure Trading", ie, the ability to transfer treasures to a different person or alliance for in-game cash. There are ways around this. But for you, I would probably just hit you if you were in range without paying. 1 Quote Hey Krampus, the signature edit is under account settings. Actually, here's the link. https://forum.politicsandwar.com/index.php?/settings/signature/ Link to comment Share on other sites More sharing options...
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