Changeup Posted February 20, 2021 Share Posted February 20, 2021 Alex already made some tweaks to the default settings that will no doubt be useful when searching for targets. These are additional settings/changes that will further increase the functionality of that feature, and significantly improve target finding in war. This is pretty straightforward. Officer+ can designate alliances as enemies and remove them from the list. This list of enemies is only visible on the control panel unlike the list of allies, which is public. The main purpose of this is for a new default setting on the "Find Nations in War Range" page, which by default will only display enemy nations (unless there are none.) An addition to this would be in-game raid rules. This would work the same way, with a panel allowing alliances to set raid rules by rank and/or protector rank and if the nation is applicant or member. By default, nations who don't meet those requirements won't show up on the Find Nations in War Range page, although this can be changed in settings. When declaring, there will also be a banner stating that you are attacking a nation outside your alliance raid rules. The enemy list trumps raid rules. tl;dr QoL changes to make life a little easier for new player raiding and wartime attacks. 6 11 Quote Link to comment Share on other sites More sharing options...
Cpt Crunch Posted February 20, 2021 Share Posted February 20, 2021 (edited) Hmm much needed. Will probably save a lot of headaches for gov on bad raids Edited February 20, 2021 by Cpt Crunch 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Vero Posted February 20, 2021 Popular Post Share Posted February 20, 2021 Horrible idea, we don't need people to hold our hand and restrict player freedom because noobs hit different people. Also I will have less meme content when during the next GW anti-quack hit their own allies. Jokes aside, this is not a qol suggestion, this is a suggestion to bolster the effectiveness of alliances who have mass members and no competency. Undeserved, let them figure out how to turn off friendly fire on their own. 16 1 Quote Cry harder Wanted dead or alive for the following crimes: Thoughts of attempting rebellion, leaking, being a femboy, being a weeb Link to comment Share on other sites More sharing options...
Aqua-Corpsman Posted February 20, 2021 Share Posted February 20, 2021 One of those things that could be added, but really shouldn't. Not worth it, and it takes away a premise from the game. Quote To whom it may concern, I do not represent The Immortals unless explicitly stated (ergo, never.)<--- I hardly use the forums anymore, add me on discord. Link to comment Share on other sites More sharing options...
Popular Post MUT Posted February 20, 2021 Popular Post Share Posted February 20, 2021 "git gud nubs" ~ Sun Tzu, the Art of Raiding 8 Quote Sultan of United Ummah, Head of Foreign Affairs.Inshallah, I will get some sleep. Link to comment Share on other sites More sharing options...
Ramona Posted February 20, 2021 Share Posted February 20, 2021 (edited) 1. If this was to be added, would this be a toggleable option, like "Hide Beige Nations". 2. If you really can't trust one of your members to not raid outside DNR, just kick them or feed them targets on discord. 😛 tldr; This is an moment. Edited February 20, 2021 by Ramona edit for emoji :sodaDEAL: 6 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Majima Goro Posted February 20, 2021 Popular Post Share Posted February 20, 2021 54 minutes ago, Changeup said: tl;dr My Noobs don;t know how to raid 7 Quote Link to comment Share on other sites More sharing options...
Changeup Posted February 20, 2021 Author Share Posted February 20, 2021 (edited) 12 hours ago, Vero said: Horrible idea, we don't need people to hold our hand and restrict player freedom because noobs hit different people. Also I will have less meme content when during the next GW anti-quack hit their own allies. Jokes aside, this is not a qol suggestion, this is a suggestion to bolster the effectiveness of alliances who have mass members and no competency. Undeserved, let them figure out how to turn off friendly fire on their own. It doesn't restrict player freedom, there's no actual enforcement of this. It's a toggleable setting. Would you feel different if it was just the alliance wartime enemy list? Edited February 20, 2021 by Changeup Quote Link to comment Share on other sites More sharing options...
DaBigBawss Posted February 20, 2021 Share Posted February 20, 2021 Let the noobs do what they want. Afterall, I always am looking for spicy content. 2 Quote "Oh you're that meme guy from RON." -Random RON reader in a random discord server Link to comment Share on other sites More sharing options...
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