Prefontaine Posted January 29, 2021 Author Share Posted January 29, 2021 (edited) For those wanting stackable, you have to look at the extreme cases.. A maxed out raider would loot 40% of a nation they defeat and gain 8m for every war won. Edited January 29, 2021 by Prefontaine 1 1 Quote Link to comment Share on other sites More sharing options...
Azaghul Posted January 29, 2021 Share Posted January 29, 2021 One thought: Have some commodities with high benefits but also highs costs that are only imposed on the producing nation. I think this could produce an interesting dynamic where smaller nations, for whom the "high costs" will be relatively modest in the context of a small nation, produce the commodities and sell the trade connections to larger nations, who probably would end up paying them something between the cost to the small nation and what the cost would be if they produced the commodity. On the flip side you could have a commodity that requires an expensive project to produce, but that provides a significant benefit only for smaller nations. A commodity that requires 20 cities to produce but reduces the cost of cities 1-10 by 10%, for example. 1 Quote Link to comment Share on other sites More sharing options...
Aqua-Corpsman Posted January 29, 2021 Share Posted January 29, 2021 Have you ever played Stellaris? I think having consumer goods be produced as a resource and give different bonuses to your nation would work better than this. Quote To whom it may concern, I do not represent The Immortals unless explicitly stated (ergo, never.)<--- I hardly use the forums anymore, add me on discord. Link to comment Share on other sites More sharing options...
Yankee Posted January 29, 2021 Share Posted January 29, 2021 Sweet, so trading is going to be more advanced. So the Market is going to be bigger then... Hmmmmmm Give me a minute i gotta go do some "Research" on r/wallstreetbets 2 Quote Sorry Ladies, I'm taken. Taken as a Joke Link to comment Share on other sites More sharing options...
Comrade Joe Posted January 29, 2021 Share Posted January 29, 2021 Trade and Trade circles are the absolute worst part of CN. Tech selling next? 3mil for 50 tech here. 3 Quote Link to comment Share on other sites More sharing options...
lightside Posted January 29, 2021 Share Posted January 29, 2021 I like the idea and see don't care if it originally comes from cn. Alot of the values feel worthless however. 1%commerce 1% income .5% pop 2%food. It just is so small its meaningless. Should be around 2-3% for the first 3 and 4-5% for the food. Most of the other things seem fine however. Quote Link to comment Share on other sites More sharing options...
Sweeeeet Ronny D Posted January 29, 2021 Share Posted January 29, 2021 If you are going to steal from CN, why not go all the way, and make having certain combinations of commodities give additional bonuses. Also lightside, at your size 1% income should be like 300k that's a pretty good amount of cash Quote Link to comment Share on other sites More sharing options...
Lysander Posted January 29, 2021 Share Posted January 29, 2021 12 hours ago, Prefontaine said: For those wanting stackable, you have to look at the extreme cases.. A maxed out raider would loot 40% of a nation they defeat and gain 8m for every war won. @Prefontaine one thing I've been confused on; when you say things don't stack, does that mean that if I select Tea and Spices as my two commodities I only get 1% monetary increase? Or are you saying two Tea commodities wouldn't stack? Quote Link to comment Share on other sites More sharing options...
lightside Posted January 29, 2021 Share Posted January 29, 2021 53 minutes ago, Sweeeeet Ronny D said: If you are going to steal from CN, why not go all the way, and make having certain combinations of commodities give additional bonuses. Also lightside, at your size 1% income should be like 300k that's a pretty good amount of cash Yes but that still worse then the static income ones even though I am a whale. It doesn't make any balence sense to have it that way. Larger nations should benefit more from the percent change goods then the static amount goods in my opinion. Quote Link to comment Share on other sites More sharing options...
Wendell Posted January 29, 2021 Share Posted January 29, 2021 13 hours ago, Prefontaine said: For those wanting stackable, you have to look at the extreme cases.. A maxed out raider would loot 40% of a nation they defeat and gain 8m for every war won. Is that a problem? 1 Quote Link to comment Share on other sites More sharing options...
Prefontaine Posted January 29, 2021 Author Share Posted January 29, 2021 4 hours ago, Lysander said: @Prefontaine one thing I've been confused on; when you say things don't stack, does that mean that if I select Tea and Spices as my two commodities I only get 1% monetary increase? Or are you saying two Tea commodities wouldn't stack? Two tea commodities wouldn’t stack. Tea and spice would both give their benefit. Quote Link to comment Share on other sites More sharing options...
Mark76 Posted February 4, 2021 Share Posted February 4, 2021 Shouldn't bananas also increase radiation? Also. Copper. At last! I can distribute all that power I produce to where it's needed! 1 2 Quote Link to comment Share on other sites More sharing options...
Altheus Posted February 8, 2021 Share Posted February 8, 2021 Honestly, it's a terrible idea. We've been here before with Cybernations trade circles and all it does in that game is generate a lot of stress for the poor sucker in each alliance that ends up having to organise them. They're just simply not fun and will do nothing other than widen the gap between haves and have nots. 2 Quote Link to comment Share on other sites More sharing options...
Sweeeeet Ronny D Posted February 8, 2021 Share Posted February 8, 2021 Just now, Altheus said: Honestly, it's a terrible idea. We've been here before with Cybernations trade circles and all it does in that game is generate a lot of stress for the poor sucker in each alliance that ends up having to organise them. They're just simply not fun and will do nothing other than widen the gap between haves and have nots. @Presidential this will be your job. 4 Quote Link to comment Share on other sites More sharing options...
Mark76 Posted February 8, 2021 Share Posted February 8, 2021 For God's sake no one bring up Tech. Oh !@#$... Quote Link to comment Share on other sites More sharing options...
Artifex Posted February 19, 2021 Share Posted February 19, 2021 NO PLEASE GOD NO, NO CN MECHANICS Quote Love you Link to comment Share on other sites More sharing options...
BelgiumFury Posted February 21, 2021 Share Posted February 21, 2021 I think it would be a good idea to allow everyone who is currently playing to have 2 free resets. (or just choose or two starting resources) We wont have the chance new nations get to fix it quickly. Quote Link to comment Share on other sites More sharing options...
Charles Bolivar Posted February 21, 2021 Share Posted February 21, 2021 To be honest, I would significantly increase the bonuses. If the goal is to disrupt the meta and really add flavour via specialisation, then the bonuses have to be worthwhile instead of just just a couple % here and there. The bonuses have to really encourage a nation making the decision to specialise in a particular build so we can get rid of this approach to just whale it and buy everything and add some variety to the meta. 1 or 2% bonuses aren't really going to encourage much changes to the meta when the daily login bonus on its own exceeds most of the % benefits after all. 2 Quote Link to comment Share on other sites More sharing options...
JadenStar10 Posted March 27, 2021 Share Posted March 27, 2021 @Prefontaine So this idea is pretty similar to the mechanic of resources in CN. In CN, when you trade with someone in your colour bloc, you get +2 happiness per each trade within your colour bloc. This led to increased economic cooperation/treaties between alliances on the same colour. I would like to propose something similar, but for each trade you have with someone in your colour bloc, you get an extra 3% commerce (which also increases the hardcap). This is a meaningful reward that also increases the economic importance of colour blocs besides the extra turn bonus. Quote Hammer Councillor of The Lost Mines Diety Emeritus of The Immortals, Patres Conscripti (President Emeritus) of the Independent Republic of Orange Nations, Lieutenant Emeritus of Black Skies, Imperator Emeritus of the Valyrian Freehold, Imperator Emeritus of the Divine Phoenix, Prefect Emeritus of Carthago, Regent Emeritus of the New Polar Order, Coal Duke (Imperator Emeritus) of The Coal Mines Link to comment Share on other sites More sharing options...
CrispyGeneral Posted April 6, 2021 Share Posted April 6, 2021 Best to add more resources in general rather than add a boring CN like mechanic. Trade circles will just hurt the game imo maybe even more so than a "tech" system being implemented. Quote Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun* Guilo: O.O Click bait is sooooooo tempting Aoi Toori: Well its Goomy, who wouldn't? If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac Link to comment Share on other sites More sharing options...
JadenStar10 Posted April 6, 2021 Share Posted April 6, 2021 1 hour ago, Crispy General said: Best to add more resources in general rather than add a boring CN like mechanic. Trade circles will just hurt the game imo maybe even more so than a "tech" system being implemented. No, the tech system is the absolute worst, DO NOT EVER IMPLEMENT THAT Quote Hammer Councillor of The Lost Mines Diety Emeritus of The Immortals, Patres Conscripti (President Emeritus) of the Independent Republic of Orange Nations, Lieutenant Emeritus of Black Skies, Imperator Emeritus of the Valyrian Freehold, Imperator Emeritus of the Divine Phoenix, Prefect Emeritus of Carthago, Regent Emeritus of the New Polar Order, Coal Duke (Imperator Emeritus) of The Coal Mines Link to comment Share on other sites More sharing options...
CrispyGeneral Posted April 6, 2021 Share Posted April 6, 2021 (edited) 1 hour ago, JadenStar10 said: No, the tech system is the absolute worst, DO NOT EVER IMPLEMENT THAT I'm not suggesting adding it, on the contrary I think it would give unnecessary advantage to top tier nations and the game would be in a situation where there'd be a huge "wealth" gap. (Even though there already is a big gap) Edited April 6, 2021 by Crispy General Quote Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun* Guilo: O.O Click bait is sooooooo tempting Aoi Toori: Well its Goomy, who wouldn't? If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac Link to comment Share on other sites More sharing options...
Kevanovia Posted April 30, 2021 Share Posted April 30, 2021 Would blockades affect the commodity trade? Quote Link to comment Share on other sites More sharing options...
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