Jump to content

Project : Interstate System


SleepingNinja
 Share

Recommended Posts

Interstate System : The interstate system allows goods and materials to be transported throughout your nation with greater ease.

Effects : 5% additional decrease to infrastructure price per city. Allows nations within the same continent to trade even under blockade.

Cost/Reqs : Requires Civil Engineering & International Trade Center. 10,000 Aluminum, 10,000 Steel, 5000 Gasoline, $100,000,000.

Just thought this up since I find it silly nations within the same continent can't trade under blockade and thought this was a fun solution which wouldn't entirely break or completely undervalue blockades, I'm also trying to keep in mind the future no-beige system. (Sorry if that's no longer a thing not really keeping up with dev stuff)

Edited by PhantomThiefB
dollar sign for clarity on cost.
  • Like 1
Link to comment
Share on other sites

Hm, this is an interesting idea. Though, I think that having it for the entire continent would nerf blockade too much, as alliances can choose one continent and then trade with each other. Maybe within 10 degrees from your center either way (i. e. longitude+latitude<=10 degrees if that makes sense). I think that'd be more balanced than the entire continent.

4.png

Link to comment
Share on other sites

  • Wiki Mod

Or we can not nerf the weakest unit in the game into the dirt? Also your now tying an rp element to gameplay after the fact, thats never a good idea. BTW, beige won't leave again until its replacement is ready. 

  • Like 1
  • Upvote 1

 

 

23:38 Skable that's why we don't want Rose involved, so we can take the m all for ourselves

23:39 [] but Mensa is the cute girl at the school dance and she's only dancing with us right now to get our friend jealous

23:39 [] If Rose comes in and gives Mensa what she wants, she'll just toss us aside and forget we ever existed

23:39 zombie_lanae yeah I do hope we can keep having them all to ourselves

23:40 zombie_lanae I know it's selfish but I want all their love

 

 

6:55 PM <+Isolatar> Praise Dio

Pubstomper|BNC [20:01:55] Rose wouldn't plan a hit on Mensa because it would be &#33;@#&#036;ing stupid

Link to comment
Share on other sites

18 minutes ago, Dr Rush said:

Or we can not nerf the weakest unit in the game into the dirt? Also your now tying an rp element to gameplay after the fact, thats never a good idea. BTW, beige won't leave again until its replacement is ready. 

Ships are an issue of their own but I think it may be past due that we added in a bombardment feature that works relatively the same as aircraft does now, there's no reason a nation that's blockading another nation can't bombard an airfield or barrack's yet can still hit infrastructure it simply doesn't make sense and wouldn't overpower anything if implemented, if anything it would just make the war mechanic's more interesting. I only say this because I think aircraft is in a good spot right now but ground forces are slightly OP, making ships relatively the same as aircraft with an additional req to actually have a blockade in effect before being able to bombard might be interesting. Sorry I'm off topic but you make a good point in that ships are mostly useless in the first place.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.