Ukunaka Posted September 16, 2020 Share Posted September 16, 2020 (edited) Blockade break operation, Spy Op that when successful breaks all blockades the enemy currently has (as im guessing that would be easier to implement then making it able to choose which to break, which would be ideal.) Should have the same or 130% (or more even) the diffuculty of spying a nuke or somehow set it to account ship counts and have it based on that (& spy counts obviously) as this is kinda OP TBH if it doesnt have a high failure rate I could also be persuaded to support a space control break for air control though not sure how that would work logically from a real world perspective or what to call it. I would not oppose, but would not support a ground control break as I think that gives air power too much strength Not really a suggestion I care much about, just an idea ive had for a few years and never posted Edited September 16, 2020 by Ukunaka 1 Quote Join The Empire of the Moonlit Sakura Link to comment Share on other sites More sharing options...
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