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Cheaper Land Project/Domestic Policy


Th3B1ackF0x
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I've been giving some though to a new National Project idea or Domestic Policy.

It is my preference that the following suggested mechanic would work best as a National Project and not as a Domestic Policy.

 

The idea stemmed from the Domestic Policy of Urbanization which reduces costs of infrastructure and I realized there is no mechanic to reduce land costs.

I though adding such a mechanic would be welcomed by some players.

 

Such a mechanic can be introduced as a project named "Agricultural Mastery" rather than a domestic policy and have the following effects:

 

Agricultural Mastery - Agricultural Mastery is a national project that reduces the cost of land in cities by 5%. Agriculural Mastery also increases food production in your nation by 2% and reduces pollution in your cities by 1%. Agricultural Mastery requires Irrigation System National Project an City Planning/Civil Engineering National Project.

 

 

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I should probably be replying at the beige removal sudden update, but too many people said what I would lol.. 
So:
1) Land is very cheap, compared to infrastructure(and doesn't really affect much at some specific point
2) I think it's not a necessity and therefore putting time on this project, while there's 404 things that needs a fix is useless
3) No:P

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Eh, I suppose, just thought it would at least have some relevance as most nations do seek to expand in one way or another through means other than just buying the land.

 

Thought maybe itd make a decent project or mechanic in game

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On 6/28/2020 at 8:02 PM, Th3B1ackF0x said:

I've been giving some though to a new National Project idea or Domestic Policy.

It is my preference that the following suggested mechanic would work best as a National Project and not as a Domestic Policy.

 

The idea stemmed from the Domestic Policy of Urbanization which reduces costs of infrastructure and I realized there is no mechanic to reduce land costs.

I though adding such a mechanic would be welcomed by some players.

 

Such a mechanic can be introduced as a project named "Agricultural Mastery" rather than a domestic policy and have the following effects:

 

Agricultural Mastery - Agricultural Mastery is a national project that reduces the cost of land in cities by 5%. Agriculural Mastery also increases food production in your nation by 2% and reduces pollution in your cities by 1%. Agricultural Mastery requires Irrigation System National Project an City Planning/Civil Engineering National Project.

 

 

Rather than reduce pollution by 1% it should stop farms from producing pollution

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