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Black Market to Purchase Units


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13 hours ago, Deulos said:

You're not making sense. Doesn't purchasing your military from the black market double your rebuy as well.

It would make sense if you bothered to read the thread above. I have already stated it needs to proportional to rebuy or the number of city's you have.

55 minutes ago, Epi said:

You nubs do realize that if you introduce this literally every war will just be determined by who has the highest raw city count and can coordinate sending aid.

 

Read the thread plz. Everyone is already in agreement it needs to be limited. So it won't be much different then say getting the properganda project. 

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46 minutes ago, lightside said:

Read the thread plz. Everyone is already in agreement it needs to be limited. So it won't be much different then say getting the properganda project. 

Except no, they’re drastically different. One is a one time purchase that an alliance of any size should be able to afford, the other requires continued purchases, and over the course of a real war, is not plausible for many alliances.

Look up to the sky above~

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Becuase there is a general agreement letting unlimited troop buying would break the game which wouldn't be good
Here's how it could work. Effectively you will be limited in how many troops you can bring in per day. This limit we can call logistics capacity or something like that. For each city you have you get 10 capacity. This let's you be able to buy 10 capacity worth of troops per day(use it or loss it, no limit on selling)

Then each troop would cost different amounts. Here are some rough numbers for example.
Soldiers - 300 per capacity
Tanks - 10 per capacity
Aircraft - 1 per capacity
Ships - 1 per 5 capacity
Missiles - 1 per 150 capacity
Nukes - 1 per 200 capacity
Spys - 1 per 20 capacity

This way it's not overpowered and your forced to choose what you can buy. Makeing wars abit more strategic. Also we could add a project to boost the capacity you get per day.

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