BlueDippy Posted March 9, 2020 Share Posted March 9, 2020 (edited) Hey, I have an idea for a command center/radar station as a defense mechanism for air strikes. This system should have its own page where you have two values to input (air to air missiles and radar station(s)). This is the idea! It takes 1 day to make each radar station per city, which allows for the production of 20 missiles total and a production of 5 air to air missiles per day, with each missile capably possible of taking down 1 jet. The military page contains (troops, Tanks, Planes, ships, spy’s, missiles, and nukes) and you should add a command center link to it. Each city should contain the ability to build 1 command center per city allowing 20 air to air missiles and 1 radar per city, allowing the command center to target planes. Without radar, you have no way to target planes during your defense, but this should be an expensive project. For the project it should cost $20million, 5,000 aluminum, 5,000 munitions, and 2,500 steel. For the Improvement Command center $1million, 250 aluminum, and 250 steel. Sub category Improvements under command center Radar $500k, 100 aluminum, 75 steel. Air to Air Missiles $5k, 25 aluminum, 50 munitions, 50 gasoline. __________________________________________ Also, planes should be able to target the system specifically along with targeting other planes. And Normal missiles should be able to target the radar with a chance of taking it out, and an even lower chance of taking out the command center all together. Also Nukes should wipe our Command center radar and all missiles in a city, along with another improvement to give nukes more worth to use for smaller players that aren’t whales. Plus, if you have this improvement it decreases ground control effect on the attacker. Balance as you please, but this is a good idea in my eyes and would add more strategy to the war mechanic. Hope you guys and Alex understand the idea. Edited March 9, 2020 by Codeined 2 Quote Link to comment Share on other sites More sharing options...
Aizu Cassion Posted March 21, 2020 Share Posted March 21, 2020 I'd say for simplification be able to build 1 AA for every 5000 troops and each AA would have a compounding effect to hit a plane. 10% base with a compounding 1.5% per additional AA and with the project described above have the base go up to 25% Even planes should have a chance to get shot down by ground forces and navy. Boats should have a 25% chance to hit as they have inbuilt radar and anti air capabilities. It would not get rid of the capability of planes but it would make them less OP. 2 Quote Coming back into the fold to watch as madness unfolds. Link to comment Share on other sites More sharing options...
Arawra Posted March 21, 2020 Share Posted March 21, 2020 Ground control Quote Look up to the sky above~ Link to comment Share on other sites More sharing options...
katashimon13 Posted March 21, 2020 Share Posted March 21, 2020 1 hour ago, Aether said: Ground control @major tom rawr 1 Quote Link to comment Share on other sites More sharing options...
Aizu Cassion Posted March 22, 2020 Share Posted March 22, 2020 Ground control... yeah but it only reduces the effectiveness unless the other nation has the planes to actually follow up the ground control its effectively useless. 1 Quote Coming back into the fold to watch as madness unfolds. Link to comment Share on other sites More sharing options...
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