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spies?


OsRavan
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Just a random question out of curiosity.  Am I the only one that finds spies relatively pointless as they are? I only mention it because I saw a new national project get made for them but i dont think its going to actually fix the root issue.

Namely, ive found in the first couple of days of a war, all my spies essentially get wiped out.  But the rate of rebuying them is so slow compared to the rest of the military that even if im in beige for like 5 days, I can only build back a fraction of them.  And then in one day they get wiped.   I dont think having the new project would change that dynamic either.

I don't know... it just makes them feel pointless. Maybe thats just about the 'sides' of been on in all my wars here.  But at least it has always felt like a rather pointless function to me.

Has there been any thought to either increasing the rate at which you buy spies? So like the rest of the military it can be restocked in 3-4 days?

Or if we like that spies are different.... perhaps lessen how many get destroyed in espionage?

 

Heh like I said, maybe that's my ignorance of the game.  There are other war mechanics I'd probably change (i'd make it easier for losing folks to do damage for instance) but those are just opinions.  spies always just seemed broken or pointless to me though.  Figured I would see if others agreed or if maybe I was just using them wrong!

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Spies are very powerful, but also very imbalanced. The dice rolls involved go all other the place, which I always felt was a bit extreme. Needing 2 weeks to build up spies only to have them wiped out in 1-2 attacks is rough, to say the least.

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17 hours ago, Bjorn Ironside said:

They are pretty powerful when used well, in order to take out planes or ships and such.

 

Yup, to specify what I tihnk needs re-balancing is not what you can DO with spies, so much as it is the whole wiped out in 1-2 attacks but needing two weeks to rebuild part.

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Guest Elijah Mikaelson
42 minutes ago, OsRavan said:

 

Yup, to specify what I tihnk needs re-balancing is not what you can DO with spies, so much as it is the whole wiped out in 1-2 attacks but needing two weeks to rebuild part.

Yeah the number of spies you can lose in one attack is insane, ships and tanks and such takes what three days to be max, spies takes 20 days atm 

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