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Prohibit leaving an alliance when a nation is in a war


WireItUp
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I'm very proud Mythic has gotten a sphere to change their ways and think about game mechanics.

However, trying to change the mechanics in a way that will make safekeeping impossible, resulting in the oppressed side of a war to easily lose everything they have, is only good if you wanna kill the game.

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I must disagree with this idea. There are better ways to stop offshoring. For example if we wanted to end it all we would have to do is introduce a public ledger of alliance to alliance transactions and then expand the bank hiding rules to include offshoring. That would end it in an instant.

Edited by lightside
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10 hours ago, Alex said:

The problem with this suggestion is that a nation could end up permanently at war without wanting to be (repeated defensive wars) and never be able to leave an alliance.

The game wouldn't be fun for you if you were forced to stay in any given alliance against your will, would it?

It's pretty fun being oppressed, at least that's what Roquentin tells me to think.

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20 hours ago, Alex said:

The problem with this suggestion is that a nation could end up permanently at war without wanting to be (repeated defensive wars) and never be able to leave an alliance.

The game wouldn't be fun for you if you were forced to stay in any given alliance against your will, would it?

This is why I think limiting nations who are blockaded from accessing the bank to send out funds is a much more logical fix.

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