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Disable offensive spying while beiged, or make offensive spying break beige.


Blutarch Mann
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1 hour ago, Blutarch Mann said:

You can currently attack enemies using spies while hiding behind Beige.

Seeing as it is an offensive action, you should not be able to destroy nukes, missiles, spies, or bomb barracks/drydocks/hangars with spies while in Beige. To complement this, you should not be able to be targeted by spies while in beige.

I understand the thought behind it, but there's no point in changing that
It's not game breaking and not even a bit overpowered
If someone is spying u while in beige, you can just spy their spies away, since them being off beige would not affect your ability to counter spy them
Also, if the nation is in Beige and is still in war (this can happen if they are fighting more than 1 opponent and one of them beiges the nation) that would hinder it's ability to fight the other wars

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3 hours ago, Dreki said:

I understand the thought behind it, but there's no point in changing that
It's not game breaking and not even a bit overpowered
If someone is spying u while in beige, you can just spy their spies away, since them being off beige would not affect your ability to counter spy them
Also, if the nation is in Beige and is still in war (this can happen if they are fighting more than 1 opponent and one of them beiges the nation) that would hinder it's ability to fight the other wars

You need to re-read the original post. It's clear you didn't, because spying is insanely powerful.

Edited by Blutarch Mann
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On 12/26/2019 at 9:46 AM, Blutarch Mann said:

You need to re-read the original post. It's clear you didn't, because spying is insanely powerful.

You need to play the game. It's clear you don't, since spying is nowhere near "powerful", let alone "insanely so".

For a start, any coalition that outnumbers their opponents and isn't utterly incompetent and unbelievably useless (on top of disingenuous and hypocritical) can easily win the 'spy war'. That is to say, they should, in theory at least, be able to assassinate their opponents' spies within a week (let alone a year :awesome:) and thus cripple their enemies' ability to destroy their opponents' nukes/missiles/aircraft or worst of all soldiers (that's worst in terms of the decision the spy user could make, if that wasn't clear enough for you).

At which point, the coalition that was victorious in the 'spy war' should be able to use the "insanely powerful" spy attacks themselves to hunt whales (3 spy attacks vs. aircraft can remove most of a day's buy of aircraft, which means any whale is potentially vulnerable to long-term airstrike attrition. You might not be aware of this if you blindly believe all of IQ's contradictory whining and bragging) or strike against even their beiged opponents that might otherwise attempt to build aircraft/navy/whatnot and cause breakout damage against otherwise underbuilt allies of theirs. Heck, even those underbuilt allies can do the actual spying and protect themselves. (Whatta concept, right? It's almost like there's benefits to allowing people to act on their individual interests rather than forcing everyone to work inefficiently for the benefit of their autocratic leaders!)

Meanwhile, the most benefit that an outnumbered coalition can reasonably expect to achieve with spies is intelligence operations to scout for loot or lockdown targets. Hardly something that'll win a global war, but still a fun and well-balanced mechanic, unless their opponents are insanely bad at the game of course. It'd be absurd to imagine that any such opponent would be not merely so bad as to fail to win the spy war within a week (let alone a year ?) but in fact to whine on the forum in an effort to change the mechanic that they should have been able to make use of in order to actually advance their goals. Unless, and I just thought of this, they had cripplingly bad beige and spy discipline and were consistently failing to properly fight their wars at all, yet were somehow unwilling to address that problem by bald-facedly attacking their own allies. Again.

As for beige, you might want to re-read the post you quoted. It's clear you didn't, because he brought up a very solid point in that preventing spy operations from beige leaves someone that's in beige unable to use their spy operations against the people they're already at war with, which isn't a reasonable thing to ask in any case at all.

Edited by Sir Scarfalot
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On 12/27/2019 at 7:21 PM, Blutarch Mann said:

Add an exemption for existing war targets then? It's not hard. Alex is a competent developer. These things can be fixed while still preventing beiged nerds spying away random people's entire batch of spies.

How about you accept that Sheepy is indeed too competent to fall for your whiny bullshit? Knuckle down and get gud to where you can spy away your competent opponents' spies rather than cry and cry about how poor little you is having trouble chasing everyone out of 'your' game.

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On 12/26/2019 at 7:14 AM, Blutarch Mann said:

You can currently attack enemies using spies while hiding behind Beige.

Seeing as it is an offensive action, you should not be able to destroy nukes, missiles, spies, or bomb barracks/drydocks/hangars with spies while in Beige. To complement this, you should not be able to be targeted by spies while in beige.

Totally not a self-serving suggestion to cover for the fact that you can't use spies the their full extent. 

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On 12/28/2019 at 3:21 AM, Blutarch Mann said:

Add an exemption for existing war targets then? It's not hard. Alex is a competent developer. These things can be fixed while still preventing beiged nerds spying away random people's entire batch of spies.

Stopping spying from beige won't save your spies regardless. 

Edited by Clarke

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