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Reximus Wolfheart
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Just now, Tymeier said:

Problem is......do they follow

"true communism"

Nah mate, they're filthy commies. Not purist commies.

Get your head out your ass and come to the front lines. 

Stop wasting time, we haven't enough. We have to stop their progression.

They already have ten million soldiers on the front lines, and our fort near Kazakhstan was wiped out.

Come my brother. 

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I want a Nazi sphere to form, and I want the Nazis and soviets to form the Molotov Pact, annex a BK protectorate together, and eventually betray each other during the ensuing war. 

 

Too bad Nazi alliances aren't allowed while soviet ones are for some reason. (Because Alex is a marxist.)

Edited by Malleator
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Love you

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Not all of these are Soviet. Communist/Socialist parties existed before the Soviet Union. With USN they say anyone left of center would be okay so they aren't particularly ideologically rigid. If you just dislike socialism in general, that's another thing altogether. This one has Soviet symbology but for the most part the motifs are just the easiest ones to use.

The reason the Communist stuff doesn't have the same stigma as Nazism is because Communism/Socialism doesn't say you should be treated worse for your ascribed characteristics. No one is being said to be innately inferior to a master race and condemned for their genetic lineage. You can hate the violent means taken by regimes like the USSR and the killings they did, but it's a major difference.

We specifically avoid actual identification with Communism as the motivations behind it and what we do are entirely different as the economic factors in the game aren't the same as RL and we don't try to spread our stuff beyond our alliance besides just telling people why it's not as bad as they make it out.  The reason NPO does what it does is because a united alliance is better to us than a spread out one in terms of how we want to play the game. It's a fixed set up in-game and all the production factors are accessible so the local knowledge problem doesn't exist. The average person who just has it as a casual game where they blow stuff up isn't going to look at things from a wider perspective so having a centralized set up avoids a lot of the pitfalls of a do as you please set up. It allows for alliance goals to be set. Communism is ultimately about direct democracy applied to economics, so the two are very different as we have no desire or expectation of deciding everything we do by vote. We don't expect every single person to have the same level of investment in the game as the leadership, so it is better for things to be decided autocratically. It is merely an absolute monarchy that extends to economics as well, which is the main difference between it and the other autocratic/dictatorial set ups that are predominant in the game.

 

Edited by Roquentin
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