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War loot


Mohammad
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When you win a war you also take a percentage fo the defeated enemies units: tanks, planes, ships, missiles, nukes. SOldiers and spies cant be looted. Percentage should be meger, say 1%. Howver, you cant launch the msssile or nuke unless you get the project.

 

 

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Here's a better idea: The defender in any given battle gains resources based on the number and type of military that was destroyed in the battle. Planes crash and give wreckage that can be recycled into aluminum, or bauxite if we want to simulate the fact that they're, y'know, destroyed; tanks burn out and the steel can be melted down, missiles leave shrapnel, bullets can be sifted out of the topsoil, shipwrecks can be fished out of shallow waters. Nukes annihilate themselves into subatomic particles and convert some of their mass into energy so they aren't salvageable, gas is burned and therefore chemically inert, and soldiers... they get nice funerals since we're not going there. How's that?

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