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Terrible Ideas that would break the game


MinesomeMC
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3 minutes ago, Sweeeeet Ronny D said:

i am not your pet monkey, i do not dance for you on command.

you fool, of course i would want you to think that. However you already gave me what i wanted. 

Edited by MinesomeMC
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Have Kevin and CN's mod team do a collaboration with Alex for P/W 2020

Everything you hated the first time around, with Alex's coding ability.

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50 minutes ago, Ryan1 said:

HEY GUYS MY NAME IS EMPEROR JONAS PLZ REMOVE WAR AND UPVOTE ME!





(worst ideas)

 

Lemme correct that for you

HEY GUYS MY NAME IS EMPEROR JONAS PLZ LET ME TROLL YOU! 

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He should introduce a side scrolling feature that wipes out everybody in the bottom ten percent every 30 days. 

(I thought this was a bad idea when I started writing that sentence,  but now I'm not so sure). 

Edited by Sisyphus
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One must imagine Sisyphus happy.

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Guest Frawley
2 hours ago, Sir Scarfalot said:

Removing beige; instead any time a nation loses a war their largest city is captured by, and added to, the winning nation.

Selling cities $1bil each

Capturing the revenue for 10 days but not the city would be cool

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2 minutes ago, Frawley said:

Capturing the revenue for 10 days but not the city would be cool

Or perhaps for the duration of that nations' beige?

Regardless this is a thread about things that would be bad and break the game, not actually decent suggestions :P

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A countdown timer, when at zero, will delete a “random” city, but when I mean by “random,” I mean it’s skewed heavily towards the whales. So it basically deletes all of the whales’ cities.

Edited by AwesomeNova
The English language sucks, and I’m a native English speaker.
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