Guest Frawley Posted January 7, 2019 Share Posted January 7, 2019 Hi Alex, There seems to be a calculation error in the war-attacks api, this error only affects successful missile attacks. It seems to value the infra at astronomical amounts, this was picked up when we released the war level statistics on https://npowned.net/pw-war-statistics/ by a number of players. See the below for reference just the top 20 errors: We have manually recalculated all of your infra numbers and can confirm this only affects missiles, however it has resulted in nearly 21.8b dollars in damage being wiped off of the stat sheets for this war. Thanks again for your assistance with this. Best, Quote Link to comment Share on other sites More sharing options...
Nobody Expects Posted January 9, 2019 Share Posted January 9, 2019 It values the infra destroyed at the full value of that cities infra (ignoring deductions for the project and gov setting) rather than the amount actually destroyed. Quote Link to comment Share on other sites More sharing options...
Lu Xun Posted January 14, 2019 Share Posted January 14, 2019 I guess Chris / Walling doesn't want to handle this? When's Alex coming back? Quote . Link to comment Share on other sites More sharing options...
Guest Frawley Posted January 15, 2019 Share Posted January 15, 2019 I think end of the week. Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted January 21, 2019 Administrators Share Posted January 21, 2019 On 1/14/2019 at 1:35 AM, Inst said: I guess Chris / Walling doesn't want to handle this? When's Alex coming back? I think you think Chris is someone different than who he is. Our Chris has no affiliation with Project-Terra, or any game like this until he started working with me here. He also doesn't have development access to fix something like this. I'll look at solving this right now. EDIT: The issue was a minor bug in the code that caused the calculated and recorded value for the cost of infrastructure destroyed in missile attacks to be calculated as the value between 0 and the infrastructure in the city before the attack. This bug has been fixed now, so the values should be properly recorded going forward, but unfortunately there's no way to correct the stored value. In theory, you could calculate the correct value yourself however using the recorded amount of infrastructure destroyed along with the recorded city infrastructure before the attack and run the calculation manually yourself using the infrastructure pricing formula. 4 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Lu Xun Posted January 21, 2019 Share Posted January 21, 2019 Thank you for the confirmation on the changes in war stats. Quote . Link to comment Share on other sites More sharing options...
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