Grendel Posted August 26, 2014 Share Posted August 26, 2014 If you wish to suggest a new project for the game. Use the template provided and post a reply below. National project name: Small description: Project effect: Resource cost: Cash cost: Quote Former Staff Link to comment Share on other sites More sharing options...
Popular Post Ayayay Posted August 26, 2014 Popular Post Share Posted August 26, 2014 (edited) National project name: National Association of Civil Engineers Small description: We need to modernize our Civil Engineering standards. Project effect: Reduces infra cost nationwide by 5% Resource cost: 100 Steel, 100 Aluminum Cash cost: $75 million National project name: Housing Program Small description: We need to help house our population Project effect: Doubles city Growth Rate Resource cost: 1000 steel, 1000 aluminum Cash cost: $20 Million National project name: Soldier Training Facilities Small description: We need to train better soldiers Project effect: Increases soldier proficiency by 25% Resource cost: 500 Steel, 50 Aluminum, 1000 Munitions Cash cost: $20 million National project name: Overseas Airbase Small description: A Foreign Nation has offered to provide land for constructing our own airbase on their soil Project effect: 15% more planes Resource cost: 250 steel, 500 aluminum, 500 gas, 250 Munitions Cash cost: $25 million National project name:War Department Small description: We should begin construction on a command and control center for our nations military. Project effect: Overall 5% boost to all units Resource cost: 1000 steel, 200 aluminum, 200 gas, 100 Munitions Cash cost: $45 million National project name:Special Weapons And Tactics Training Small description: We need to train SWAT officers to take down dangerous criminals Project effect: Doubles Police Stations efficiency Resource cost: 100 steel, 200 Munitions Cash cost: $15 million National project name: Internal Revenue Service Small description: We need to collect taxes more efficiently Project effect: 2% more tax income Resource cost: 100 Steel, 100 aluminum Cash cost: $35 million National project name: Nationalized Health Care Small description: We need to set up a nationalized heath system Project effect: Doubles hospital efficiency Resource cost: 100 gas Cash cost: $50 million National project name: Space Program Small description: The final frontier shall be ours for the taking Project effect: Unlocks space race/Satellites Resource cost: 500 steel, 2000 aluminum, 1000 gas Cash cost: $150 million National project name: Moon Colony[unlocked via SP] Small description: Lets setup a colony on the Moon! Project effect: Does whatever a moon colony does(maybe a "special" city that cannot be attacked/built up but provides a small amount of citizens and income?) Resource cost: 250 steel, 1500 aluminum, 1000 gas Cash cost: $150 million National project name: Mars Colony[unlocked via SP] Small description: Colonies on the Moon are great but you know what's better? Colonies on Mars! Project effect: Does whatever a Moon colony does but is way cooler (see above?) Resource cost: 1500 steel, 750 aluminum, 3000 gas Cash cost: $250 million National project name:Assist the Global Positioning System[unlocked via SP] Small description: Nation launches their own satellite to assist with the GPS. Project effect:Global Citizen income increases by .001% per satellite added(all nations)(Global boost of .01% soldier efficiency to all nations who assist with the GPS?) Resource cost: 50 steel, 200 aluminum, 350 gas Cash cost: $35 million Edited August 27, 2014 by underlordgc 10 Quote Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Aisha Greyjoy Posted August 26, 2014 Share Posted August 26, 2014 National project name: Advanced Warheads Small description: Your nation has begun equipping its artillery and tanks with depleted uranium rounds, increasing the armor penetration value of its warheads. Project effect: +5% ground battle strength, 1 Uranium used per 20000 soldiers, 1 Uranium used per 500 tanks, +5% missile damage, Missile cost increased to +5 Uranium Resource cost: 750 steel, 750 aluminum, 250 Uranium Cash cost: 5,000,000 Comments: Its a modest benefit, not a "must have" but a "nice to have". Provides increased demand for Uranium outside of Nukes. Quote Duke of House Greyjoy Link to comment Share on other sites More sharing options...
Hereno Posted August 26, 2014 Share Posted August 26, 2014 National project name: Cu Chi Tunnel System Small description: By building a series of underground supply lines, we can maximize our war-time efficiency. Project effect: Soldier upkeep cost no longer raises while at war; casualties taken in battles reduced by 10%. Resource cost: 40,000 food Cash cost: $2,500,000 Note: https://en.wikipedia.org/wiki/Cu_Chi_Tunnels National project name: Manifest Destiny Small description: By promoting a national ideology of expansion, we can increase the size of our nation much more easily. Project effect: Land cost reduced by 10%. Land contributes to citizen count in cities at a 1:1 rate. Resource cost: 500 oil, 500 steel, 500 gasoline, 10,000 food Cash cost: $2,000,000 Note: Run the numbers and make sure that this wouldn't break land with the citizen count thing. National project name: Welfare Program Small description: Through providing cash stipends to the old, sick, and unemployed, we can improve our overall quality of life. Project effect: Citizen income increases by 20 cents. Resource cost: 1,000 oil, 500 gasoline Cash cost: $5,000,000 Note: IIRC you might already have something like this, and if so, good job on a decent idea. Quote Link to comment Share on other sites More sharing options...
Lord Frostsword Posted August 26, 2014 Share Posted August 26, 2014 National project name: Advance University Small description: Your nation has decided to house all your "big thinkers" in one place Project effect: All national project cost 5% less to build Resource cost: 1000 steel, 1500 aluminum, 150 Uranium, 150 gasoline Cash cost: 5,000,000 to be used as a med-stage nation project to help smaller nations get to the top a little quicker. it can then be used with your government type Noocracy, to give you a total of 10% cost reduction. 2 Quote Frostsword is love. Frostsword is life. Link to comment Share on other sites More sharing options...
Donald Sterling Posted August 27, 2014 Share Posted August 27, 2014 Project name: Privatized IndustryDescription: Putting Industry into the hands of the peopleEffect: 25% more manufactured goodsRecourse cost: 250 iron, 250 coal, 250 bauxite, 250 oil, 250 leadCash cost: 25,000,000 Quote Genesis, best band NA Link to comment Share on other sites More sharing options...
Odin Posted September 2, 2014 Share Posted September 2, 2014 (edited) National project name: Federal Cartel Office Small description: More insight in the industry, reducing backdoor business and general corruption Project effect: Reduces building operational costs by 10% Resource cost: 800 steel, 500 aluminium Cash cost: 15 mil Edited September 2, 2014 by Wilhelm II 1 Quote Link to comment Share on other sites More sharing options...
Dark Specter Posted September 25, 2014 Share Posted September 25, 2014 (edited) National project name: military industrial complex Small description: enhances the manufacturing output of your nations war machines Project effect: reduces all military units cost by 10% Resource cost: 1500 iron, 2500 steel Cash cost: 65 million Edited September 25, 2014 by Dark Specter Quote Amidst the eternal waves of time From a ripple of change shall the storm rise Out of the abyss peer the eyes of a demon Behold the razgriz, its wings of black sheath The demon soars through dark skies Fear and death trail its shadow beneath Until men united weild a hallowed sabre In final reckoning, the beast is slain As the demon sleeps, man turns on man His own blood and madness soon cover the earth From the depths of despair awaken the razgriz Its raven wings ablaze in majestic light Link to comment Share on other sites More sharing options...
Dark Specter Posted October 2, 2014 Share Posted October 2, 2014 National project name: center for disease control (CDC) Small description: The CDC is an organization that studies and combats diseases making your nation healthier Project effect: The cdc reduces the disease rate in all cities by 3% Resource cost: 500 iron, 500 steel, 500 aluminum Cash cost: 50 million 3 Quote Amidst the eternal waves of time From a ripple of change shall the storm rise Out of the abyss peer the eyes of a demon Behold the razgriz, its wings of black sheath The demon soars through dark skies Fear and death trail its shadow beneath Until men united weild a hallowed sabre In final reckoning, the beast is slain As the demon sleeps, man turns on man His own blood and madness soon cover the earth From the depths of despair awaken the razgriz Its raven wings ablaze in majestic light Link to comment Share on other sites More sharing options...
Ashland Posted October 29, 2014 Share Posted October 29, 2014 (edited) National project name: Settlement BureauSmall description: The Settlement Bureau ensures that available land is used to its fullest.Project effect: For the purposes of population growth, your population density is considered to be decreased by 25%. Land increases commerce at a rate of acres/200 percent.Resource cost: 200 steelCash cost: 2000000 Edited October 30, 2014 by terminus467 Quote ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [10:47] you used to be the voice of irc Link to comment Share on other sites More sharing options...
Grillick Posted October 29, 2014 Share Posted October 29, 2014 That seems awfully powerful for something so cheap, even though the first part of the power doesn't seem to do anything within the existing game mechanics. Quote "It's hard to be a team player when you're omnipotent." - Q Link to comment Share on other sites More sharing options...
Ashland Posted October 30, 2014 Share Posted October 30, 2014 If left a zero out. Supposed to be 200. Fixing. Quote ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [10:47] you used to be the voice of irc Link to comment Share on other sites More sharing options...
T Servo Posted November 4, 2014 Share Posted November 4, 2014 National project name: Space Program Small description: The final frontier shall be ours for the taking Project effect: Unlocks space race/Satellites Resource cost: 500 steel, 2000 aluminum, 1000 gas Cash cost: $150 million National project name: Moon Colony[unlocked via SP] Small description: Lets setup a colony on the Moon! Project effect: Does whatever a moon colony does(maybe a "special" city that cannot be attacked/built up but provides a small amount of citizens and income?) Resource cost: 250 steel, 1500 aluminum, 1000 gas Cash cost: $150 million National project name: Mars Colony[unlocked via SP] Small description: Colonies on the Moon are great but you know what's better? Colonies on Mars! Project effect: Does whatever a Moon colony does but is way cooler (see above?) Resource cost: 1500 steel, 750 aluminum, 3000 gas Cash cost: $250 million National project name:Assist the Global Positioning System[unlocked via SP] Small description: Nation launches their own satellite to assist with the GPS. Project effect:Global Citizen income increases by .001% per satellite added(all nations)(Global boost of .01% soldier efficiency to all nations who assist with the GPS?) Resource cost: 50 steel, 200 aluminum, 350 gas Cash cost: $35 million I lke this idea, especially the ability to create untouched cities. However, maybe, if others have moon or mars colonies, then those colonies could be touched through an invasion. Quote Link to comment Share on other sites More sharing options...
Dark Specter Posted November 13, 2014 Share Posted November 13, 2014 National project name: Bunker Small description: Protects your nations infra from missile and nuclear strikes Project effect: limits infra damage from missiles by 30% and limits infra damage caused by nukes by 20% Resource cost: 20k iron, 25k steel, 10k gasoline and 15k aluminum Cash cost: 70 million 1 Quote Amidst the eternal waves of time From a ripple of change shall the storm rise Out of the abyss peer the eyes of a demon Behold the razgriz, its wings of black sheath The demon soars through dark skies Fear and death trail its shadow beneath Until men united weild a hallowed sabre In final reckoning, the beast is slain As the demon sleeps, man turns on man His own blood and madness soon cover the earth From the depths of despair awaken the razgriz Its raven wings ablaze in majestic light Link to comment Share on other sites More sharing options...
Georgi Stomana Posted November 30, 2014 Share Posted November 30, 2014 I lke this idea, especially the ability to create untouched cities. However, maybe, if others have moon or mars colonies, then those colonies could be touched through an invasion. It seems way too "sci-fi" for a game about contemporary nation-building (or late 1980's if you take the in-game date as 'canon'), there's no way humans will have fully-fledged colonies on other planets for a very long time. Quote Democratic Republic of Koprivshtitsa (DRK; Bulgarian: Demokraticheska republika Koprivshtitsa) Communist Party of Koprivshtitsa (CPK; Komunisticheska partiya na Koprivshtitsa (KPK)) Member-state of the Green Protection Agency ~Peace and Fraternity Between All Nations~ Link to comment Share on other sites More sharing options...
Reagan Posted December 1, 2014 Share Posted December 1, 2014 In regards to colonies, that's something I recall that (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) added late in the game as a result of top tier nations essentially having no way really left to grow. I wouldn't mind seeing a similar option here, but no time soon. Maybe revisit the idea in a year. 1 Quote Link to comment Share on other sites More sharing options...
Georgi Stomana Posted December 3, 2014 Share Posted December 3, 2014 In regards to colonies, that's something I recall that (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) added late in the game as a result of top tier nations essentially having no way really left to grow. I wouldn't mind seeing a similar option here, but no time soon. Maybe revisit the idea in a year. What about colonies/foreign investments on different continents? So a European country could buy a Uranium mine in Africa or an Oil Well in the Middle-East. 1 Quote Democratic Republic of Koprivshtitsa (DRK; Bulgarian: Demokraticheska republika Koprivshtitsa) Communist Party of Koprivshtitsa (CPK; Komunisticheska partiya na Koprivshtitsa (KPK)) Member-state of the Green Protection Agency ~Peace and Fraternity Between All Nations~ Link to comment Share on other sites More sharing options...
Destroyer Posted December 3, 2014 Share Posted December 3, 2014 What about colonies/foreign investments on different continents? So a European country could buy a Uranium mine in Africa or an Oil Well in the Middle-East. This will kill the compulsary trade 2 Quote Link to comment Share on other sites More sharing options...
elsuper Posted December 4, 2014 Share Posted December 4, 2014 National project name: National Highway System Small description: Automobile transportation infrastructure connecting major cities. Project effect: Increases maximum commerce limit in each city by 1% for every 100 infrastructure in that city. Resource cost: 2,0003,5001,500, 1/day upkeep per 500 infrastructure you own Cash cost:$60,000,000 I have no idea if that cost is balanced, I tried to compare it to the International Trade Center and made a few adjustments. I added the daily gasoline upkeep because it makes some sense and I'd like to see more civilian uses/effects of gasoline. 6 Quote Link to comment Share on other sites More sharing options...
WISD0MTREE Posted December 4, 2014 Share Posted December 4, 2014 National project name: National Health Organisation Small description: The NHO controls diseases in your nation. Project effect: Decreases diseases by 2.5% in all cities and an additional 1% per hospital across all cities. Resource cost: 2,0002,0002,500 Cash cost:$75,000,000 I just jabbed at the cost here, so it may be too strong or not strong enough... 1 Quote Link to comment Share on other sites More sharing options...
SAI-40 Posted December 4, 2014 Share Posted December 4, 2014 It seems way too "sci-fi" for a game about contemporary nation-building (or late 1980's if you take the in-game date as 'canon'), there's no way humans will have fully-fledged colonies on other planets for a very long time. Hey, if a nation wants to spend the money, resources, and time on a project, there's no reason they should be bound by the in-game date. I think it's a great idea, and one that should be implemented sooner rather than later. Quote "They're turning kids into slaves just to make cheaper sneakers. But what's the real cost? ‘Cause the sneakers don't seem that much cheaper. Why are we still paying so much for sneakers when you got them made by little slave kids? What are your overheads?" Link to comment Share on other sites More sharing options...
elsuper Posted December 5, 2014 Share Posted December 5, 2014 Hey, if a nation wants to spend the money, resources, and time on a project, there's no reason they should be bound by <snip> date. This is equally true of 1980s IRL. With enough focus, it could have been done, people just didn't consider it worth it. 1 Quote Link to comment Share on other sites More sharing options...
Georgi Stomana Posted December 6, 2014 Share Posted December 6, 2014 Well, putting a man on the moon is a whole lot different than having a manned colony on the moon or another planet. I just meant that putting a Satellite into space which which allows for more accurate missiles and less expensive missiles (and maybe benefits in other areas such as Spying on nations) would be more appropriate to colonies. Anyway I have a suggestion of my own to add: National project name: Central Reserve Bank Small description: Central Reserve Bank is a national project that manages a your nation's currency, money supply and interest rates for greater commerce in your cities. Project effect: Allows your maximum commerce rate in cities to reach 115% (or 130% if stacked with the International Trade Center). Resource cost: 2,5002,5005,000 Cash cost: $45,000,000 (same as International Trade Center) Note: To have this implemented it will be necessary to increase the improvement limit of Supermarkets from 5 to 6 per city so you actually have enough improvements to boost your commerce rate that high. Quote Democratic Republic of Koprivshtitsa (DRK; Bulgarian: Demokraticheska republika Koprivshtitsa) Communist Party of Koprivshtitsa (CPK; Komunisticheska partiya na Koprivshtitsa (KPK)) Member-state of the Green Protection Agency ~Peace and Fraternity Between All Nations~ Link to comment Share on other sites More sharing options...
John Kern Posted December 9, 2014 Share Posted December 9, 2014 (edited) here are two differents national project i have though of. National project name: Empire State Building Small description: The "empire state building" popularize skyscrappers and encourage public societies to build skyscrappers. Project effect: increasing the ratio of habitant/infrastructure from 100 to 125. Resource cost: 2,5005,0002,500 Cash cost: $45,000,000 NB: it's a double edge project as it would increase food consumption and population density, but it's counter balanced by the profit made by the economy National project name: solar pannels societies Small description: by investing in solar pannels citizen could produce energy for themselves. Project effect: generate 20% energy for free in each city. (or generate infrastructure / 5 unit of energy) Resource cost: 5,0002,5002,500 Cash cost: $45,000,000 NB: could be helpfull to reduce the ressources used for power generation. Edited December 9, 2014 by John Kern 1 Quote Link to comment Share on other sites More sharing options...
Georgi Stomana Posted December 23, 2014 Share Posted December 23, 2014 National project name: Construction & Building Industry Small description: Creates a nationwide body to plan and organize all public construction projects. Project effect: Decreases cost of infra 5% Resource cost: Dunno Quote Democratic Republic of Koprivshtitsa (DRK; Bulgarian: Demokraticheska republika Koprivshtitsa) Communist Party of Koprivshtitsa (CPK; Komunisticheska partiya na Koprivshtitsa (KPK)) Member-state of the Green Protection Agency ~Peace and Fraternity Between All Nations~ Link to comment Share on other sites More sharing options...
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