Soxirella Posted August 10, 2018 Share Posted August 10, 2018 The naming needs some thought, but basically this is a project to double the production limit of any one military unit type, to be chosen when building the project. So if you can build a max of 10,000 troops per day, then this will increase to 20,000. Or if you choose nuke, then two nukes a day, or six spies a day, etc. 1 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted August 11, 2018 Share Posted August 11, 2018 Two nukes per day.... That would be ab-surd. I love it. But, sadly, we mustn't have it. Quote Link to comment Share on other sites More sharing options...
ArcKnox Posted August 11, 2018 Share Posted August 11, 2018 Considering PB is a 10% boost, I think we can guess what sheepy's reaction to double will be. Quote Praise Dio. Every !@#$ing day. Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted August 11, 2018 Share Posted August 11, 2018 (edited) 18 minutes ago, ArcKnox said: Considering PB is a 10% boost, I think we can guess what sheepy's reaction to double will be. To be fair, this is more specialized than PB. Still, it's pretty dang OP to, say, be able to roll out 100% of your soldiers in a doublebuy with half a buy to spare. If I'd had that option, I wouldn't have lost a single war in the last two months tbh. Edited August 11, 2018 by Sir Scarfalot Quote Link to comment Share on other sites More sharing options...
Ukunaka Posted August 17, 2018 Share Posted August 17, 2018 This is simular to my idea for military academies, however instead of increasing the production they would increase their combat value by a certain percentage. (IE: making 100k troops have the army value of ~130k) and having a seperate project for ground, air, & naval units to make it about specialization with military builds Quote Join The Empire of the Moonlit Sakura Link to comment Share on other sites More sharing options...
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