Techcraft2 Posted April 10, 2018 Share Posted April 10, 2018 This is an idea I floated around as a sort of compromise between having nukes kill units versus just killing infrastructure. What if whenever you launched an attack, you could choose to attach a nuclear warhead to that attack to enhance the attack by x1.5 or something like that? The attack would consume a warhead and cause the radiation index to increase. Various projects and war policies can impact the effectiveness of your nuclear force multiplier or your opponents' nukes. Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted April 11, 2018 Share Posted April 11, 2018 Eh... even if it cost 12 action points to perform the enhanced attack, you'd have to include a multiplier to friendly casualties as well. Still, it would be worth it to do extra damage. It'd also be nice to be able to attach a conventional missile to an attack, without the friendly damage but with less impact on the power of the attack. Either way, the missile or nuke would be giving up almost if not in fact all of its' infra destruction and improvement destruction in favor of tactical military damage. Quote Link to comment Share on other sites More sharing options...
Techcraft2 Posted April 27, 2018 Author Share Posted April 27, 2018 On 4/10/2018 at 10:48 PM, Sir Scarfalot said: Eh... even if it cost 12 action points to perform the enhanced attack, you'd have to include a multiplier to friendly casualties as well. Still, it would be worth it to do extra damage. It'd also be nice to be able to attach a conventional missile to an attack, without the friendly damage but with less impact on the power of the attack. Either way, the missile or nuke would be giving up almost if not in fact all of its' infra destruction and improvement destruction in favor of tactical military damage. I feel like 12 MAPs might be too much. Maybe double the normal amount the MAPs to launch the attack? Quote Link to comment Share on other sites More sharing options...
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