Jump to content
Boony

Scrap Projects

Recommended Posts

Scrap all the econ related projects. They create too much money and resources. Add s bunch of varying military projects instead. It'll make the game fun.

  • Upvote 1

Share this post


Link to post
Share on other sites

Agreed, except for the scrapping....

 

Make one for double nuke production

Make one for better trained units like make your soldiers Marines or extra layer of armour to the tank.

Share this post


Link to post
Share on other sites

Lower cost of infra. Increase the amount of money each infra level gets.

Share this post


Link to post
Share on other sites

Why would we need to remove econ projects to add something new to the project list?

The amount being produced is severely outweighing the amount being used in war. I figure that if the econ projects were scrapped, the next war would actually cause a dent in market supply.

 

Adding the military projects is supposed to solve the other problem of having no variance (there's a better word to use here) in war.

Share this post


Link to post
Share on other sites

There should be a project where it decreases your score by 25-50%

Share this post


Link to post
Share on other sites

if we are making stupid suggestions here, lets make upper tier cities (25+) cheaper to buy!

 

How about making cities destructable or conquerable?

 

Lower cost of infra. Increase the amount of money each infra level gets.

 

Not a bad idea, but also make it so higher infrastructure reduces approval and lower approval creates a chance of civil war. 

 

Increase regular troop maintenance as well, and require countries to maintain a garrison to keep approval up.

 

Scrap all the econ related projects. They create too much money and resources. Add s bunch of varying military projects instead. It'll make the game fun.

 

Basic research projects would be great.  This game did a great job at that: http://wiki.earthempires.com/index.php/Main_Page

Share this post


Link to post
Share on other sites

The amount being produced is severely outweighing the amount being used in war. I figure that if the econ projects were scrapped, the next war would actually cause a dent in market supply.

 

Adding the military projects is supposed to solve the other problem of having no variance (there's a better word to use here) in war.

I still don't see a reason to remove projects. More projects available would be cool, but plenty of people like the ITC especially.

Share this post


Link to post
Share on other sites

No, Outright deleting things is not a valid fix.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.