greatkitteh Posted January 2, 2017 Share Posted January 2, 2017 Should cost 100 Steel or something. This would be an acceptable nerf that prevents someone from trying to "abuse" the move and make guarding treasures with spamming fortify expensive while not making it useless like it would be if it doesnt prevent beige. Quote :sheepy: :sheepy: Greatkitteh was here.- Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted January 2, 2017 Share Posted January 2, 2017 Such a low amount would not prevent it. Quote Link to comment Share on other sites More sharing options...
Shakyr Posted January 3, 2017 Share Posted January 3, 2017 Personally what mostly bothers me about Fortify, is the fact that you "fortify" against one particular opponent, but it doesn't affect your other wars. You'd think if you "fortified" your cities against one enemy nation, it would have an effect on other wars. Quote Link to comment Share on other sites More sharing options...
WISD0MTREE Posted January 4, 2017 Share Posted January 4, 2017 Should cost 100 Steel or something. This would be an acceptable nerf that prevents someone from trying to "abuse" the move and make guarding treasures with spamming fortify expensive while not making it useless like it would be if it doesnt prevent beige. What about lower tier players? What about players who have tens of thousands of units of steel in their warchest? Quote Link to comment Share on other sites More sharing options...
LordRahl2 Posted January 4, 2017 Share Posted January 4, 2017 What about lower tier players? What about players who have tens of thousands of units of steel in their warchest? He could make it 1%, or whatever, of steel/gas/munitions. . .then again I would just shoot my shit to the bank - fortify - shoot it back to myself. You could just fix the broken mechanic... Quote -signature removed for rules violation- Link to comment Share on other sites More sharing options...
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