greatkitteh Posted December 28, 2016 Share Posted December 28, 2016 (edited) Is tanb casulties also halved for airstriking tanks Edited December 28, 2016 by greatkitteh :sheepy: :sheepy: Greatkitteh was here.- Link to comment Share on other sites More sharing options...
Luke the 13th Posted December 28, 2016 Share Posted December 28, 2016 Is tanb casulties also halved for airstriking tanks In my experience, no Pizza Link to comment Share on other sites More sharing options...
Tywin Lannister Posted December 28, 2016 Share Posted December 28, 2016 Is tanb casulties also halved for airstriking tanks Nope, you can get a good immense triumph worth 2-3 times casualties in one air to tank attack. Link to comment Share on other sites More sharing options...
kalev60 Posted December 28, 2016 Share Posted December 28, 2016 If you have many air-crafts then it's worth it, plus it will move resistance down more than just doing a GA. Plus tanks and soldiers do not shoot at incoming planes for some reasons Charlie Chaplin Link to comment Share on other sites More sharing options...
dmjohnston Posted December 31, 2016 Share Posted December 31, 2016 Sheepy I think you overdid it on the tank buff. These numbers are just downright silly for losses in a ground attack. Maybe go to 75% of the old loss rate rather than 50%? ☾☆ Priest of Dio º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸ ¨°º¤ø„¸ GOD EMPEROR DIO BRANDO¨°º¤ø„¸ ¨°º¤ø„¸ DIO BRANDO GOD EMPEROR¨°º¤ø„¸ ¨°º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸ Link to comment Share on other sites More sharing options...
Glorious Leader Abdul Posted January 6, 2017 Share Posted January 6, 2017 infrastructure and improvement damage should be proportional. 1/4 million soldiers unopposed should nearly level a city but only does 300ish damage. Would make more options for play like choosing between big infra damage or extra resistance points of navy/airstrikes Link to comment Share on other sites More sharing options...
Spooner Posted January 6, 2017 Share Posted January 6, 2017 infrastructure and improvement damage should be proportional. 1/4 million soldiers unopposed should nearly level a city but only does 300ish damage. Would make more options for play like choosing between big infra damage or extra resistance points of navy/airstrikes Yes, sheepy, plz let me nuke a city with my 3AP soldier strikes, thnx ☾☆ High Priest of Dio Link to comment Share on other sites More sharing options...
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