Ayayay Posted September 11, 2016 Share Posted September 11, 2016 Okay, I get it, its a great idea. It was even a great idea three years ago when I(and numerous others over the years) suggested it. But the middle of a war? Really? Couldn't you wait until after the peace treaty like you normally do? 5 Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 11, 2016 Administrators Share Posted September 11, 2016 I'm sure that you read the Changelog update, as well as the Radiation page which explains in detail how this all works, and so you know that launching a nuclear weapon would only decrease food production for your nation by 0.1% and 0.6% for your opponent (unless you're nuking a nation on the same continent as you, in which case your food production would be reduced by 0.6% as well.) And that's just for the first turn. By the next turn, that effect will only be 0.099%/0.594%. And it continues to decrease from there. This is such a minor update that I judged it not relevant whether there was an ongoing war or not. Food is abundant and cheap. EDIT: Plus, you've got a neat counter now that shows you how many nukes have been launched in the last 24 hours. That's not as fun when the world is at peace. 6 Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Vanek26 Posted September 11, 2016 Share Posted September 11, 2016 It's not the impact of the change as intended. Its just that you have a tendency to break other parts of the game that often cause time travel and turn points from accruing. It would just be best to let us fight with the mechanics guaranteed to work, and then you can tweak things after the war is over. 5 Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 11, 2016 Administrators Share Posted September 11, 2016 It's not the impact of the change as intended. Its just that you have a tendency to break other parts of the game that often cause time travel and turn points from accruing. It would just be best to let us fight with the mechanics guaranteed to work, and then you can tweak things after the war is over. I haven't broken anything - the game is fine. The change was tested on the other server before being pushed live. Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Ikhan Posted September 11, 2016 Share Posted September 11, 2016 (edited) Great. In literally one month, no one will be able to make any food because of the nukes used, so time to stockpile food. Edited September 11, 2016 by Alexei Lysenko 1 Link to comment Share on other sites More sharing options...
Ayayay Posted September 11, 2016 Author Share Posted September 11, 2016 (edited) I haven't broken anything - the game is fine. The change was tested on the other server before being pushed live. My problem is I lost all my food cause people immediately went to buy it so I had to rebuy food at 20 more ppu per unit Edited September 11, 2016 by Malal Orbis Wars | CSI: UPN | B I G O O F | PW Expert Has Nerve To Tell You How To Run Your Own Goddamn Alliance | Occupy Wall Street | Sheepy Sings TheNG - My favorite part is when Steve suggests DEIC might have done something remotely successful, then gets massively shit on for proposing such a stupid idea. On 1/4/2016 at 6:37 PM, Sheepy said: This was !@#$ing gold. 10/10 possibly my favorite post on these forums yet. Sheepy said: I'm retarded, you win Link to comment Share on other sites More sharing options...
Beowulf the Second Posted September 11, 2016 Share Posted September 11, 2016 is this a nuke buff? food debuff? either way i'm confused on why exactly it was added. cool nuke counter though 01:58:39 <BeowulftheSecond> Belisarius of The Byzantine Empire has sent your nation $0.00, 0.00 food, 0.00 coal, 0.00 oil, 0.00 uranium, 0.00 lead, 0.00 iron, 0.00 bauxite, 0.00 gasoline, 0.00 munitions, 1,000.00 steel, and 0.00 aluminum from the alliance bank of Rose.01:58:46 <BeowulftheSecond> someone please explain 01:59:12 <%Belisarius> sleep deprivatin is a !@#$ @_@01:59:14 — %Belisarius shrugs01:59:18 <BeowulftheSecond> we're at WAR. WE ARE BURNING EACH OTHER'S PIXELS Link to comment Share on other sites More sharing options...
Kid Winchell Posted September 11, 2016 Share Posted September 11, 2016 is this a nuke buff? food debuff? either way i'm confused on why exactly it was added. cool nuke counter though Because it's a feature in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and everything about PNWoo should be exactly like (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways). 1 Link to comment Share on other sites More sharing options...
BeachBunny Posted September 11, 2016 Share Posted September 11, 2016 Because it's a feature in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and everything about PNWoo should be exactly like (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways). Please dont do that! PS: I know this is sarcasm. ☾☆ Priest of Dio Link to comment Share on other sites More sharing options...
Jodo Posted September 11, 2016 Share Posted September 11, 2016 My problem is I lost all my food cause people immediately went to buy it so I had to rebuy food at 20 more ppu per unit Git gud Link to comment Share on other sites More sharing options...
Popular Post Peace and War Posted September 12, 2016 Popular Post Share Posted September 12, 2016 Why's everyone giving sheepy a hard time? This is something we wanted for awhile and nothing is broken. I think we should be a little more appreciative. Thanks sheepy. 14 "Experience demands that man is the only animal which devours his own kind, for I can apply no milder term to the general prey of the rich on the poor." Link to comment Share on other sites More sharing options...
Popular Post Orraine Posted September 12, 2016 Popular Post Share Posted September 12, 2016 (edited) I don't know about anyone else, but I like the idea of implementing the hardship of nuclear fallout when all the birds are already flying. Has a historical vibe to it, where we only learn about the consequences after messing up. Edited September 12, 2016 by Orraine 7 Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 12, 2016 Administrators Share Posted September 12, 2016 My problem is I lost all my food cause people immediately went to buy it so I had to rebuy food at 20 more ppu per unit If you followed the Facebook page, I did throw out an insider tip a bit before I pushed the update live But this doesn't seem relevant to the fact that it was an update pushed live during a war. Also, I like to not announce updates like this beforehand, as it gives some folks (but not all) a chance to prepare - I'd rather not give anyone an upper hand by being privy to when updates are going to be released. Great. In literally one month, no one will be able to make any food because of the nukes used, so time to stockpile food. That's not realistic. To not be able to make Food, you'd need radiation levels of 1000R. Which would be, at a minimum, 167 Nuclear Weapons, all hitting the same continent, at the same time (as Radiation immediately starts dissipating) and that would at most last 8 and 1/3 days. Because it's a feature in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and everything about PNWoo should be exactly like (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways). Is it? I haven't played (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) in probably 7 or 8 years. AFAIK they don't even have "Food", just the "tradeable" resources which aren't consumable. is this a nuke buff? food debuff? either way i'm confused on why exactly it was added. cool nuke counter though It's just a global dynamic mechanic. Allows for war profiteering of food, and more manipulation economically of the food market. Nuclear fallout now adds real shocks to the food market which throw supply & demand off of the usual balance. 2 Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Callum Posted September 12, 2016 Share Posted September 12, 2016 whens that military perk thing happening? (the unit variants or whatever) 1 Link to comment Share on other sites More sharing options...
LordRahl2 Posted September 12, 2016 Share Posted September 12, 2016 Why's everyone giving sheepy a hard time? This is something we wanted for awhile and nothing is broken. I think we should be a little more appreciative. Thanks sheepy. "We" 1 -signature removed for rules violation- Link to comment Share on other sites More sharing options...
Kemal Ergenekon Posted September 12, 2016 Share Posted September 12, 2016 That's not realistic. To not be able to make Food, you'd need radiation levels of 1000R. Which would be, at a minimum, 167 Nuclear Weapons, all hitting the same continent, at the same time (as Radiation immediately starts dissipating) and that would at most last 8 and 1/3 days. Challenge accepted, xdxd. 3 Link to comment Share on other sites More sharing options...
Administrators Alex Posted September 12, 2016 Administrators Share Posted September 12, 2016 Challenge accepted, xdxd. I'm sure you could make a hell of a profit if you bought up all the food then ensured that hundreds of nukes were launched for the next couple of weeks. 2 Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Moreau Posted September 12, 2016 Share Posted September 12, 2016 whens that military perk thing happening? (the unit variants or whatever) This Signed by Sultan Moreau Link to comment Share on other sites More sharing options...
Fronin Posted September 12, 2016 Share Posted September 12, 2016 I'm sure that you read the Changelog update, as well as the Radiation page which explains in detail how this all works, and so you know that launching a nuclear weapon would only decrease food production for your nation by 0.1% and 0.6% for your opponent (unless you're nuking a nation on the same continent as you, in which case your food production would be reduced by 0.6% as well.) And that's just for the first turn. By the next turn, that effect will only be 0.099%/0.594%. And it continues to decrease from there. This is such a minor update that I judged it not relevant whether there was an ongoing war or not. Food is abundant and cheap. EDIT: Plus, you've got a neat counter now that shows you how many nukes have been launched in the last 24 hours. That's not as fun when the world is at peace. It'd be really fun if destroying a nuclear plant during a war would add to the radiation. 3 Link to comment Share on other sites More sharing options...
Flanderlion Posted September 12, 2016 Share Posted September 12, 2016 It'd be really fun if destroying a nuclear plant during a war would add to the radiation. Or a spy op, or anything bar removing it yourself. Link to comment Share on other sites More sharing options...
Popular Post Spite Posted September 12, 2016 Popular Post Share Posted September 12, 2016 This is stupid. 8 ☾☆ Priest of Dio just because the Nazis did something doesn't mean it's automatically wrong Link to comment Share on other sites More sharing options...
Marco Polo Posted September 12, 2016 Share Posted September 12, 2016 I'm sure that you read the Changelog update, as well as the Radiation page which explains in detail how this all works, and so you know that launching a nuclear weapon would only decrease food production for your nation by 0.1% and 0.6% for your opponent (unless you're nuking a nation on the same continent as you, in which case your food production would be reduced by 0.6% as well.) And that's just for the first turn. By the next turn, that effect will only be 0.099%/0.594%. And it continues to decrease from there. This is such a minor update that I judged it not relevant whether there was an ongoing war or not. Food is abundant and cheap. EDIT: Plus, you've got a neat counter now that shows you how many nukes have been launched in the last 24 hours. That's not as fun when the world is at peace. Terrible timing Sheeps; why didn't you implement this before i went nuclear rogue in PW. This would of been perfect for my retirement last month. 1 Link to comment Share on other sites More sharing options...
Orraine Posted September 14, 2016 Share Posted September 14, 2016 Honestly I'm in awe at how quickly the whole planet has been irradiated. 4 Link to comment Share on other sites More sharing options...
Micchan Posted September 14, 2016 Share Posted September 14, 2016 What about a project that reduce the radiations on your nation? Link to comment Share on other sites More sharing options...
Livius Clades Posted September 14, 2016 Share Posted September 14, 2016 I hate this change. I'm beyond pissed about it. This does nothing to improve the game and just adds another thing to manage. Awful. 1 Fire is nice eh? Link to comment Share on other sites More sharing options...
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