Andrezj Kolarov Posted April 10, 2016 Share Posted April 10, 2016 (edited) So food is extremely cheap, around ~$130 ppu, the idea of this suggestion is to boost the price of food and also to make food a little more difficult to produce. In RL many countries struggle to produce enough food to feed their population, which contrasts with how easy that is in P&W. Phosphate would be mined like any other basic resource in the game, and it would be used by farms to produce food. Phosphate would be available on all continents. For anyone who doesn't know, phosphate minerals are a source of phosphorus, without phosphorus plants cannot grow, as such phosphorus is the key component of fertilizer. Edited April 10, 2016 by Andrezj Kolarov 1 Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Hereno Posted April 10, 2016 Share Posted April 10, 2016 i like this idea it might be more realistic if farm production were just vastly lowered without the phosphate resource, rather than making it required, but i see how since it is required for everything else, you might want to just make it simpler by requiring it also, inflating the price of food significantly would mean those people who buy up all the food and horde it to sell high would make a !@#$ton of money off of the rising price, which i don't like for economic reasons. but overall, making food cost more would provide a growth-limiting factor, at the expense of making soldier upkeep significantly higher. i'm not sure if that's a good idea or not - perhaps this would need to be paired with lowering the food cost of soldiers, so as to not unbalance military 4 Quote Link to comment Share on other sites More sharing options...
Mahmud Haziq II Posted April 10, 2016 Share Posted April 10, 2016 I like this opinion 100% Quote Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 10, 2016 Author Share Posted April 10, 2016 I was going to suggest having Fertilizer as a manufactured resource needed to make food, made from Phosphate, but that would probably taking it too far (though it would make food pretty valuable). Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Ekejen Luish Posted April 10, 2016 Share Posted April 10, 2016 Uhh... seeing as I have... *counts farms* zero farms, I am not the biggest fan of this idea. Plus the land in Meonesia is super fertile anyway. Quote This is very small Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 10, 2016 Author Share Posted April 10, 2016 Uhh... seeing as I have... *counts farms* zero farms, I am not the biggest fan of this idea. Plus the land in Meonesia is super fertile anyway. Well that's also another reason for this reason. Food has become so ridiculously cheap that many nations don't produce any food at all, they just import it all because it's more profitable to use those improvement slots for other production. 1 Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Ekejen Luish Posted April 10, 2016 Share Posted April 10, 2016 Well that's also another reason for this reason. Food has become so ridiculously cheap that many nations don't produce any food at all, they just import it all because it's more profitable to use those improvement slots for other production. Exactly. Why change? 1 Quote This is very small Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 10, 2016 Author Share Posted April 10, 2016 Exactly. Why change? Because resources should all be valuable, otherwise what's the point having them in the first place? Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Ekejen Luish Posted April 10, 2016 Share Posted April 10, 2016 Because resources should all be valuable, otherwise what's the point having them in the first place? Take what you can. Give money back. Quote This is very small Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 10, 2016 Author Share Posted April 10, 2016 Take what you can. Give money back. That said, having resources which actually give your nation money would be cool, like Gold or Diamonds. Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Ekejen Luish Posted April 10, 2016 Share Posted April 10, 2016 Gold and diamonds? Give to people? Sell for money? You're sick. Quote This is very small Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 10, 2016 Author Share Posted April 10, 2016 (edited) I'm thinking you would build Coin Mints as factories, which would turn the gold into money. Edited April 10, 2016 by Andrezj Kolarov Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
Nadir Aminu Posted April 10, 2016 Share Posted April 10, 2016 That said, having resources which actually give your nation money would be cool, like Gold or Diamonds.That would help a nation with a barter economy in the international trade, instead, I have to actually use money. Quote Link to comment Share on other sites More sharing options...
Ikhan Posted April 10, 2016 Share Posted April 10, 2016 Not sure I like the idea... In fact, I hate the idea. *Looks at food amount* no food *looks at amount of farms* a lot of them. Well, I guess it could work then... Quote Link to comment Share on other sites More sharing options...
Hooves Posted April 10, 2016 Share Posted April 10, 2016 (edited) There was no interest in adding consumer goods. It's a little too late to add something like this. 10 points to anyone who gets the joke underlined. Edited April 10, 2016 by Hooves 1 Quote Link to comment Share on other sites More sharing options...
Dimitri Valko Posted April 10, 2016 Share Posted April 10, 2016 I completely disagree. I'm struggling to produce enough food as is. Quote Link to comment Share on other sites More sharing options...
fistofdoom Posted April 10, 2016 Share Posted April 10, 2016 phosphorus is a myth Quote 01:05:55 <%fistofdoom> im out of wine 01:06:03 <%fistofdoom> i winsih i had port 01:06:39 <@JoshF{BoC}> fistofdoom: is the snowman drunk with you 01:07:32 <%fistofdoom> i knet i forgot somehnt Link to comment Share on other sites More sharing options...
Administrators Alex Posted April 10, 2016 Administrators Share Posted April 10, 2016 Not sure this is a necessary addition to the game. Eventually I'd like to add events, at a national, regional, and global level, where things like Food production could be affected, say, on the whole continent of Africa by a drought. Throw in some shocks to the supply/demand to make things more interesting. Perhaps other events as well, like a drug epidemic that increases food consumption (see: Cheetos). 4 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
Dimitri Valko Posted April 10, 2016 Share Posted April 10, 2016 Not sure this is a necessary addition to the game. Eventually I'd like to add events, at a national, regional, and global level, where things like Food production could be affected, say, on the whole continent of Africa by a drought. Throw in some shocks to the supply/demand to make things more interesting. Perhaps other events as well, like a drug epidemic that increases food consumption (see: Cheetos). Currently, there's not much to do in-game when you aren't at war (hence why so many choose to raid), so this would nice to see added soon. 1 Quote Link to comment Share on other sites More sharing options...
fistofdoom Posted April 11, 2016 Share Posted April 11, 2016 Currently, there's not much to do in-game when you aren't at war (hence why so many choose to raid), so this would nice to see added soon. You'll get your cheetos when chester is good and ready and not a moment before. Quote 01:05:55 <%fistofdoom> im out of wine 01:06:03 <%fistofdoom> i winsih i had port 01:06:39 <@JoshF{BoC}> fistofdoom: is the snowman drunk with you 01:07:32 <%fistofdoom> i knet i forgot somehnt Link to comment Share on other sites More sharing options...
Hiroshima Posted April 11, 2016 Share Posted April 11, 2016 Make a asteroid hit and kill everyone. The end. Quote “I'm cheap and enjoy butchering” - Manthrax Link to comment Share on other sites More sharing options...
Flanderlion Posted April 11, 2016 Share Posted April 11, 2016 @Sheepy: That actually sounds like a fairly interesting idea, especially with food, or a Flu that increases the disease rate across a random continent/the globe etc. or a preacher that increases crime, that kind of gist, random events no one predicts to shake things up on the nation level. Regarding the actual idea, I'm not convinced on phosphate as the actual resource (despite the thought that went in), and food should remain a cheap resource as it's necessary for your nations survival for newer players. That said, I do think we should have more resources, just to add more depth etc. to the market, although obviously not today. Perhaps plutonium etc. to aid with building a nuke, or concrete for Projects etc. or even possibly water, which once over X infra the nations normal supply runs dry, and you have to drill more wells/create more dams. Quote Link to comment Share on other sites More sharing options...
John Wick Posted April 11, 2016 Share Posted April 11, 2016 i like this idea it might be more realistic if farm production were just vastly lowered without the phosphate resource, rather than making it required, but i see how since it is required for everything else, you might want to just make it simpler by requiring it also, inflating the price of food significantly would mean those people who buy up all the food and horde it to sell high would make a !@#$ton of money off of the rising price, which i don't like for economic reasons. but overall, making food cost more would provide a growth-limiting factor, at the expense of making soldier upkeep significantly higher. i'm not sure if that's a good idea or not - perhaps this would need to be paired with lowering the food cost of soldiers, so as to not unbalance military I kinda agree with him and the upkeep will surely have a negative impact on military, otherwise. Quote Link to comment Share on other sites More sharing options...
Diomedes Posted April 11, 2016 Share Posted April 11, 2016 I can get behind this idea...good suggestion. Quote Link to comment Share on other sites More sharing options...
Andrezj Kolarov Posted April 11, 2016 Author Share Posted April 11, 2016 There was no interest in adding consumer goods. Why exactly? I think it's weird our citizens live on food and nothing else. Quote People's Republic of Velika: National Information Link to comment Share on other sites More sharing options...
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