Tikonsociety
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Newbie here, please be gentle
Tikonsociety replied to Supreme Stimperor Stimson's topic in Welcome & Introductions
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Soldiers upgrade. Soldiers and tanks do 5% more damage.They consume 10% more munitions .5% higher chance to destroy improvements.It would cost $25,000,000
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Ecological Terrorism- Destroys 10% of all Resource collection
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Industrial Sabotage-Decreases Industrial output by 10% for 1 in game day.You get 5% of the decreased 10% output
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Did my edit balance it?
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Did my edit balance it
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Mass Production-Decreases Production cost for Military and Manufacturing by %10, Increases Manufacturing production by %15 cost- 10,000 Aluminum, 10,000 Steel, 10,000 Munitions, 10,000 Gasoline, $25,000,000
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Naval Minefield cost- $50000000 50000 munitions 20000 steel 500 ships Use- 1/8th chance to immediately repel a naval battle,1/10th chance to destroy the entire attacking fleet,1/58h chance to destroy half of attacking fleet ,and also immediately blockade the attacking nation.
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This is the first in depth, balanced, and generally good idea.for a project that iv seen for a while
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The new operation would be sabotage economy, It would Cut all resource mining in half, Alongside manufacturing, And steal 1/4th of all of the nations money.
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Submarine, It would be more powerful than a missile. But less powerful than a nuke. It can attack any city in the defending city. With Missiles
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Tame Impale
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I am in need of investors. To build an aluminum, Gasoline, and Munitions empire. Minimum investment is 1 mil. You will be paid back within one to two months depending on how much invested. You will make back 5-25%. If you invest with the rest you won't get the best.
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Hello, I am looking for individuals in need of an aluminum supplier. PM me for ppu
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This is a really good idea
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I 100 percent agree
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It would be a score increase that would be similar to the nuke. The resources I believe we would need to create a new resource that could be made out of food which could cultivate bacteria, The other resources would be Aluminium and Munitions
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This would be a new war project which would create a weapon similar to the nuke. It is a Bio Weapon which would decrease Food Production,Increase Food usage,Decrease Resource production,Decrease Manufacturing, Eliminate Soldiers, Decrease Commerce, Increase Disease rate, and max out Pollution. all of this will last for at least 7 days.
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I believe that the game requires a national project that increases the production of mines from .25 per turn to .50 per turn or it could increase the limit of mines , this is because there are no resource projects that aren't mass irrigation or manufacturing
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That's an interesting thought
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This new game mechanic it would be a market where people could sell Aircraft,Soldiers,Naval ships,Missiles,and Nuke. To balance this when you get rid of things like how we do now you would get half the resources that you paid in with back. and to balance the nukes and missiles, If you don't have the infrastructure to build missiles or nukes, Then when you used them there would be a 50% chance that it would veer off course and hit your biggest city.I believe this feature would level out the prices of Steel,Munitions,Aluminium,Gas,and uranium. This would overall lower the prices of the entire economy.