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Slobodan007

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Profile Information

  • Leader Name
    SLOBO THE GREAT
  • Nation Name
    The Kingdom Of Serb Republic
  • Nation ID
    160261

Contact Methods

  • Discord Name: Hello

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  1. I think you can add some new units like this: Hackers - units that can hack vulnerable information about other nations and differences from hackers and spies are that hackers can actually destroy something ( infrastructure, nat. projects,... ) and hackers can disable a nation or nation's power ( control to the nation ). Hackers require at least 2000 score and national project to be built. They cost 10 Computer Parts ( read down ) and 100000$ ( per one unit ) to be built. or Gunrunners - heavy units that are better than soldiers, but they only destroying aircraft and killing spies. They don't destroy infrastructure or improvements, just aircraft, and spies. They require more than soldiers to be built, but not any project or min. score. They cost 10$ to be built and using food as same as soldiers. or Unstable Nuclear Bomb - the most powerful units in the game. They can one-shot the enemy nation. To be used they require 12 Military Action Point as nukes but these are more powerful. To be built they need both Uranium Enchantment and Nuclear Research Facility. To be built they cost 1000 aluminum 500 gasoline and 250 Unstable Chemical Components and 3000000$. My next suggestion is to add new resources: Computer Parts - these are important for building ' hacker ' units. 1 computer part is equal ( required to be built ) to 6 steel and 4 aluminum. They should have a crafting place called Computer Parts Development Factory or short CPDF. Unstable Chemical Components - these are important for building an Unstable Nuclear Bomb. It can be crafted with a crafting place called Unstable Chemical Components Factory or short UCCF. 1 Unstable Chemical Components equals ( required to be built ) to 5 uranium and 1 aluminum. My next suggestion is to add lobby called: Pawnshop - lobby where every player can accept AI offers like 200 uranium for 500 lead or 1000000$ for 250 steel. And my final suggestion is: Notoriety lobby - it's like a roleplay room and like a minigame. It's minigame when you get some tasks to destroy some countries, cities, etc. and you get a reward for that. Tasks can be posted by AI and players both. Goodbye!
  2. I think you can add some new units like this: Hackers - units that can hack vulnerable information about other nations and differences from hackers and spies are that hackers can actually destroy something ( infrastructure, nat. projects,... ) and hackers can disable a nation or nation's power ( control to the nation ). Hackers require at least 2000 score and national project to be built. They cost 10 Computer Parts ( read down ) and 100000$ ( per one unit ) to be built. or Gunrunners - heavy units that are better than soldiers, but they only destroying aircraft and killing spies. They don't destroy infrastructure or improvements, just aircraft, and spies. They require more than soldiers to be built, but not any project or min. score. They cost 10$ to be built and using food as same as soldiers. or Unstable Nuclear Bomb - the most powerful units in the game. They can one-shot the enemy nation. To be used they require 12 Military Action Point as nukes but these are more powerful. To be built they need both Uranium Enchantment and Nuclear Research Facility. To be built they cost 1000 aluminum 500 gasoline and 250 Unstable Chemical Components and 3000000$. My next suggestion is to add new resources: Computer Parts - these are important for building ' hacker ' units. 1 computer part is equal ( required to be built ) to 6 steel and 4 aluminum. They should have a crafting place called Computer Parts Development Factory or short CPDF. Unstable Chemical Components - these are important for building an Unstable Nuclear Bomb. It can be crafted with a crafting place called Unstable Chemical Components Factory or short UCCF. 1 Unstable Chemical Components equals ( required to be built ) to 5 uranium and 1 aluminum. My next suggestion is to add lobby called: Pawnshop - lobby where every player can accept AI offers like 200 uranium for 500 lead or 1000000$ for 250 steel. And my final suggestion is: Notoriety lobby - it's like a roleplay room and like a minigame. It's minigame when you get some tasks to destroy some countries, cities, etc. and you get a reward for that. Tasks can be posted by AI and players both. Goodbye!
  3. Welcome to The Axis Accord! Here, you can seek military support, have questions answered, and support one another so we can grow as one large power. If you are looking to apply, contact either an Advisor or Vice President for more information! If you are looking to establish a treaty, please contact either the Vice President or President. Hierarchy President - The President is responsible for overseeing all aspects of TAA and is the highest tier. Vice President - The Vice President is second in command to the President and is here to assist with the day to day operations of TAA. Director of Foreign Affairs - The Director of Foreign Affairs is responsible for reaching out to fellow alliances, establishing treaties, and resolving and managing cross-alliance affairs. Director of Homeland Security - The Director of Homeland Security is responsible for maintaining peace throughout our alliance, acting as filter vetting all wars, offensive and defensive. Director of Recruitment - The Director of Recruitment is responsible for encouraging alliance growth through the recruitment of new members. Our discord:https://discordapp.com/channels/567927801697796109/567927956266024971
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