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elsuper

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Everything posted by elsuper

  1. It would only make sense from a realism standpoint if you were capturing the land, too. You capture the land with a road on it, and you also capture the road. Although, if you're pushing hard for realism, the issue of geographical contiguity also comes up.
  2. GWoT M8? I'd consider the question in the title a separate issue from "Was it successful?" though feel free to talk about that too. I ran across this in a Foreign Policy article by David Altman: Those numbers are pretty striking. Is it wrong to so coldly calculate on such matters?
  3. The problem is that the more an attacker is able to steal, the more the game turns into a rich-get-richer curbstomp fest where someone will be able to snowball out of control through military prowess. It is realistic, but in the end it becomes unfun.
  4. Suggested, more or less, a long while back: http://politicsandwar.com/forums/index.php?/topic/3588-some-changes-to-beige-war-system/
  5. Well no one can deny that there is geopolitical friction between the US and Russia, but the question is whether we want to label it as a continuation of the Cold War. I don't think we should, as it cheapens the meaning of the term. Russia's only meaningful strategic asset is their nukes; they fail utterly in every other category to match up to NATO, even moreso today than in the Cold War, except maybe number of tanks, and, in the end, they would not be able to get away with what they've been doing were it not for Putin's finger on the big red button. This was also true to an extent for the Soviets during the Cold War. But I think Desert Storm (yes, way back then!) should have demonstrated the limitations of armor in the era of guided munitions. Also, ideology plays essentially no role in the current conflict, not even rhetorically, it's all great-power interests. At least in the Cold War you had rhetoric about the evils of Capitalism or Communism, now you just have incoherent consumer-driven conspiracy ramblings from RT and Fox News.
  6. The problem I see here is that it costs 100k to employ 10 spies in a quick-and-dirty op. That's 100k to kill a spy that's only worth 50k.
  7. National project name: Hidden Missile Silos Small description: Protects missiles from harm and detection, allows discreet preparation for attack. Project effect: Reduces effectiveness of enemy spy attacks against missiles and nuclear weapons by 75%, reduces MAP cost of Missiles and Nukes by 1 each. Resource cost: 1,000 2,000 500 Cash cost: $25,000,000 National project name: Naval Launch Capabilities Small description: Allows navies to deliver missiles and nukes. Project effect: Having an opponent blockaded reduces MAP cost of missiles and nukes against that opponent by 25% for the duration of the blockade. Edit: Launching nation must have at least 1 ship. Resource cost: 500 500 500 Cash cost: $15,000,000 National project name: Nuclear-Powered Navy Small description: Converts naval forces to run on nuclear power. Project effect: Reduces naval upkeep costs by 50%. Ships no longer use 2 per ship in battle, but instead use 1 per 4 ships in battle. Resource cost: 250 250 500 Cash cost: $10,000,000
  8. It totally is! Mandating it was a step in the wrong direction.
  9. Not sure if trolling. I'll bite, though. Do you really not see totalitarianism as also exploitative? That eliminating freedom will bring freedom? That's some industrial-strength doublethink.
  10. I'm trying to figure out what the censored word is. I would have guessed "Nazis," but Pol Pot was able to say it.
  11. That's why I suggest an FDIC-like entity for the healthcare system to bail out consumers rather than companies. No one's complained such an arrangement in the banking system for 80 years.
  12. I agree; I know I've heard it a billion times, but I don't know what it is.
  13. ^Agreed. Without wading into other areas of the merits/lack thereof of ACA, it's no accomplishment to mandate enrollment and then see enrollment rates rise.
  14. I really thought that the last time I built a project: 1) The displayed cost was reduced by noocracy 2) Upon purchasing the project, I lost resources only equal to the lower displayed cost Maybe I'm just going crazy.
  15. I think he means that Government type becomes cosmetic, and the current effects of government be attributed to appointed "Ministers."
  16. Of course I was trying to point out a quantitative example of the effects of that, though.
  17. Some people have been saying that we need to reduce infra rebuild costs. I'm not sure I disagree with that, but one counter-argument did occur to me that I haven't noticed anyone mention: that rebuilding already costs less than building, because you don't need to re-buy cities and land. I decided to crunch some numbers and see how large this effect is (please check if you want and correct me if I'm wrong): Take an example of a 10-city nation, with cities at 2000 infra and 2000 land each. They would have spent, in their initial building to this point: ~$167m on infra ~$68.6m on new cities ~$34.8m on land ~$21m on improvements Total cost: $291m. Suppose this nation gets ZI'd, and even had all their major mprovements destroyed by missiles. They only need to spend 167m for infra+21m for improvements= $188m on rebuilding to get back to where they were. 188/291=~65% of what they initially spent. Therefore there doesn't exist a discount on infra rebuilding, per se, but there does exist a significant discount on nation rebuilding, because some initial expenses do not need to be repeated in a rebuilding process. Edited to reflect major improvement costs (civil, commerce, nuclear power), and for clarity.
  18. I would be absolutely astonished if NATO attempted a military liberation of Crimea.
  19. Prevent/control pipeline routes from the Caspian to the Black Sea?
  20. I'm not sure where I stand on banning private money, but a 40% tax on billionaires would certainly pay for far more than just publicly-funded elections.
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