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Qin San Shi

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Everything posted by Qin San Shi

  1. The top line is base 64 for "Good Luck" Ugh I found "good" and "guess" with one Caesar cypher and got stuck trying to find a substitution cypher haha. How did you go about using three? PM me on Discord (I'm at Qin San Shi#1562), maybe we can talk about the second image. The second image seems to be visually the same as an already existing sunflower image: https://commons.wikimedia.org/wiki/File:Sunflower_from_Silesia.JPG. Using an online program tells me there are a lot of single pixel differences though, so maybe there's some sort of steganography encoded message within. Not sure though, I've been way too busy with other stuff to give this a lot of thought ?
  2. Yeah, that's why I put the actual transaction under the failed one, I'm not saying SK is hiding their bank
  3. You take the upper tier, we take the lower tier?
  4. My bad, was on about 48 hours of no sleep and just clicked on a random trade in the guy's history. Meant the other guy he traded with Fixed
  5. Main guy: https://politicsandwar.com/nation/id=137939 https://politicsandwar.com/nation/id=138986&display=trade https://politicsandwar.com/nation/id=138983&display=trade https://politicsandwar.com/nation/id=138985&display=trade https://politicsandwar.com/nation/id=138981&display=trade https://politicsandwar.com/nation/id=138888&display=trade https://politicsandwar.com/nation/id=138526&display=trade Created a bunch of nations to give him free resources. Wasn't even a good amount of resources lol. --------- https://politicsandwar.com/nation/id=135223 https://politicsandwar.com/nation/id=137446&display=trade https://politicsandwar.com/nation/id=137448&display=trade https://politicsandwar.com/nation/id=135427&display=trade https://politicsandwar.com/nation/id=135771&display=trade https://politicsandwar.com/nation/id=137206&display=trade https://politicsandwar.com/nation/id=137283&display=trade https://politicsandwar.com/nation/id=136485&display=trade https://politicsandwar.com/nation/id=136371&display=trade
  6. "There is a message hidden in this image, find it and reply accordingly." "Well done. Please wait for further communications." Is this a cult? EDIT: Well I tried searching the image itself for hidden messages in case there was intentionally something misleading and didn't find anything. Wrote a program that highlighted all the deviant pixels but all I got was the border to the text, lol: https://postimg.cc/DJNcYpgN
  7. Eastasia recognizes hostilities with Brumpy Gold Oastards and is pleased to announce that both parties have agreed to a white peace, given BgO pulled a Spanish Armada 2: Electric Boogaloo and VMed all their members: The score went up because they forgot to tell you they actually had a -30 city average instead of a 30 city average
  8. As a totally real and definitely not backstabbing ally of 3 Obelisk 3, we invoke the defense clause of our MDP and declare war on TKR They didn't even know what hit em
  9. I'd say maybe a blood alcohol concentration of 0.5?
  10. I wasn't aware of the new meta till recently, so this is something I'm working on changing. I'm interested in the logistics of what you proposed: Is the best way of accomplishing this comparing attacking and defending militaries, and removing attacking nations from the target list if the military ratio falls under a certain threshold? I'm not 100% sure how to sort based on both city count and nation score, but maybe I'll figure something out. Any tips would be appreciated ? Being worked on right now too. With how you're doing it, do you have a UI that sets high priority nations, or do you modify your code manually? Or is there some automated stat you use to determine priority? I joined the channel! What now? I'm not the greatest programmer and to be honest, I wrote this more as a learning experience, so it was all in Java (ew, right?) I'd be more than happy to learn more about writing a similar program in another language if you have any tips for that as well.
  11. I mean, I wasn't really thinking about that, but that would be nice :S I really don't care about money at the moment, so if someone asks me in the next few days to be honest I'll just let them use it for free! I think I participated in about 11 alliance wars on my old nation, but yeah I did miss the last few. I admit I'm pretty new to this long attrition grind sort of thing, but I'm gonna put on some nostalgia glasses and say that wars used to be more enjoyable and meaningful the old way (plus these new NAP times, blech) :S I'm an irrelevant nation in a paperless micro now, does that mean I get to join the no tanks gang? Please?
  12. TGH and BK are currently on 5% max tanks. NPO and GoG are on a stunning 1%. Soooo are y'all getting this party started soon or what
  13. All this talk and no one is building up? We won't even need a name that war thread to decide that it'll be called the Pineapple on Pizza War...
  14. I'm pretty sure you banned most of these nations, but I think some of them deleted and reformed somehow: https://politicsandwar.com/nation/id=131631 https://politicsandwar.com/nation/id=132205 https://politicsandwar.com/nation/id=132300 https://politicsandwar.com/nation/id=133325 https://politicsandwar.com/nation/id=132209 https://politicsandwar.com/nation/id=131712 https://politicsandwar.com/nation/id=131894 Were these nations banned in the first place and just recreated, or did they delete and rebuild of their own accord?
  15. Short and sweet: We guarantee alliance wars every month at the most. That includes participating in global wars, individual wars, mass raids, commissioned wars, and civil wars. There's a 0% tax. We have unrestricted raiding rules. We are home to Orbis's best raid finder and alliance war target picker. We have high member standards and a member cap. Believe me, this is especially not easy to have for a micro Sitting around all day in a big alliance is no fun. Why not try out something totally different and give us a shot?
  16. Thanks for the suggestion, I will work on implementing this. Any other suggestions that other people might have?
  17. smh I reported this to Shifty first and no credit The rabbit hole goes really, really deep for this one. So deep in fact that I had to create a spreadsheet just to make some sense out of the whole thing. I present 41 total nations that are accused of using multis or profiting from funneling money or resources through multis, many of which are operating on spam names, are allianceless, and have infra slots resembling a resource farm. https://docs.google.com/spreadsheets/d/1gOgR62OATv3bUlwzZUgMKK63rN8R6UqPaE-nb-xV254/edit#gid=0 "Suspicious trades" includes the selling or buying of food at 100000-20000000 ppu and the selling or buying of resources at little to no cost. I'd be happy to clarify further if the admins demand it. Otherwise, happy banning!
  18. If an alliance is going to war then I really hope I don't have to take offensive standing military into account, haha. But as quoted I'd be able to specify for that as necessary. Note it also says the price can be paid right around war. I 100% acknowledge that there's simply some things humans are better at then programs, so this clause also suggests that if something doesn't turn out quite right (or totally wrong) in the process, then we just renegotiate the price so that whoever commissioned me pays a reduced amount, or nothing at all. I am probably leaving a lot of room for people to scam me by including that haha. But as long as it still causes a war, I don't mind as much ?
  19. You people are picky haha. But the more convincing this thing looks the better, I suppose My code is getting uglier and uglier by the day. But links have been added
  20. Last sentence, you can find a link to a spreadsheet with some random micros as examples (names of alliances are listed at the bottom) If you're a bit confused as to why certain target nations have less than 3 attackers, that's because their slots are already filled by raiders. Similarly attacking nations are limited by the number of wars they've already declared.
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