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Zei-Sakura Alsainn

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Everything posted by Zei-Sakura Alsainn

  1. What you think is irrelevant, the numbers aren't lying to you. Actually they disprove your opinion almost instantly because the majority of drop-off is during the point where they would be learning everything, which in your mind replaces the need for any daily engagement. For a time it may, but not very long. As mentioned already in this thread, by city 6, good luck, with that. As somebody who was at city 5 and 6 not long ago, i can assure you that there are not an abundance of targets there. More specifically, things start drying up at around 600-700 NS, where any number of remaining targets you might be allowed to attack given your alliance, become mostly long inactive, picked clean nations, or ones in irrelevant micros, who may or may not counter and even if they don't, usually have a large standing military to cut through. By your own definition, cities 6-10 at the least are snoresville. Which, unless they use credits, amounts to about 40 days. Of course, again, most don't even get to city 3, so there's that. You may consider trading fun, but from the opposite viewpoint, i just view it as tedious. Done only because it does make money if done correctly, i do not find it much enjoyable. Mostly irritating, especially when selling the product, the number of masterminds who undercut you by 100 PPU, to be succeeded by someone who cuts them under by 200, and all i can do is hope i have enough money to buy them out. I daresay, i am very, very likely not the only one who thinks this. Most probably lack the sense of pragmatism to get them to do it at all anyway. As addressed by this entire thread, and Sketchy's 'Random Stats 3.0', most of them don't even make it past city 2. Getting yourself up to 5 is pretty easy itself, build as much coal, example, as possible, raid the plentiful inactives at your level, collect your login bonus, repeat for a few days. Beyond that, there won't be enough targets for consistent raiding, and it's doubtful you'll have the cash to start trading, unless like me, you happened to find somebody who looted Cornerstone's hidden bank.
  2. Have you considering joining a Nuke Bloc alliance, you seem quite salty. Are you a reroll from there perhaps? As well, your counterpoint is, "Hey, your alliance full of nobodys who have no idea what they're doingm is worse than my alliance of nobodys who have no idea what they're doing, because an alliance of people actually somewhat relevant who DO know what they are doing was pressuring you!" As if you wouldn't have done the same if TRF did show up. Now, of course, you'll claim you would have stood your ground, but i doubt it. Anybody can talk brave, until the gun is aimed at their head. Sit down and stop talking how tall you are, you don't even clock in at 2 feet.
  3. The thing is, i don't currently foresee ADM being able to push that. While i've done well for myself so far, i'm also under no impression that i'll be able to pull hard enough that my alliance can help cover only some of it. Just the way it operates, i go fast now because i'm small, and i'm active, and i do things, alot of things, more everyday. As i climb up the city ladder though, my priority will go down. So unless we just stop recruiting and growing right now, more new people will come, and those that stay will be prioritized for that growth over me. Suppose it's good timing for me to ask Who Me about baseball then, huh? I'm only OK at playing the market, frankly i think my standards for price deviation are too high, raiding is getting sparce and i only produce so much coal. At this point, though, i'm mostly arguing your side for you, oops. It makes sense, what i've been saying applies to your average person, not to me. Seriously though, if Who me isn't kidding, anybody with experience on how to do it right, i'd love to hear on properly managing a baseball team. Yeah, definitely seeing what you're saying, especially with this Seph. Good for me to keep in perspective where precisely i'm standing when discussing things as big as everyone in the game.
  4. ....Seriously? From investing the $37 million i have now? It would seem i have been mislead. What uh, is the appropriate way to invest in it? You can DM instead of spamming the thread, Lairah Kerasis#2795 I almost wonder why alliances don't get active people together and organize this. Or if they do, ours doesn't.
  5. How long did that take? I know how quickly baseball can resolve itself, i don't much like the idea of essentially staring at the page for hours doing that. I'd use a bot, yanno, if that wasn't bannable for incredibly obvious reasons. I have... just under $37 million right now. Since you know how this works, i wanna ask. If, theoretically, i were to invest all of that right now, into baseball, how long does it take to break even. Assume for simplicity i'm able and willing to play it as much as you did. All i've ever heard is not to waste time on it, i am genuinely curious. Which has alot to do with me getting to fight Nuke Bloc, which was free money. Even after the repairs, it was around $40 million of free money, which i bought city 7 with, and then boosted all of them to 1700, with enough left over to play the market a little and keep having money to build at the very least my own infrastructure. This also ignoring that unlike most new players, i'm not a potentially huge money sink. Dio dragged me here, has been teaching how to play (Recently how to FA), both he and Senry have the benefit of knowing that not only am i going to not disappear suddenly like my friend i mentioned earlier, i'm actually going to try and do things. Right now, i'm learning how to perform in an FA capacity as a diplomat, i already perform duties and have some time for Milcom. Yes, i'm here way faster than alot of people. I'm also flooring the gas pedal, and wondering where exactly the speed limiter is hidden, so it can be removed. I'm not the average noobie, i'm not a blind investment that maybe gives you a return, more likely disappears suddenly without word. My ROI is guaranteed, the only stipulation being how long you stay in to get it, i won't be going anywhere. Even despite that, i'm not expecting city 20 within a year just yet. Unless i get so good at Diplomacy i can talk people out of their alliance banks, which... would be interesting, if it were possible. TL;DR - I'm the exception, not the rule.
  6. It's amazing how casually you speak of years passing by without seeming to actually acknowledge how much time that is. Baseball is pocket change. Sorry, but i don't exactly have the money to be investing in a baseball team that within the month will need to be replaced anyway, instead of saving up for my own warchest, infra, improvements, land, etc. If you want to donate that money to people you go right ahead, because we all have better things to spend it on. Can't complain about no wars if you don't have anything to fight them with, after all.
  7. All you're doing now is proving their point about it taking a ridiculous amount of time. Think about it, you've been around for a year and half, and you're just getting to City 16. That's 1 city, every 35... 40 days? Not many new players will wait through that, and, in fact, at that current rate, you may very well hit city 20 right around your 'two year anniversary' as it were. Two years, to get to what is considered high tier in this game. Comparatively to other, free to play games out there, that's insane. Fair enough, this a niche genre and drawing comparisons by things within that genre is next to impossible, but here's a thing. There's a game called World of Tanks, now it also has an issue with player retention. The thing with WoT is, you can get to what's considered high tiers, within 3 months if you just play casually. Actually, if you spend more time than that, you can reach top tier in the game before even that. Not everyone necessarily want 20 cities, but alot of people would. The investment across the board, to get to 'high tier gameplay' in PW, compared to anything else, is absurd. Two years is approximately 1/11.5 of my currently lived lifespan. World of Tanks, and other games, can people dragging behind it for years and years, even after they reach the top tier and got nothing else to do it. Not small, niche, dedicated bases like PW has, either. Big ones. You can argue that you don't want progression to be that fast for a variety of reasons. Obviously someone getting to city 25 in 3 months would be unacceptable. On the other hand, taking 8x long to only end up 80% of the way there if you're lucky is absolutely preposterous, new players going in to a game don't daydream about what it's like in the middle of the pack. They daydream about leading the pack, and when your requirements for that is asking for years, in your case, it'll be nearly 2 unless it speeds up, just to get "Ahead of most" let alone to the front? It's not the only factor stopping retention or growth, not by a long shot. To pretend it does not matter is a farce. Not many people, even interested in this game, in nationsims, will stick around for that. About a week or so ago, a friend who fits that description, who i invited to the game, got into ADM, got them started with guides and all that, they deleted and left. This is somebody who is actually interested in this niche. Things take too long and go too slowly for the majority of people, even nerds who play every nation sim ever.
  8. Until you compare the population of all those combined, counting only the actives, no red or purple diamonds, and then you realize they make up a tiny minority of the nations currently existing at that level, the players at that level, most of whom don't stick around long. The argument isn't that all new players drop, the argument is that 95% of them do. Now maybe that number isn't exactly right, i also don't think it's too far from the truth, someone feel free to get concrete numbers and prove me wrong. Whether or not this suggestion would make it any better... maybe. A little bit, i think, but ultimately i think it's benefit would be less to keeping new players, and more to helping the ones already here. I'm not just talking about IQ alliances, either. I'm talking smaller, newer alliances, that don't have alot of members, don't have a huge bankroll, or a garrison of whales to endlessly print money and anything else they could want. Alliances like my own, Husaria, i'd say TRF too, since TRF is mostly TCI with a dash of SGM. People that are already here, are likely to stay here, who are in these lower city counts, many of them for some time. When you're small like this, you can only afford so many grants, and you can push people to accept higher taxes only to so far. Truly, i don't think this would do a significant amount to keep new players. It will do a little. More than anything, i think it would help alliances, specifically the smaller ones. Yeah, IQ alliances don't have whales, but NPO for example, just has a cool 100+ at 14 cities, and their alliance has been around for a while. The only reason you should be poor, is if you're not managing your resources as well as you could. At least the little guys complain less about it, while trying to grow and not be swallowed up by you. Now the question becomes, how badly needed, if at all needed, is something that will do a little to increase player retention, and alot to empower smaller alliances to grow, especially if they're run well. So, Orbis, is this needed, and if so, how badly? I'd say i'm a bit of a biased party, my city timer is up in 2 turns for number 10, and i'm in one of those small alliances, i'm a little blinded by self interest, just a tad.
  9. You don't have to be! Great thing about children, is that they have such long career lives ahead of them. By yourself a small farm, or a mine, something to that effect. It makes alot of money you know, just ask the Chinese, they're pretty smart folks and totally on board with it.
  10. I don't have wives, but i can raise you 6 firstborn children. Recently kidnapped from middle class families, less than a week ago, nice and fresh. Promise, my business reputation is on the line here.
  11. What is it they usually say here? Ah, right. Two weeks max. @Horsecock, how much you betting?
  12. I'm not crying, what about an apathetic statement of fact with a casual passing disregard automatically means crying to you? This ignoring that your link is irrelevant, as it is not what the OP asked for, and therefore does not count. It clearly states, male, american, over 18, perform a certain task. That's all there is to it, just keep moving along. Once again, why is an apathetic statement of fact immediately taken as some sort of whining or attack on the action? Are people really this desperate to be getting shot at so they can justify firing back?
  13. We all wonder the same about you. I'd say it's not often that the dull and daft make the public spotlight, but Donald Trump is president, the precedent has been set. Be sure to thank your God Emperor for paving the trail for you.
  14. You're asking what sort of idiot picks a lone target, who openly admits to having minimal resources, has no support, friends, or allies, and targeting them with a coordinated strike? All while, the alliance doing this, is a training alliance for on of the top 10 in the game? I daresay the extra chromosome you desire in your next life has already blessed your current life with its presence, perhaps be more grateful to have gotten what you wanted so easily, i'm sure your parents were enthralled.
  15. Don't worry, you're not the only person left out. I, and anyone else with the pleasure of being born XX are also rather screwed on this occasion. Such is life, instead of worrying, please, join us for tea.
  16. So, you announce war. You take 2 days after that to even attack. Then within, what, 36 hours, you declare peace and NAP? Would somebody please think of the little alliances? Look at the poor things, they don't even know how war works. We must work to enlighten them to the glorious pass time of annihilating ones enemies, lest they forever be lost to the barbarism of ignorance.
  17. Oh it's not a raid, spy report confirms he doesn't have crap. I just felt like burning something, so here i am, doing what bored arsonists do. Turns out my airstrikes can destroy about 270 infrastructure per attack, so that's nice to know. Using the infra calculator my first airstrike did $5.3 million in damage. Guy has cities with like 1800 infra in them. He has missiles to, but unlike me has no money and even less of a warchest.
  18. It's not relevant. Misfits only has 1 war declared against them since that announcement, and that war wasn't even by any of the alliances listed in the OP. It was by me.
  19. You do realize even a 32 city nation can fight off only so many 14 cities at once. Even if this 32 city has divine reflexes, and could somehow gain ground control, or air superiority or whatever they want on every one of his potentially dozens of attackers, it really does not matter. In the end, even with GC on all of them, his planes will be outnumbered by who knows how much, but for simplicity let's just say 10:1. If these 14 city nations fully militarize, too, which they should in such a scenario, note said 32 city nation will be completely outmatched across the board. You do understand in such a hypothetical system that NPO alone could gut Grumpy, Spanish Armada, and The Coalition simultaneously, right? Both sides would be capable of levying all of their forces against each other, and no matter how you try to look at that, NPO will outmatch the whales every single time. Actually, such an update would be beneficial to IQ in general, it makes them capable of a true swarm strategy, given that they currently outnumber opposing spheres by a massive margin. Those being of TKR and Rose, TKR's is quite small, but Rose, as demonstrated by the last war, and anti IQ in general, amount to 531 nations. IQ and friends, come out to 882. Imagine a world where IQ wouldn't need an upper tier because they well and truly swarm them with a death of 1000 cuts, and then try and tell me this would be nothing but good news for the whales. Not even the very best fighters, no matter their size, can win something like that.
  20. Have you considered mercenary work? With 3.5 billion damage in a single war on your belt, i daresay you could reasonably charge quite a sum for such services.
  21. The amusing part about this post was where Apeman says he did not wish to be sexist, and then is immediately sexist by calling somebody 'it' instead of 'her' because they do not act how he expects a woman too. I don't actually much care, i just found it a mildly amusing ironic tidbit. Best of luck to you and your faithful Knights, Apeman.
  22. H It's the disappearance of an alliance, in a game, one which frankly didn't have the greatest track record of treating people with any notable degrees of respect itself, certainly not in recent memory. I must ask what surprises you. Respect is to be earned and not given. If you think not dying as easily as other people when fighting the hive mind demon hordes under Lord Lucifer Roquentin's strings is the only criteria, you'll be sad to learn criteria shift from person to person. From my point of view, all i know is what i have said so far, i see no reason to go out of my way to pay respect to that. You'll also be sad to learn that at least some of them are joking and that you need a thicker skin to handle what something we paper could withstand.
  23. You tell others they're grasping at straws and then fail to be capable of conducting grade school math level addition and pattern recognition that leads everyone you claim to be grasping at straws that your side has lost 100 members. I'll have to check for it, someone somewhere on the OWF did BK's share of the math for you. What with all the mergers, BK should have had, what, 230? 240ish? Yet you're in the 160s. Even accounting for inactives in CS and Zodiac who didn't move over, or didn't want to, even a generous estimate still says you're missing 40 that you should have. Which accounts for, of course, around 40% of the lost nations, and this assuming a generous conservative estimate. If we go with what you should have versus reality, the disparity means BK makes up over 70% of lost nations. Though i don't think that's fair given inactives and detractors in mergers exist, it still means your alliance in particular is responsible for a significant portion of the missing nations. Sadly i didn't pay as close attention to many other alliances save NPO, who bounced around too but nowhere near as much. TGH dropped for a while but is now back at the 41 i believe it started with. UPN started at 41 and ended at 29. I'm sure someone could use the stat tracker, in this instance, to check each day and get a good idea of which alliance lost how much in this equation, but you are the majority of it without question, and so i find this laughable attempt at deflection to be pathetic, when it'd be better for you and your alliance to simply admit the failure and then move to correct it.
  24. Read again. There are 2 resource measurements, one says loot, that's the first one from the left. The second says lost. Under the second, NPO shows 530,453.
  25. Meanwhile in the rest of world, nukes are free to attack with unlike conventional methods, but cost money and resources to build, just like conventional weapons. Seems fair to me. I also believe the part about 'Resources lost' includes used in attacks, as i somehow have trouble believing NPO lost 500k munitions solely to looting. Last point, the poster of this thread is in The Fighting Pacifists. Now, your memory may be off from the concussion TKR gave you, but TFP was infact fighting IQ and not nuke bloc, so we're quite curious how the stats for nuke bloc are skewed in his favor when he was uninvoled, as that doesn't make much sense.
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