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Evlar Ball

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Posts posted by Evlar Ball

  1. On 4/7/2023 at 7:27 AM, Krampus said:

     

    I can't tell if you're that disconnected from reality or just a very dedicated troll but ok

    no one is giving camelot shit for npolt. at least not in this day and age. 

    but i must give props to epi for being able to brainwash his members into whatever this post was, this is a level of propaganda i aspire to reach

    We love you too ❤️ 

    • Haha 1
  2. I think a possible solution isn't to entirely nerf whales or to buff low or mid tier across the board. The issue all of these wot's are essentially discussing is the game becoming boring. Alliance wars are becoming stale as tactics are essentially the same every war: bloc/alliance 1 starts to militarize, bloc/alliance 2 militarizes if they think they are the target, whoever reaches adequate militarization declares war, bloc/alliance with the stronger numbers and coordination wins. Beyond that it's just a grind to cause as much damage as possible.

     

    This gives, as many have mentioned, an objective benefit to anyone that can gather the most whales since whales can build more units and cause more damage. This isn't inherently bad, as people that have played the game or invested enough time/skill should be rewarded, but there also is a lack of payoff and complexity that would make things interesting.

     

    A potential solution is to nerf aspects of whales or boost aspects of mid and/or low tier. For example, perhaps deployment speed (number of units you can buy/day) can be reduced by a percentage for every city you have. This way, a hypothetical alliance/bloc entirely of whales could try and militarize against an alliance/bloc of entirely mid or upper tier but that alliance/bloc would be able to militarize faster and possibly launch an attack first before the whales are ready.

    We could also increase maintenance costs for units for each city. Something like that. It would still be rewarding to build cities and be a whale, but it doesn't give you an objective and simple advantage in all areas.

  3. These types of discussions are good for the game and I hope they continue to get attention. Political participation is key to increasing player investment in the game and we should all be looking for ways to maximize that. Alliances should be the primary political unit, there is a reason people join them and not spheres. Economic diversity can be found in most alliances; members are choosing history, culture, and politics when they join.

    • Like 1
  4. "Use the forums more because people are getting value (information and entertainment) out of the walls of text that come with passionate and energetic political discussion."

    To have a passionate and energetic political discussion you need to hear each other out. A lot of recent threads have been ruined by idiots refusing to engage with the discussion points and harping on about reputation or just being toxic/rude

    • Haha 1
    • Upvote 4
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