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AwesomeNova

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Everything posted by AwesomeNova

  1. Join Rose. It has one of the best growth programs in the game and, it more importantly has a vibrant community.
  2. This is arguably worse than wardodging. They panicked and broke trust with their alliance in order to hug pixels, which ironically result in them more losing pixels than they saved. Kinda a hot take: if you leave an alliance to preserve rss or infra without withdrawing your rss from the alliance bank, the alliance does not owe you the rss you forgot to withdraw.
  3. If the purpose of this project is to promote cooperation between alliances, then it isn't a good way to do that. From what I understand it, you have to find nations with a government type and social and economic policies that are most compatible with yours to make the most money using this project. If that's the case, then the most profitable types and policies will be found quickly and become the meta for the rest of the project;s existence, and alliances will mandate certain government types and social/economic policies to be chosen by their members, thereby ensuring the benefits of the projects stays within the alliance. Considering that there are plenty of projects that either boost a nation's income, this projects seems unnecessary at the moment. I'm not sure how this adds anything to the game. Is this supposed to be a source of income without adding money to the economy of Orbis?
  4. This seems like just more bloat for the game. Commerce serves a similar purpose to what you propose, and there are other projects that boost rss production. I'd rather have the devs improve existing mechanics than add fluff. Also, IQ isn't a good measure of one's intelligence, and I think "education level" is a much better term to because fits more with your suggestion than "IQ."
  5. Why did this topic about someone's attempt to peddle their NFTs get necroposted twice? NFTs are becoming less relevant as they plummet in value, assuming they are still plummeting (they might already be worthless)
  6. What can you buy with $200?

    1. Thalmor

      Thalmor

      40 soldiers. Which is still not enough to do a ground battle.

  7. Yes, but you get less money back than the amount spent on the same units of infra
  8. I guess you can say that the Johnsons’ side is soft implementing the new beige mechanics that’s being discussed
  9. I've never really thought about this. For being such a useful feature, I'm surprised there isn't a dedicated button for the Bulk Import page. It's poor design to have it buried i every city's "import" page.
  10. I'd much rather have the beige mechanics be reworked than add more nation-v-nation war outcomes, though this suggesting isn't bad.
  11. An interesting idea, I guess, but wouldn't it detract from the player-led side of banking and loans? Idk, it seems kinda pointless.
  12. I don’t normally post in the forums during war because I find it too toxic for me to handle it (though this global war was less toxic than NPOLT), but after reading through this thread, I’m frustrated at how vehemently unwilling you are at accepting any criticism from anyone. In your search for the truth, you destroyed the trust that others had and pushed everyone who had the info you want away from you. You soured your relationship with AA leaders to the point that they may not give information to others in the future. You thought you had the truth, but you only had a narrative painted by one side. Listen to Kurdanak and don’t do what I did. I’m just bored. Any attempt to reason with Phoenix will be for nothing. They’re an antivaxxer, after all.
  13. I have nothing to critique about this. It’s the perfect suggestion for the mobile version. Though my phone is small (I use an iPhone 5s) it’s still annoying to reach for the top of the page for things like trading. I do have two computers that I can use, but I’m always on the mobile version in my phone because a) I don’t want my P&W session seen by my high school while I go online and b) the family computer is a Mac from around 2010 and incredibly slow at times. So I’m stuck with the mobile version of P&W. Having the navigation bar on the bottom makes it so much easier to be on mobile for P&W. Please implement this, Alex.
  14. Wind power plants right now are useless for most people, so buffing them would make them a viable option for upper-mid to upper tier nation. I’d suggest increasing the cost to build a wind power plant to at or above the cost of a nuclear power plant, as well. Side note: the formula for powered infra can be simplified to land/2, and the formula for the operational cost can also be simplified to $2*land.
  15. That’s exactly what happened to me!I thought it was just me, so I ignored it.
  16. The Syndicate and TKR have no military to maintain their net damage dealt. Once the military is gone, the infra is next.
  17. Maybe instead of clicking a drop down, you could hover your cursor over it and then click on the link. Also, a direct link to the most important places would be handy, like wars, military, etc.
  18. It takes up one slot and adds two empty slots, giving you a net gain of one empty slot. It’s nothing to shake at, but at the same time, it’s very useful for nations with 15-25 cities. I would recommend the price to be the cost to get a city from 10 infra to 2500 infra either once or twice over, about $32-62.5 mil. I’m leaning towards the lower end because you’re getting a net gain of one slot and it would let nations with lower city counts to pick it up, but the staff can adjust it however they want (for better or worse).
  19. More cute than hot, but his incompetence is a turn off.
  20. We already have projects that cost upwards of $500 million. We don’t need a multiplier added to project costs. It’ll make certain projects not worth the cost to get.
  21. Oh, I didn’t realize that. Maybe I and Hime-sama reacted because, at least in the US where I live, fascism is on the rise during a crisis and get a little trigger happy when someone seemingly defends something like a swastika. I don’t want bigotry to be unchallenged.
  22. Zephyr, I think you are missing something important here: context. No symbol exists in a vacuum, especially the swastika. If someone creates a nation with a southeast Asian, Buddhist theme, including the swastika as a religious symbol is fine. It’s not being used as a hate symbol. However, if the symbol is there with no context or is paired with Nazi imagery, then it’s safe to say that it’s used as a hate symbol and must be taken down. If you haven’t noticed, Politics and War is made by and American, played by people in the West. In the West, the swastika is used as a symbol of hate and Nazism, so if a Norwegian paints it on the side of their car, they’re not doing it because they’re pagan. They’re doing it because they’re a Nazi and want to show their affiliation. The swastika has been so tainted by Nazi appropriation of it that it’s unusable as a religious symbol. I know the more positive meaning of it, but please look at how the symbol is being used. A Buddhist themed nation can use it. Everyone else can’t.
  23. What made think you have to have the city timer cost 2 credits. You can just make the city timer cost 4 credits. Also, your objection is moot anyways because it takes longer than ten days to get a new city, especially if you have more than ten cities and are getting them without help from your alliance.
  24. I would suggest name/imp slots/land, instead. It would be more useful if you can match the total amount of improvements slots to a city build with the city with said improvements slots.
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