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Dubayoo

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Everything posted by Dubayoo

  1. Not sure the forum's ever really had "quality." What does happen sometimes is old players from long ago who established the original alliances have a large following, so they get a lot of likes for no good reason. Those old players are a lot of the problem - they hug their pixels as whales and troll the entire game merely from existing and doing nothing.
  2. What hyper-active Discord servers are you talking about? o.O The forum's just loaded with sarcastic trolls who enjoy getting things wrong to get under others' skin, so nobody posts to begin with since that's asking to get trolled. It's the same problem as ever on PnW - everyone counterattacks, nobody attacks.
  3. What do PnW players believe in when it comes to gun control? I'm asking because I'm curious if there's a connection between the abundance of pacifism in the game and if players IRL believe in controlling firearms. Maybe there is a connection, maybe there isn't. Let's find out.
  4. This is what happens when people put art before math - they think $1m per entry is enough to afford a decent prize pool.
  5. Hopefully, Enterprise will know better after seeing what happened to TKR - even after graduating, it still screwed up.
  6. This disagreement is about common sense. I mean I guess you could say PnW lacks common sense. No argument there. If that's what you think Alex said, then you really didn't read between the lines. The only trash here belongs to you for either lacking deeper understanding or not appreciating what's understood. If you don't get it, then you're unworthy of enlightenment. If you don't appreciate it, then you're too hopeless to bother.
  7. The player behind a nation committing suicide is still circumventing. Admin would be more than justified to restore the bank. The game isn't real life, but it is semi-realistic. A nation that destroyed its own rule of law would leave its inventory behind which fellow alliance members should be able to retrieve. Admin could search bank transactions by nationid too to see where resources were sent if the bank was looted to restore them. The bottomline is play the game for what it is, not what it's not. Don't make PnW a real life affair.
  8. Very strongly disagree. If you go into VM, you're no longer playing the game for a temporary period of time. Suffering is fine if that suffering can be responded to within the gameworld, but VM cannot be responded to. If you play the robber in cops and robbers, then you have to be able to be held accountable once you rob someone. Disappearing from the face of existence is not maintaining presence in the game where the account is held. If you want to dodge accountability, then you have to hide within the gameworld, not beyond it. To give a comparison, I play another game called RenaissanceKingdoms. In that game, you can revolt against a town and loot the town treasury. You can also send your character into retreat. People do that when they need to take a break from the game. Anyone who goes into retreat to dodge getting arrested by the county bailiwick after revolting is punished for obviously using OOC mechanics to dodge IC accountability.
  9. Going into VM is the equivalent of being inactive. Having an inactive leader makes alliance administration nonexistent. If you're going to play the game, then play it. Don't phase out into an untouchable dimension. You don't get to coup and then go, "Nanana poopoo, you can't touch me."
  10. Join UPN. They're like TKR, but with 3 different letters. What went up did go down.
  11. I'm not quite sure what you're trying to say, but it sounds like you agree the supply of product vastly outnumbers its demand.
  12. If the margin was wider, I would agree, but the margin's been low for a long time which suggests there's already a ton of cash rolling around in competing to flip resources. The lower the margin, the more cash there is chasing smaller profits. I'm not sure I agree with what you say about big war scenarios either. People seem to be hugging their infrastructure tighter and tighter as they build higher and higher, banking is somewhat volatile, and recruitment efforts are lacking in finding quality candidates to invest grants in for taxes.
  13. Boss, you're in Polaris. Everything you buy gets wasted since you can't even handle pirate raids. Idc about the specific price level. The game needs regular inflation so future generations of players are constantly supported in selling their products. Otherwise, the game stagnates from old players just sitting around and doing nothing. Sheepy should intervene with some formula that makes stockpiles depreciate everyweek based on your percentile in the game to discourage saving and encourage spending. Your percentile could equal the percent of 2% that you lose everyweek. I say 2% so the median player loses 1% per week of saved resources. We need to remember this is a game, not real life. Saving resources to afford a retired lifestyle of luxury doesn't apply here.
  14. I mean if you want to buy a ton of product you could... ...but there's no real reason to do so unless you want to go to war.
  15. Average manufactured prices just dipped below $1750 this weekend which is rather nuts. This is especially noteworthy since raws seem to be flatlining instead of decreasing at the same pace. There is hypercompetition for manufactured market share, and it's not letting up.
  16. All the better. The cheaper resources get, the less valuable existing warchests are which motivates alliances that save them to fight again.
  17. Prices are crashing across the board in every category. Is there really no opportunity to declare war right now from how cheap resources are getting?
  18. PnW would be all the better if people charged with the legendary horseman of the apocalypse. *Salutes*
  19. If you want to be serious about it... ...the problem is the oldest and biggest players in the game expect the younger and smaller players to make something happen for them. This is despite how the older bigger ones can mop up the remains with ease. Zhen is a smart player who knows his limits. He doesn't bite off more than he can chew like what TKR did in the last war, and he's gotten protection from BK. This is despite his involvement with micro drama in the past. He knows what he can and cannot do. It's not a trash move to have self-respecting poise in refusing to create opportunities that others will exploit instead of appreciate.
  20. Not according to the trash report it hasn't. lol https://orbisweekly.net/wmt-minnow-judgement/ - Yakuza – Rating: Y’alright
  21. Pantheon seems to be an alliance that strictly cares about self-defense. It doesn't target anyone unless the target's easy pickings. I'm in Zhen's alliance, yes. He's been a noteworthy leader since he started Zeon. I joined him for the same reason I joined Roz in Roz Wei.
  22. For clarification's sake, I genuinely don't see value to Pantheon's existence. This wasn't a joke remark. It's a gentle giant carebear alliance that doesn't have a reason to exist in PnW. Perhaps it would have value in other games where cultured civility mattered, but this is not that game.
  23. Never really got why Pantheon even exists. You don't do anything other than just being there. You might be friendly, but the game's called politics and war, not politics and happy happy joy joy kumbaya rainbows and unicorns. You ganged up on CoS. You ganged up on Imperium Romanum. You downdeclared on Nordic Sea Raiders. You got declared on in the Silent War and beaten. You ganged up on Black Knights. You abandoned TKR. Seriously, what's the purpose of your existence?
  24. To be clear, I'm saying market moves happen from people who buy or sell what's already posted. Yes, there's diminishing marginal returns because there's a lot of hypercompetition on the market. That's why major market movers are key. They trade with whoever's on the margin and then dive deeper into whoever's beyond it. That's when your long-term flippers come into play who make big posts behind the margin. The third point was made to point out the abundance of potential market participation which isn't observed until arbitragers try to play. There's a lot of hidden supply out there which isn't revealed. Newcomers don't buy resources. They sell resources. Why would cheap prices help them? I'm talking about raw sales of resources, not flipping, for newcomers.
  25. After a long war, people rebuild their warchests while the supply for product is incredibly low. Price doesn't crash because people don't have much product to sell. Really not sure I agree here. Prices are way below usual across the board. Steel is at least 3000 a piece, aluminum floats around 2500, gasoline is between 2k and 2500, and munitions float around 2k. If you're talking about the extreme beginning of the game, fair enough, but that's when there was a lot less cash in the world to spare on product. Yes, competition is increasing. That's the problem. People are competing for margins more instead of using the resources they're competing over.
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