Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

68 Excellent


About Schwieger

  • Rank
    Sacred League Member

Profile Information

  • Gender
    Not Telling
  • Leader Name
  • Nation Name
    Colony Natynozh
  • Nation ID

Contact Methods

  • Discord Name
    Schwieger #7506

Recent Profile Visitors

674 profile views
  1. Rift Relative PW: Imperial Nalydian 7th Fleet "Vanguard of Impulse" Like the inexorable march of consequence - surefooted, wonted, and tacit - the heavy legions of the High Hunter's navy once again make passage through the putrid voidswells relative to the myriad realmfabrics of the PW universes. Ever-spiteful, the rift abhors their presence - a presence forced upon them by the fleet's overall admiral, the commander of the 5th Naval District, Admiral Manster Heinz. Having initially withdrawn his forces from both PW-1 and PW-2 following the Second Arbiter Debacle, and the appearance of considerable Naxid forces, he has come to view the realms in new light. They will serve as a training ground for the relatively green 7th Fleet, and once the sailors of the formation have been sufficiently bloodied, they will rotate out to be replaced by another of the newer formations. Thus, in command of the 7th Fleet directly, is Admiral Atalyn Kalavüt. A reserved Pord from the mountains of Grazhni Brüchor, her command here is one of many career firsts: first foray into another universe; first command above assault fleet level; first Pordish admiral to return to PW after countless cycles. And so, from her command room, she pours over the displays... No, nam-Zhälnargrazhni. We aren't detecting any anomalies. Scans indicate everything is within expected parameters for this region. The news is good. Kalavüt zooms in on the displays and pans around to gain a better view of where her advisers wish for them to breach the multiversal barrier. Tasi, tasi, proceed. Across the chamber, her order is confirmed: Karüchenchelas suzttelglat, zha suzttelglatna skyk; all vessels advance through and continue onward. A wayward current of rift batters her warship, the VRZ Arctic Camel, as it adjusts in the sickly domain. Tall plumes of filth cough forth from her funnels; the current is strong, but not overpoweringly so, and the vessel is able to negotiate her way through it without drifting off course. To their stern, the second warship in the line follows Kalavüt's lead, and similarly powers through the offending current. Most of the ships in the local vicinity, the boats of Kalavüt's flagship battalion, prove unphased by the current's affront. Some distance off her starboard bow, far nearer than any of the warships of the formation, a reactor ship lumbers before the shadow of Kalavüt's giant. It takes up a good position a few degrees north of her line of advance before appearing to slow considerably. It has made contact with the multiversal barrier, and her engines now pour sickening torrents from vast thruster-nozzles as they force the leaden-sailing vessel through the streams of the barrier. And it succeeds. With the passage of moments the other formations of Kalavüt's baggage train force their way through the barrier as well, and not to be outdone, the Arctic Camel's captain guides her through with much alacrity, and perhaps no more than ten minutes after giving the order to advance into the realm, all of Kalavüt formations (a force of no more than fifty divisions) are soundly on the PW side of the barrier with good pace and spacing about them. Scans still returning as normal. No higher-order signatures or any indication of technologically advanced civilizations. Cross-referenced with our own records... This appears to be correct. What about our locales of exit? Are they still serviceable? There is a pause with the question. Whether to emerge in PW-1 or PW-2 has been a contentious point of debate for Kalavüt and her officers. Initial scouting parties have reported back very limited signatures of civilization in PW-2, but PW-1 still appears to be thriving - or what passes for such in these regions. All of the systems you marked for arrival, save for Sol, are empty. Naxids? We are not detected any Naxid presence. Kalavüt nods, and nods again. Bring us about relative to PW-1. We will drop out of rift in the pre-assigned systems with the pre-assigned complements. Tasi, the order is received; tasinehdao! the order is echoed. A stone's throw beyond the Oort Cloud of PW-1's Sol System, a star-system the locals to varying degrees know as Orbis, a number of FTL-exit signatures flash for mere seconds before fizzling away into nothingness. Then, far nearer than the Kuiper Belt, the distinctive IFFs of VRZ brigade level formations pulse to life. With the various brigade IFFs are two more uniform signatures: one for the overall division, and a second for that of the VRZ itself. The gargantuan bulks of dozens of Pordish capital elements flow into coherent reality with their baggage train screens, and with their rather standard emergence set course for the inner system.
  2. Of course now the strange ways of those in the eye-adorned ship have begun to seem less so. Answer was had once and answer, again, comes for yet a second time. The message flashes onto the screen and Kaleoikaikaokalai reads it first to himself and then aloud for all those in his wheelhouse to hear. He glosses over the titles, but comes to rest his eyes on the proclamation that Kawaikini's land will not be sailed upon. The bridge-hands sigh and Kekapuhilihinapohulani is visibly relieved. As Kaleoikaikaokalai commanded they shadow the foreign vessel. It soon finds its place of landing and grand flames leap forth and to the lands below. They are burning the lands, Kekapuhilihinapohulani on sensors says. I know, Kaleoikaikaokalai at the helm replies. But no other actions towards them are taken and indeed it would seem to appear that the Kawikini ship has stationed itself over the capital of Ke'alohilani - still within weapons range but still distant from the fires that rain down to their west.
  3. Grand Stream And the din of silence is broken. "Will of Bahl'i'ai, Akil: The Raht'i'ai shall be forged in the desert. Gods shall come to nurture the Den, and bring the fires of creation and renewal to these lands." In Kawaikini, the message plays: "By the Heavenly Flame, Akil: the desert shall become divine, and by the gods civilization shall be brought forth." The transmission is heard by all those on the bridge. By its end once more silence overtakes them as thought is had and deep consideration is begun. These newcomers have expressed desire to expand upon this world of ocean and land, but their word cannot be taken at face value. Prepare another transmission, Kaleoikaikaokalai calls from the helm. "You may pass but our lands are near. If your fires are kept from them ours shall be kept from you." The sensors operator Kekapuhilihinapohulani looks nervously from his displays to Kaleoikaikaokalai. They draw near, he says. Much nearer. Kaleoikaikaokalai nods and those who drafted the message know their time has come. It is sent to the incoming ship and once more a reply is awaited. We will shadow them, Kaleoikaikaokalai says, and keep an eye on what they do. Silence.
  4. Mirrors of the Void The grand fabrics of space and time once more reveal a new and terrible host. From realms unknown a strange craft emerges. Kaleoikaikaokalai at the helm of the Grand Stream is first to see it and is aghast at its form. The new visitors to the realm come in a ship long and slender - as the Kawaikini's own - adorned with carvings and artistry... It is a familiar, foreign, sight. Their own ship, the Grand Stream, is only slightly smaller than this newest of comers, but has two hulls and fore and aft masts that hold the weight of magnificent sails. Kaleoikaikaokalai, says a Kawaikini - the sensors operator Kekapuhilihinapohulani - these contacts glow with energy I don't recognize. Kaleoikaikaokalai, not truly the helmsman but rather one too fond of helming the ship himself, steps down from the wheel. Go on, he says, I am listening. I have never seen such signatures before, Kekapuhilihinapohulani says. The thought of new and strange nations in this realm consumes him. PW-2 is vast and it is only through exploration all the people of it will be found. But for now Kawaikini's children are new and they do not know of all who reside here. This truth is cruel and seeps into the depths of Kekapuhilihinapohulani's mind. Kekapuhilihinapohulani? Kaleoikaikaokalai questions. He sees his fellow shipmate who is lost in thought. The displays show the new ship sails with heading that will take it towards lands to the west of Kawaikini domains, but Kekapuhilihinapohulani says nothing of this development. Kekapuhilihinapohulani? Kaleoikaikaokalai calls again. This time though his fellow Kawaikini hears him. He startles back with a jolt and turns to look at the man who called him. Recognition washes over his face. They are coming and seem to head towards the grand deserts to the west of our lands, he says. But they are still some distance from the planet. Kaleoikaikaokalai nods. Yes and now we are between them and the lands and it seems their defenses are coming online, he says. He turns his face away from the displays and looks back to the helm. Once more it invites him. Prepare a message, he declares to which affirmations are heard. "Your craft is of make foreign to the people of this planet. While we ourselves have no history of longevity on this world of ocean and land, we have grown familiar with those who inhabit it. Your path, we have projected, will take you near and perhaps even through our space and this is of concern to us. Why have you come? And what business do you have?" Within what seems to be an instant the message is drafted. Kaleoikaikaokalai reads over the message twice to ensure that it is good. Send the message, Kaleoikaikaokalai says and those in the wheelhouse affirm. The message is sent to the inbound vessel and a reply is awaited. Kaleoikaikaokalai's bridge is silent as they wait for word back. Only the tumultuous din of the reactors and the clanking of machinery in the lower decks pierces through the silence.
  5. The Kawaikini From Dong Wu a reply is received. It is read at the colonial capital and a response is rapidly crafted. "Within a fortnight we will arrive at Hangzhou. High Priest Hepualaha'ole will come and with him a grand entourage will follow." Within the city the High Priest's entourage begins to gather. A tall outrigger, with sails that reach skyward, is bedecked with rows of resplendent teeth and magnificent carvings. It is readied for the transit to Hangzhou and the High Priest oversees its preparation. Five ships, nearly as grand, are prepared to join it.
  6. Ke'alohilani, Kawaikini Colonial Capital: Earth; PW-2 With the establishment of rather extensive territorial claims in the Pacific region, the Kawaikini have successfully made their presence known on this blue world. Now, with the grand cities and metropolises bustling and growing with each passing day, it is time to look outward. This planet harbours many nations across its greater extent, and it can only be beneficial for Kawaikini's children to make official contact with at least some of these powers, large and small. Naturally those nations within their own sphere of influence are of greatest concern to them, and so with much haste diplomatic scouting parties are readied and initial observations are made. To the west stand Dong Wu, Taiyochi, and Amenria - all nations with land that hems in the ambition of the islanders. But to the south, between Kawaikini lands and those of the Icarus Faction, there is territory still untamed and savage. A message is drafted and sent to Icarus Central: "As you may know, we have recently arrived on this planet. We have built majestic cities and ports on the islands sprawling across the seas to your northern borders. Between us lies land untamed and savage. We would like to open negotiations to discuss the nature of a buffer zone in this region and potentially Kawaikini-Icarus relations beyond this. We will send the High Priest Hepualaha'ole to discuss these matters at once should you accept our offer." In typical Kawaikini fashion it is blunt. A similar message is drafted and send to Dong Wu; the Wusian territory borders potential avenues for expansion, and it thus stands to reason that spheres of influence will need to be hashed out to prevent needless hostility.
  7. And to a Realm More Pleasant PW-2, Sol System Throughout the Uranian and Neptunian planetary systems, odd signatures begin emanating forth. Before the turn of the minute a pleasant blue glow overtakes the various larger moons of the planets and reality seems to become porous... If only for but an instant. And in this instant, entire towns, cities, and their occupants push forth into the 'verse and emerge onto the moons of the twin ice giants. We are detecting massive realm breach signatures, nam-Kalanok, the sensors operator says. They appear to be consistent with what we are expecting. They are centered around Uranus and Neptune? Kalanok questions. Tasi, tasinehdao, they are centered around Neptune and Uranus. Verifying nature... The sensors operator tends to the displays. Within moments the moons of Uranus and Neptune come into view. Upon them are the remains of what once were glimmering cities. With this verified the sensors operator sends the information up to Kalanok. nam-Knachen, sensors, Kalanok says. It appears that High Hunter nam-Talzhyn and our holdings have arrived in-universe. A cheer erupts from the officers of Kalanok's bridge. PW-1, ever-unpopular, will not need to be visited again. A hologram begins to take shape on Kalanok's main display port, but it does not take very long at all for the Pord to be recognized. Kalanok bows. We have arrived in-universe, nam-Kalanok DritteJloknam, nam-Talzhyn says.Make sure that everything is set and we haven't left any aberrations, he tells the cruiser captain. Tasinehdao, Kalanok says. He bows once more and nam-Talzhyn, now very busy, rescinds his hologram. For his part Kalanok opens a line with the other cruisers of the group. In unison the visages of their commanding officers appear before him. He looks around to his officers before addressing the other Pords directly: We will be heading back into the rift. We are to ensure there are no abnormalities left from High Hunter nam-Talzhyn's transit, he says. The other Pords nod and disappear. Kalanok then turns once more to his bridge-crew: Take us into the rift, he says, and they do.
  8. Let the Eternal Winter Wash Over You Nalydian Uranian and Neptunian Territory, PW-1 High Hunter, we are receiving a communique, a Pord calls. She turns away from the device and motions for nam-Talzhyn to come over. Patch it through, he says. The Pord nods in return. She brings the communique through the communications array that has been brought to the Villa to replace the holocommunicators and other similar devices that were destroyed during the Naxid attacks. The message then is projected and she reads it for them all to hear: "We have reached the PW-2 universe. Sol System appears to be intact. Outer planets are devoid of habitation. Inner worlds Sol III and Sol IV are inhabited. We foresee no major issues with transitioning into PW-2. No signs of major habitation, only smaller-scale settlements and fractured, independent, nation-states." So. We should be good to progress, then? nam-Talzhyn's aid questions. Tasi, he says. We have work to do. Clear the cruisers to begin the transition. nam-Talzhyn's aid nods. Tasi, hozhna, he replies. He reaches into his robes and pulls out a datapad and taps a few times on the screen. Within a moment or two a small hologram appears on the pad of a Pord who obviously is on the bridge of a vessel of some sort. nam-Talzhyn's aid speaks slowly and clearly: We have received word from PW-2. Secure coordinates from Kalanok and begin the transition. Tasinehdao, the hologram replies. The Pord salutes and then disappears. nam-Talzhyn turns to his aid: nam-Knachen, he says. We have work to do, he says once more. His aid nods. We should be mostly ready for the transition, he says. He pushes what remains of the door to the chamber open and walks out in the hallway before finding the entrance to the Villa; nam-Talzhyn, behind him, takes another look at the ruins and then glances out into the void. In the void, connections are made with Kalanok's forces. The coordinates to the moons of Uranus and Neptune in Sol of PW-2 are acquired and targeting solutions drawn. Within five minutes everything is set to go. nam-Talzhyn sits watching Orbis through a large and rather primitive telescope; he can pick out the myriad landmasses and the nations upon them and the grand scars upon the Atlantic that were given by the Second Arbiter. We are ready to make the transition, nam-Talzhyn, his aid calls. I don't mean to break your concentration, he says. Don't worry about it, nam-Talzhyn says. Take us out of here. The aid nods. Once more he grabs his datapad from his robes and makes a few motions on it; moments later a permeating azure hue overtakes all of the Pordish holdings within the Uranian and Neptunian Territory and they all blink out of existence.
  9. We, Who Trek'd O'er the Ever-Tundra Rift Relative to PW-2 Universe VRZ Magnanimous Gale; Yamsi Natynozh type Rift Cruiser How are we doing? Grazhük Kalanok asks. The young Pord stands from his chair and walks over to the displays near the navigator's station. Well there's the 'verse from before, the navigator says. We had it marked, recall, nam-DritteJloknam. Kalanok nods. I do. Bring us around to Sol, he orders. The ship rolls in the rift. Magnanimous Gale, in PW-1 longer than Chürzhna has been around, is not equipped with it. Unfortunate for Grazhük, but not something he would be unused to. The reactors hum and the ship moves swiftly and is followed by a small handful of other cruisers as well. In total, they make a trio. Take us out of rift here, Kalanok orders. He moves his hand across the navigator's displays to show him where he wants the exit to be. Tasi, tasinehdao, the navigator nods. A dozen AU from the deep azure hues of the world Neptune the fabrics of reality begin to part. It first starts as a minor aberration, but rapidly grows into a grand rend. The sleek bows and industrial lines of the cruisers emerge from this tear and from the depths of the centre of the portal the rift, with impressive hatred, attempts to flow forth into the realm with alacrity. But the Pords, familiar with its terrible ways, do not allow it to flood the domain. Only but minor quantities escape - clouds rolling down from the hull and ballooning pillars of exhaust from the many funnels of the small entourage. And then with each ship having emerged from the rift the tear seems to seal and repair itself and the fabric is none-the-wiser. There it is... Neptune, the navigator notes. And Uranus as well. They appear to be uninhabited. Kalanok pans through the displays and observes each of the worlds in-system. Both Mars and Earth appear to be inhabited, he says. Odd. The sensors officer looks at Kalanok and raises an eyebrow. Without much thought he brings up more detailed information on the world fourth from the star. Looks like it is identical to the one in PW-1, nam-Kalanok, he says. In fact, the signatures I'm reading are exactly the same. Kalanok steps back. How did that happen? The bridge for a moment is silent. Kalanok, seeing that none of his officers appear to have had even the slightest inkling of such occurrences, returns to his chair. We've seen enough here, he says. You might want to look at this though, nam-Kalanok, the sensors officer chimes in again. It looks like there are... Kawaikini living on Earth. Kalanok waves the information away. Send a message over to High Hunter nam-Talzhyn notifying him of the development and tell him there's nothing to stop our arrival here in the outer system. Tasi, a reply comes. It does not take long for a message to be drafted and sent back to High Hunter nam-Talzhyn.
  10. Greater Nalydian Uranian and Neptunian Territory Grazhni Oberon - Capital of Colony Natynozh High Hunter Cholnaq nam-Talzhyn frowns as he looks over the ruins of what is now his capital. Reports have begun to flood in that Yamsi Natynozh IV has returned and through the alabaster splendour of his Chlümüchgrazhni, destroyed all of the Pordish claims on Orbis III. High Hunters Nykat and Kalanoq are presumed dead leaving nam-Talzhyn (considering the death of Kolytaq with the fall of System Natynozh) the sole High Hunter left of the Colonial Council. The Naxids and Yamsi have really taken their toll on the Pords here in PW-1, and with nam-Kalzhak and his division gone as well, the command structure is in tatters. We should pull out of this universe, nam-Talzhyn states. He pans the horizon and shakes his head. There is not much left - Pords are working at rebuilding, but the process is not instantaneous. There is nothing here but trouble. nam-Talzhyn's aid looks down at his datapad. Back home, High Hunter? Maybe, he answers his aid. but perhaps not. We do have this multi 'versal system mapped, he says. He nods to another Pord who slowly approaches him. Grazhük, he says, DritteJloknam Kalanok. At your service, the younger Pord replies. He bows respectfully before looking back up to the High Hunter. I'm glad you could make it here on such short notice. Tell me again about your arrival, he says. To this realm, I mean Kalanok nods. High Hunter Hanüch established an exploratory program in which rift cruisers and their captains are assigned to searching vast swaths of the rift for places leading to potentially viable universes, Kalanok says. We found this universe, PW-1, in an area with a number of other, different, 'verses, he continues. nam-Talzhyn looks to his aid. Yes - and High Hunter Balnook supported colonizing here in particular, he says. He chuckles slightly. Those two likely aren't having a fun time of it right now, he considers to himself. He's spoken with Kalanok before on the matter, but that was some time ago - back when nam-Talzhyn first came to PW-2. How viable did the other 'verses in the vicinity seem? Kalanok audibly sighs. Most of them appeared to be dead - at least as far as we could tell. There was one, though... Go on. There was one which seemed to have civilization on Earth. nam-Talzhyn holds back laughter. Earth? Again? There's just something about that damn blue orb of a world... Perhaps it is the only multiversal constant. In that case, we should move our assets to this other 'verse, nam-Talzhyn says, in lieu of completely falling back out of this multi 'versal system. That universe did appear to be more stable, but we didn't pick up any signals of advanced civilization. nam-Talzhyn nods. The absurdity of needing to flee an entire universe is not lost on him. They are huge and more than big enough for even the largest of civilized star-states to share, but when an entire 'verse is unstable and threatens to collapse... Perhaps then it is time to leave. Of course, the loss of nam-Kalzhak and over forty-three thousand ships of varying sizes is also heavily convincing. Kazhanye, for his part, was not happy to hear about the loss and is reluctant to release another division for colonial endeavours, especially now with Heinz steaming around PW-1. Go on ahead to this 'verse, nam-Talzhyn says. Take your cruiser and the others and scout for us the Sol System. Anything in particular we should look for? Yes - go to the outer planets. We will rebuild there. Kalanok nods. He salutes, thinks better, bows, then excuses himself: Hozhna, nam-Talzhyn Reknugrazhni, he says. nam-Talzhyn returns the bow. The cruiser captain retires from the ruins of the Villa and disappears off into the distance, no doubt in return to his vessel and to gather the exploratory team. nam-Talzhyn shakes his head. Not many are left. He turns then to his aid: Gather who's left and have them prep our holdings for transit. Kalanok won't be long. Tasinehdao, his aid says.
  11. Ahh... So when you're setting up a thread the title box would be broken up into "title" and "tags?" Interesting.
  12. Some tags I would like to suggest: -- Open -- Closed -- Semi-Open -- OOC -- IC -- MT -- PMT -- FT -- FanT -- PT There are likely some more that could prove useful but at the moment they escape me.
  13. Sacred Lights is currently out of town. He should be back to update the map by the evening of the 12th at the earliest.
  14. Kaho'olawe "Ibic cuyir admiral noll be te sol'yc imperial armada. Bic has olaror at ner Ke'sush' ibac gar ganar ru'ram'or a shuk'la battlecruiser. While bic cuyir true ibac vi ganar lost gaan'arir be te vessel, bic cuyir su cuun jurisdiction. Sha te adla ca'nara, gar ganar caused damage at solus be cuun vessels, endangered te lives be cuun verde, caused te gebi destruction be vital data, bal be course, disturbed te final udes be countless verde, officers, engineers, bal pilots. Bid Gedet'ye, refrain teh attacking mhi, bal vi Kelir not ganar at resort at ashi methods." This tongue... Is the same as that of before, the communications operator notes. The obvious is... Obvious. Send the information to our capital, Pauahi orders. There they can begin the translation process. The communications operator nods and does as Pauahi asks. Other things though are now afoot; the slagshots rain down upon the hull but in the void the very star of the system grows dark and cloudy and a voice rings out for all the Kawaikini to hear: "Admiral Noll... Commander Pauahi... Neither of you fully grasp the situation, do you. There will come a moment when you will both find yourselves under attack, not by one another, but by a force that neither of you can hope to face alone. Therefore, both of you should work together, at least, until both of our nations have fully settled on this world. Now, I must take care of one minor issue... The Parjai'tracyn." For once they are filled with understanding. And as they gaze upon the dark star they can only wonder what the heavens have in store. The ship... It's turning to... Ash, calls the sensors operator Kainoa. The guns of the Kaho'olawe fall silent one by one as their target disappears before them. Let's head back, Pauahi says with a turn of the ship's wheel. The vast Kaho'olawe turns her bows even further away from the newcomers than they already are and a sudden spike in energy signatures betrays her new course of action.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.