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Khorne

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Everything posted by Khorne

  1. You know you made it when Tim posts about you
  2. >forums Don't do this fam
  3. And he doesn't need to give any evidence, obviously. He's Kastor afterall.
  4. Skrub getting a positive net income. Go get more infra rekt so you're back with me in the negative side.
  5. Welcome. Hope you have a blast here.
  6. Broso (Catso[?]) you really have to understand that most of what we say, you take seriously. inb4 me taking this post seriously is his statement coming true, but in the future.
  7. FTFY again. You really should be more careful with these posts Kas.
  8. smh knew I was forgetting something
  9. In honor of our LORD AND SAVIOR and senpai hidude45454 I bestow one like.
  10. In honor of Zeebrus senpai, I shall now proceed to like every post of his ever.
  11. Kurdanak I pity you. The copious amounts of paper released in this month is going to drown us though.... Congrats
  12. Vague statements don't really help anything. Suggest improvements upon your original idea, state how they'll improve the game, how it won't make the game unbalanced. Refer to Rush's guide if you want.
  13. Hey! Welcome to PnW! Nice alliance you have there.
  14. Look at that guy, he's a complete badass. Wanna be him? Join Knights Templar! Aside from the usual grants, interest free loans, and an awesome community, we have memes! Deus Vult memes!!!
  15. Works =/= balanced. Test Changes: * Ground Control has been changed. Ground Control now allows you to destroy 3%/2%/1% of your opponent's aircraft during ground battles, depending on the victory type. * Airstrikes against tanks have been nerfed by half. Ground battle tank casualties have been increased significantly. * Air Superiority has been changed. Air Superiority now makes it so that your opponent only gets +5 resistance (instead of 10) when they fortify. * Naval Battles now cost 5 MAPs (instead of 4). They also destroy 15/12/9 opponent resistance (instead of 14/11/8) * Fortify now costs 4 MAPs to use
  16. 1 = The only direct defense, you mean. Ground control negates air attacks by a margin at the moment. (Ground control changes are being tested in the test server atm, 3%/2%/1% depending on victory type.) 2 = 10%? If so, that's a shitload of work they're doing, for a very cheap cost ($100). I would rather they do come at a somewhat more significant cost ($4,000 and 5 steel), and take down 1-5 aircraft per unit.
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