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Ryleh

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Everything posted by Ryleh

  1. Zodiac and Mensa have fought, and it would have been likely that we would fight again... but it is still sad to see you go.
  2. Why do you keep doing this Kastor :| Please stop and seek help immediately.
  3. No one does... Not even BK
  4. Sheepy, please add to the alliance api, or make a new api where it shows all of the info about the nations in an alliance in one api page. Kinda a pain to run through the nations api for your alliance.
  5. I could see some money returned to the people if Alex wants, it seems fair. Also repairing/rebuilding infra being cheaper is a worse idea. Also I think more money and more need but about close to the same production of raws will drive their prices up? No major in economics though, so could be wrong. Also there's now a harder cap for production of resources, since it takes very little to run out of hospitals/stuff that removes pollution.
  6. I'm sorry matt Have fun as leader
  7. Ryleh

    Free Spy

    without CIA you cap at 50.
  8. Average city count is the key. And a lot of our members couldn't even declare on yours.
  9. oh damn. Rip consolidation. have fun VE/BK!
  10. I disagree with you on this. It won't mute many of Alex's updates because pollution will still be a big thing that forces people to specialize and such. And I actually don't think it'll force people to go to the same infra level. Having 1700 and 2000 infra right now is still pretty profitable, people might stay at it to have a faster ROI on things so then they can fight quicker/etc.
  11. Btw the formula i'm thinking of Rn is ((x^{5.247783})/25000000000)+100x Changes may occur.
  12. You just use the ingame calculator or put the amount into the city thing and it auto calculates? Also it's actually pretty easy for mine, just input target number and current number into equation, then sub the current from the target, and viola! you know how much it is... or you use the ingame calculator.
  13. What I am proposing is changing the infrastructure formula from what it used to be. I'm not sure if i'm allowed to post sheepy's old formula, but my new formula basically works to decrease the initial infrastructure cost up to the breaking point at around 2750. After that the cost would increase a fair bit. This is the costs of the old formula and my new formula. With this the lower infrastructure is a lot cheaper, which will help with player retention due to having more things to DO at the start, allow for smaller alliances to grow quicker, and make rebuild faster and return of interest on infra faster. With this as well I think the soft cap most people go to will increase from 2k-2.25k to around 2.25k-2.5k. However within it there is a large room for varied builds, something building onto what sheepy wanted with the last update, which was variety in build. Along with this, the lower infra patterns (such as being at 1500 for Mensa) would still be viable and allow for more and quicker wars in the game, such as 1 or 2 round fights (which requires less warchest). This would add a lot to the game and make it less boring and politics more interesting. Also the percentage saved in a graph: Sorry if any of my writing seems odd, I had writers block writing this Edit: why do i have to submit this as a question?
  14. rip new nations. Glad i'm not one of those screwed dudes. #Largecitynationsftw
  15. From my time in Zodiac gov, it's actually the most peaceful/agreeing group gov wise i've found Also salty much?
  16. @ApemanIf I am to be told correctly about this, I think Acadia was referencing being the nuke kings for last war. Both NK/Nuclear Bloc and Acadia can be nuke kings.... Just depends on the metrics used. Acadia did a fair bit of nuking last war, but Nuke Bloc surpasses them by far. If Acadia is a nuclear King, NK must be a nuclear emperor.
  17. Are you sure on that? I'd actually be quite surprised if it was wrong... since you know... like a fifth of our gov knows Chinese
  18. We miss hidude. 

  19. I was able to see who liked what once i changed my theme?
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