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whiskerz

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Posts posted by whiskerz

  1. When switching between resources on the trade screen I am normally searching what is being sold. The center box switches to "bought and sold" instead of just sold. It happened today and I just hit the lowest price to buy and sold off my stuff instead. I figured out when this happens. I went to food , placed a trade offer selling and then the box switched to bought and sold. 

    • Upvote 1
  2. 1 hour ago, Galerion said:

    Color Trade Bloc Bonus

     

     

    Thanks for the useful information

    1 hour ago, Aqua-Corpsman said:

    Brother, you are c26 with 2.5k infra in your cities. Literally $3,000 is nothing. Never mind by turn, you said daily. At that point it could literally be 20 of your civilians randomly dying from your 0.16% disease. Also how the flying !@#$ did you even notice $3k drop in profit daily, and why did you even care XD

     

    But also, its probably color trade bloc.

     

     

     

    I care because I am making an effort to reduce that .16 disease 3 weeks ago that was .30 so I have cut it in half. I noticed when I looked at revenue it has dropped. I know it is not much in a week but it adds up over time

    • Like 1
  3. The spy satellite being overpowered is not necessarily a bad thing. If it is. I have not studied it hard.  It takes 2 project slots to own it. The 2 UP projects are stupid expensive for smaller nations to consider. I like the swapping idea in theory. It would allow you to have a peace and growth vs a wartime set up. The downside is it would make everyone the same and eliminate consequences from your build choices. The reality is no swapping is better. 

  4. 22 hours ago, Thalmor said:

    That's why new players join alliances for the support structure. 

    New players will be just fine. In a few weeks, after everybody sell their stockpiles and prices go up, nations will be able to go full 100% raw resource production and make tons of money from that.

     

     

    I did my first year of the game with brief times in alliances and mainly no alliance.  It will slow the game down. Slow is what (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is. I still maintain this will hurt new players. I am a middle level with a 500 day old nation. I did some juggling and got some of my income back. I still expect I will not buy credits and support the game. In the end while we are players we are also customers. We have to like the product. 

  5. New players will never make enough money to become larger in a reasonable time. This will reduce nation growth due to reduced income. Before a small nation could sell items they produced . Now with so many more slots needed for income it will stifle growth.  This and the war updates and the dollar store server that always crashes have convinced me I will not try the next game. I am glad I kept my (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) nation.

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