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Keegoz

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Everything posted by Keegoz

  1. No one is promoting this as a major resources sink.
  2. We have other ideas for a resource sink. This isn't how we intend to fix resources in this game, although it will have an affect.
  3. I'd likely say this is the last one, given we were hesitant to even bring it back again this time.
  4. Will be interesting to see how HS responds to this. That's assuming they do at all.
  5. Until the next time I can interfere in a Aurora war. Just like rolling Rose at Christmas, it is becoming a tradition.
  6. As promised: 1. Which alliance fought the best this war? Why? As noted, harder to tell in a war that is a dogpile. I definitely think KT, Cata and Paradise fight above their weight class. Rose seems to be improving bit by bit each war and thus probably reaching where we'd expect them to be as the undeniable #1 alliance in the game in a lot of other metrics. On the losing side, I think Eclipse and Aurora deserve some recognition. Eclipse imo is still the best fighting major in this game. 2. Which alliance fought the worse this war? Why? t$, I won't deny that when t$ went on the offensive against GGO that I thought that maybe their milcom was turning a corner but... I feel like t$ has no clue what to do on the backfoot in a war. Which is surprising because since 2021 that is pretty much their entire experience. 3. Did any alliance improve this war or perform worse? Paradise improved quite a bit this war. Might be more evident to those who worked with them before, but they have definitely learnt quite a bit from those earlier wars. 4. Who was the biggest winner out of the war? aka who gained the most? I'll split this between Rose and Grumpy. Rose has now taken down almost all their rivals now. GGO split with part of it joining them. They rolled Cata (not really a rival but they got revenge), they rolled Eclipse, they rolled t$. The only ones they haven't rolled is TKR, and that is partially because others took care of it for them. Grumpy gets to make up for some lost ground due to the losing streak against Eclipse + TEst. 5. Who was the biggest loser out of the war? aka who lost the most? t$. Probably got more chances than they really deserved. I am not sure where they go politically from this, they seem unable or unwilling to change. An unstable and untrustworthy ally, with now one of the worst track records since NPO's departure.
  7. People acting like there are not other things in the pipeline. As I explained elsewhere, the war rewrite took longer than expected. Once that is done, new player and war changes are on the horizon. Projects are easy to code and implement and will always come out more often. Projects are no longer viewed as adequate to be a main tool for a resource sink. Consumption rates will likely need to be reviewed across the board and this war should give us some more data for that.
  8. We'll likely get some projects (we announced the pirate ones already) fairly soon. I am aware that's a bit of an eyeroll, but it is the fastest thing that can be coded into the game. We are trying to be a little bit more creative with the next ones. Actual updates: The war re-writes according to Village are somewhat close. He said it was hard to give a timeline on. I believe after that the new player stuff will come out as well as some war changes. Once we get closer to the prospect of perks being able to be coded, we'll likely spend months trying to balance it (and likely fail). There has been discussion about trying to tweak some consumption rates of resources, as most resources seem to be increasing (especially in food).
  9. I'd go with the current wiki interpretation tbh.
  10. Let's see if we can get these forum discussions kicking a bit again. Thought it would be interesting to see the games perspective on the latest global, here are some categories I thought worth discussing. 1. Which alliance fought the best this war? Why? 2. Which alliance fought the worse this war? Why? 3. Did any alliance improve this war or perform worse? 4. Who was the biggest winner out of the war? aka who gained the most? 5. Who was the biggest loser out of the war? aka who lost the most? Feel free to discuss one question or all of them. I'll likely post my own when I get some more time.
  11. It hasn't been ignored in design team discussions. I very much support a increase in consumption, along with other variables that we could tweak such as radiation.
  12. Here is one from 2018... 2017... 2016... 2015... I may be wrong, but this is potentially the (or at least one of the) first thread. People out here crying about a PW tradition that has lasted almost 10 years because they are getting dogpiled. Something that has happened plenty of times over time.
  13. It literally has happened for every major war for probably over half a decade now...
  14. People still trying to push coalition building as secret treaties are just grasping at thin air or dumb.
  15. I'm too busy, so people can more or less accept this as Cata's cb as well as the plots against us.
  16. Just in case anyone was confused by what Cataclysm's cb was...
  17. Yeah, the cost might need a rebalance depending on which project you get. Might also need to buff a few of them over the others in terms of bonuses.
  18. Project Name: Domestic Policy Fund (Type) Project Requirements: GSA Project Cost: Should be around 100m cost (resources/cash) Project Effect: There would be 6 projects, each giving a 100% boost to a single domestic policy modifier. Aka if you chose Open Markets, it would double the bonus to 2%. You could then add on the GSA which would go to 2.5%.
  19. Maybe we should have a war between those two groups. Losers have to merge into the winners.
  20. There is an argument to be made that the mid tier (c16-c29) might need a little more going for it. Income wise they seem a little *eh* when compared to those above c30 and ironically when compared to those below them raiding. I think there is a decent amount to do at c30 as you can start getting some more end-game projects such as spy sat. Not sure it really needs to be the priority.
  21. What? They're not getting anything for free, they just don't have to wait for 10 days from c10 to c15. Aka they get 50 days reduction in a game that is played over 90+ day cycles. I think older players will live lol.
  22. C15 was decided as that is where the new player raiding mechanic goes up to. Ironically wrote a thread 1 year ago about the removal of city timers. The main issue iirc is some potential issues around warfare and buying or selling cities.
  23. How are you going to merge into Cata now though? Smh
  24. Let UPN enjoy their first win in half a decade (anyone know when the last time they actually won?).
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