I think some tune ups to existing projects may be good as well
1st thing, I think the propaganda Beuro needs a buff, maybe even just up to 15%
2ndly, the Vital defense system should work a bit like the Hidden Nuclear missile silo in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways), protecting up to 5 of your nukes from spies. Spies are to strong at taking down nukes here, and the VDS could use a buff of some sort(I think a higher block chance is bad for it)
3rdly, lets have the Uranium enrichment plant also allow for more uranium extraction from the land(2 mines per city, up to 4 mines per city). Uranium is a terrible resource to have, not only for it's bad profit, but also for it's super low mine cap. This will also help fix that