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Avruch

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Everything posted by Avruch

  1. If you could make all the relevant war information (damage, loot, losses, etc.) available in the API, more people would probably secure VIP to access it.
  2. Any adjustments should primarily be an incentive to war, and not a disincentive to hide your money. The more that nations can benefit from war without risking catastrophic losses, the more war activity (and the more activity, period) there will be in this game.
  3. Soon as someone compiles them. Yosodog is the guy that has done it mostly for the last couple of years. But it requires scraping, which is a giant pain in the ass.
  4. For me, its just interesting to compare and contrast his complaints about the behavior of our supposed hegemoney with the reports of how NPO exercised its power in an even more dominant position.
  5. I genuinely don't know, so enlighten me - was Goons not part of the Glorious Pacifican empire, a beneficiary of the pax pacifica? Those Goons era leaders aren't part of NPO's clan?
  6. Hey Roq, in the midst of all this moralizing to us about how we should work for a fairly balanced game instead of playing to win using mastery of game mechanics... Can you tell us if/how you and NPO were involved in the 'mercy board' on (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways), and what kinds of cool lulzy peace terms you imposed through it? Just to start us off, we were recently regaled with the hilarious tale of how the mercy board convinced someone to eat cat food on video to avoid permanent ZI. I can only speak for myself, but I'd love to learn more about NPO's approach to hegemoney.
  7. Oy vey, all you have to do is read their war declarations the multiple times they declared on us. Impero has a couple of doozies, including one really aggressively arrogant post he was forced to walk back in fantastic fashion. I'm not going to try to teach you the history of each conflict, maybe someone else can take on that thankless task.
  8. We beat them despite the odds. That's what underdog means. Obviously the definition of underdog is not limited to those who only lose, since that wouldn't be a very appealing descriptor. It's interesting that you claim I robbed BK of their agency in joining your shiny bloc, while attributing our enemies losses to a massive structural disadvantage and a failure to overcome it. As for your presence, fair enough - apparently you well predate the founding of NPO in PNW, so you were present. Just not paying close attention.
  9. We were the underdog, definitively. You weren't even playing this game then, so I'm not sure how you can confidently opine about it. Did you think we started out beating everyone from the very first minute? Were you not aware that we were variously enemies with VE, Rose, DEIC and UPN when each were in the top 5 and one was usually #1? "Always tried to switch to our side" what ahistorical nonsense.
  10. All the best alliances didn't start on one side. We didn't intentionally 'stagnate things' (nor is it fair to say we enjoy that state of affairs, we just haven't rushed to handicap ourselves to change it). The 'material reality' here is that our team, which was initially an underdog, adapted more quickly and effectively to game mechanics in order to overcome our enemies. You are trying to turn this into an instance of intentionally game-destroying behavior on our part, when actually we merely played the game. I'll leave the (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways)-related irony of such accusations from NPO for others to point out again. I think what happened with BK is that they grew into a giant blob alliance, changed over to new leadership who lacked the personal relationships with their sphere that prior leaders had, and decided they could 'make their mark' by aggressively re-spinning the treaty web using cloak-and-dagger diplomacy. Their motives are fairly transparent, as is the complete disregard this BK leadership cadre has for relationships and their attendant obligations. (And good luck with that.) I'm sure for NPO this looked like a lifeline back to relevancy, and it does reflect well on your ability to bullshit the gullible. But you can't execute, and in this game at least you never have been able to and it doesn't look like BK has been able to change that.
  11. > peel off #1 or #2 alliance into your bloc > establish total numerical and score superiority > declare war against only grouping of opponents who could challenge you > claim no interest in hegemoney > ok By your actions shall ye be judged.
  12. Just plain total nation score change. Definitely an imperfect measurement, but still a fairly useful gauge of war progress.
  13. Time for an update! https://docs.google.com/spreadsheets/d/1CLq_ikPJNSG-fvmZFjLGsuuYv2YBfpHUOPjQAEYOTPg/edit?usp=sharing Since the last check-in, Inquisition et al have lost another 150k score (how low can they go?) while the defenders have suffered about 45k of score damage. That brings us to 245k damage on defense against 763k damage for the offense in this war. This figure doesn't account for rebuilding, so the real damage total on both sides is likely to be much higher. Biggest loser by points on the defense is now TKR, at 67k. Biggest loser on offense remains BK, now at 146k. BK has now lost nearly 52% of its starting score. Without checking, I suspect that's either a record or close to it for a loss in an aggressive war. Biggest loss by % is now Cobra Kai Dojo; not clear how much is damage and how much might be intentional demilitarization. The intrepid New Pacific Order, now helming its own attempted hegemoney, is at the bottom of the loss boards with only 38k (23%) damage since April 12th. That continues to be, by miles, the lowest percentage damage suffered among its friends and allies - and better even than some alliances on the winning side! This would be a great strategy for NPO, if only its bloc were winning instead of having its head stuffed in its ass.
  14. what's strange is the history of a softball approach to war slot filling, at least in public, followed by a severe punishment where arguably no benefit from violating the rule was received. I'd love to know who reported this 'violation', so that we can judge for ourselves if the nature of Alex's relationship with the reporter is irrelevant. Here in this thread: https://politicsandwar.com/forums/index.php?/topic/19208-war-slot-filling/ ...you find some people who are actually war slot filling, for the purpose of actually receiving a benefit and to stymie opponents, and yet ZERO punishment was issued whatsoever.
  15. We've been teaching it every few months for 2 years.
  16. Right? It means they saw the effects of all the mistakes from the winning side, but STILL MADE THEM!
  17. Yeah next time they should spread the love around a bit more, maybe skip Mensa and see how that works out.
  18. Lies to his own members, gets them rolled, lies about it again, finally admits the truth, goes back to lying about it. Yep, the sound of someone with a story America would like to believe.
  19. I don't know who 'we' is supposed to be in what Kastor said, but obviously I didn't decide to ride out against Lordaeron until after multiple Lordaeron members informed us on Discord that they had been given the green light to attack our applicants directly by Kastor. Who had also falsely claimed to his members that we OK'd raiding our applicants.
  20. CF has the advantage of having been founded by the closest thing Mensa ever had to a pacifist. Granted he stole a bunch of our money and ran, but he's still our people.
  21. Sorry, fixed! Swapped you in for GOB.
  22. It's not a bug. He ran out of money. Your power plants need money to run. If you have no money, your plants shut down. If your plants shut down, you stop earning revenue from citizens and stop generating resources.
  23. Nope, this stuff is easy to do by hand. Net damage is usually calculated by scraping war pages (Alex admits that his damage stats are FUBAR).
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