"Spiritual leader Billy of Minoatia detonated a nuclear weapon upon your nation of trolly. The attack destroyed 1,895.00 infrastructure in the city of City31 as well as two a banks."
No need for the a before banks if both targets were banks.
Yeah, I could work with that. Sort of a Mongol-type tribute system. Of course, players could zero out reduce their revenue to lower the amount to the other player, but all they would be doing is harming their own growth.
It would give alliances a choice, yes, beige does give the enemy time to re-mil, but would the stolen revenue be worth it?
I don't want to completely crap on this idea. Maybe if a city is below a certain infra level (500?), a ground attack has maybe a 10% chance of stealing all revenue the city produces for x turns?
Maybe occupation over conquer.
The newly released infra purchase tool is apparently only available for VIP subscribers.
@AlexPlease, rethink this. Walling off game-related features is not a good start.
I do think you should change this to either A) move the message to the end to follow the convention of the other attacks, or B) Post the number of aircraft destroyed in both in the middle and at the end. (i.e.) 100 aircraft destroyed due to the attack, and 150 destroyed due to targeting aircraft.)
Option B would at least show people how much extra aircraft they are destroying if they select dogfight.
Not sure we share the same definition of surrender. Usually the losing party is in no position to dictate terms.
It's also mechanically unclear how you would "force" the nation to accept the surrender.