RPC already exists, dunno if this is a typo but I'm reading it as there's a negative multiplier as you go higher in cities?
This has good intentions but what I see coming from this is New Players attempting to get to 3000 land rather than stop buying farms. If this does make it in the game, what happens to existing farms on cities below 3000 land?
If you had 3000 infra, and 40 cities, your upkeep would be 1200 of each manufactured resource per day, this would probably destroy the market.
Infrastructure Decay should happen in periods of inactivity
Great idea, but a few questions: Is it like a separate tab where you make decisions like NationStates and it affects your nation, or is it just random events that give you these bonuses?