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PaphonIssarapisit

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Everything posted by PaphonIssarapisit

  1. The approval rating will be reset to 50 We should reset the point to start again at 50
  2. I kinda hoping that maybe the plus could be at 10% and the minus I agree with you 5% is enough
  3. I mean 1 month is a pretty long time I’m pretty sure that people will be able to adapt and create a new war plan also most people crime and disease rates are already small so it probably wouldn’t matter plus they also get extra money at that time so they will be able to change their city style in time but if that still not enough we could just make the penalty really small like maybe decrease the effectiveness of the infrastructure by only 1-5% and money penalty can only be 5% andremove the infrastructure damage . when the approval rating are high maybe only increase the effectiveness of the infrastructure by only 1-5% and increase taxes by 5-10% so it wouldn’t have that much effect.
  4. I know I just don't want rewrite an entire paragraph
  5. sorry I forgot to include when people are straving
  6. Most likely yes we have to start at 50% so people who have low rating will have a change to change their gameplay first
  7. Yeah you can solve the riot by improving the approval rating and for the mowing them down option that might be a bit too complicated I don’t know how that mechanic will work Yeah you can solve the riot by improving the approval rating and for the mowing them down option that might be a bit too complicated I don’t know how that mechanic will work. I mean isn’t an update that completely open up a new way to play a game a good thing ? and maybe we can give a warning 1 month before we start adding the update and on that 1 month people will get a boost on there income rate so they will be able to adapt to this update
  8. I mean isn’t an update that completely open up a new way to play a game a good thing ? and maybe we can give a warning 1 month before we start adding the update and on that 1 month people will get a boost on there income rate so they will be able to adapt to this update
  9. This update will give the approval rating more important. first of all how about the change of it mechanic instead of it increase or decrease due to victory in war why not include how high the disease and crime percentage are if the crime and disease rate are high the approval rating will be low the opposite for when the crime and disease rating are low and also when the average income are high it will increase the approval rating too. Now you might ask why do we need to keep the approval rating high? That because when the approval rating are low people will start rioting when people are rioting they will destroy some infrastructure and make the other infrastructure perform worse than normal. you will also have to wasted money per turn to control the riot .the effect became worse the lower the approval rating but when the approval rating are high infrastructure will work better than normal and you will get a small buff on taxes. I feel like if this update was added it will make approval rating more important and it will make player care more about their citizens not to mention it will make tax a better way to gain passive income.Thank you for reading my suggestion.
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