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SmokingSober

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Everything posted by SmokingSober

  1. That's entirely your opinion, you're entitled to it just like I am mine, and I am saying it improves it. Adds a little more depth to war and helps newer nations.
  2. Any new thing to the game adds depth, no? Sure it can be explained, because it exists. I'm saying that it should come with some bonuses instead of just being math for how much more pollution you can handle
  3. Things change, that's what this whole forum section is for 🤷‍♂️
  4. I like this idea and who's to say you can't build a whole city based on commerce and tourism for maximum profit +1
  5. Yeah I guess it'd be a huge overhaul to touch that mechanic for the change I'm talking about. Still though, moving continents can be costly and I'd rather someone have to put in the effort of moving if they want to put full force on me. It adds depth
  6. The fact that you can have a negative pollution index is why, if it exists something should be done with it. Adds depth imo
  7. It's to make intercontinental war less feasible. Personally I think it's ridiculous having an entire army travel the world and back in 2 seconds I like your idea too though, giving a range to missles
  8. I already know this is going to get some hate but have we considered making Missiles continental? Meaning you can only launch a missile at nations on your continent? Same goes for ground forces (Soliders, Tanks) Ships, aircraft and nuclear weapons would remain intercontinental, so you could hit anyone with them
  9. Having a negative pollution index should reduce radiation on your continent, or add a whole new pollution mechanic that hurts food production locally as pollution increases but nations with a negative pollution index aren't affected Also maybe make a green thumb achievement to showcase for having -100 pollution index
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